Gamespot's Site Mashup

Written By Kom Limpulnam on Senin, 21 April 2014 | 23.26

Gamespot's Site MashupThe Last of Us lead artist quits Naughty DogMicrosoft's Phil Spencer on Xbox One vs. PS4 -- "We need to do more"Xbox One studio Microsoft trademarks a new game called "Eden Falls"Ahead of E3, PS4 company Sony trademarks Kill Strain and EntwinedHarmonix CEO, Hearts of Iron studio help AbleGamers raise $33k at PAX EastGTA 5 PC petition approaching 700,000 signatures; it's been 216 days since the console version arrivedXbox One + Titanfall + Forza 5 = $450 at NewEggThe Game Boy is now 25 years old -- What's your favorite memory?Bungie on Destiny -- "We talked a big game" and now "it's time to deliver"Official Disney fan club says Disney Infinity 2.0 launches August 2014, then takes it backAssassin's Creed franchise sold 73 million copiesSplinter Cell Echoes launches as four-part comic series in JulyBioshock in space, exploding cats, and other stories from Irrational GamesZynga launches new mobile FarmVille gameBatman: Arkham Origins DLC, Dark Souls 2 and Trials Fusion on PC - New Releases

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 21 Apr 2014 08:34:14 -0700 http://www.gamespot.com/articles/the-last-of-us-lead-artist-quits-naughty-dog/1100-6419110/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/5/2/8/2/1895282-652686_20120302_001.jpg" data-ref-id="1300-1895282" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/5/2/8/2/1895282-652686_20120302_001.jpg" data-ref-id="1300-1895282"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/5/2/8/2/1895282-652686_20120302_001.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">If there is a <a href="http://www.gamespot.com/articles/the-last-of-us-2-is-a-50-50-chance/1100-6417906/" data-ref-id="1100-6417906">sequel to The Last of Us</a>, it looks like lead artist for the first game, Nate Wells, won't be a part of it. Wells <a href="https://twitter.com/PrettyLarceny/status/458087907488583681" rel="nofollow" data-ref-id="false">said on Twitter last night </a>that he has left Naughty Dog to join <a href="/the-unfinished-swan/" data-ref-id="false">The Unfinished Swan</a> developer Giant Sparrow.</p><p dir="ltr" style="">Both Naughty Dog and Giant Sparrow are based on Santa Monica, Calif., so Wells did not have to go far for his new job. Giant Sparrow released adventure game The Unfinished Swan in 2013 exclusively for the PlayStation 3. The studio is currently working on an unannounced game.</p><p dir="ltr" style="">Wells--not to be confused with Naughty Dog co-president Evan Wells--leaves the studio around the same time that Uncharted writer Amy Hennig <a href="http://www.gamespot.com/articles/ex-uncharted-creative-director-amy-hennig-joins-ea-to-work-on-star-wars/1100-6418754/" data-ref-id="1100-6418754">quit the outfit to join Electronic Arts</a>. Before that, <a href="http://www.gamespot.com/articles/uncharted-4-director-leaves-naughty-dog-for-riot/1100-6418600/" data-ref-id="1100-6418600">Uncharted 4 director Justin Richmond </a>left Naughty Dog for <a href="/league-of-legends/" data-ref-id="false">League of Legends</a> studio Riot Games.</p><p dir="ltr" style="">Prior to <a href="https://twitter.com/PrettyLarceny/status/235059090294980609" rel="nofollow" data-ref-id="false">joining Naughty Dog in August 2012</a>, Wells worked at Irrational Games on <a href="/bioshock-infinite/" data-ref-id="false">BioShock Infinite</a>. Naughty Dog is currently working on <a href="http://www.gamespot.com/articles/here-s-what-the-last-of-us-looks-like-on-ps4-in-1080p/1100-6418898/" data-ref-id="1100-6418898">The Last of Us Remastered </a>and a <a href="/uncharted-4/" data-ref-id="false">new Uncharted game</a>, both of which are coming to the PlayStation 4.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 08:16:00 -0700 http://www.gamespot.com/articles/the-last-of-us-lead-artist-quits-naughty-dog/1100-6419110/ http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509666-spencer22.jpg" data-ref-id="1300-2509666" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509666-spencer22.jpg" data-ref-id="1300-2509666"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509666-spencer22.jpg"></a></figure><p style=""><br /></p><p dir="ltr" style="">Sony has the <a href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/" data-ref-id="1100-6419067" data-mce-href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/">early sales lead over Microsoft </a>in the PlayStation 4 vs. Xbox One "console war," but it's not over yet. New <a href="http://www.gamespot.com/articles/microsoft-boss-phil-spencer-gets-a-promotion-to-head-of-xbox-promises-incredible-new-chapter-for-gaming/1100-6418670/" data-ref-id="1100-6418670" data-mce-href="http://www.gamespot.com/articles/microsoft-boss-phil-spencer-gets-a-promotion-to-head-of-xbox-promises-incredible-new-chapter-for-gaming/1100-6418670/">Head of Xbox</a>, Phil Spencer, has pledged that Microsoft plans to "win" this console generation, making clear that the company needs to do more to come out on top.</p><p dir="ltr" style="">"Definitely in to win," Spencer <a href="https://twitter.com/XboxP3/status/457034621784293376" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/XboxP3/status/457034621784293376">told a fan on Twitter</a>. "We need to do more, that's 100% of my focus." As Head of Xbox, Spencer--who has already worked at Microsoft for over a quarter century--oversees Xbox and Xbox Live, as well as creative teams at Microsoft Studios.</p><p dir="ltr" style="">So far, the Xbox One has been unable to match the sales of the PS4, which has <a href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/" data-ref-id="1100-6419044" data-mce-href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/">sold-through more than 7 million systems to date</a>. For its part, Microsoft announced just last week that it had shipped (not sold) more than <a href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/" data-ref-id="1100-6419067" data-mce-href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/">5 million Xbox Ones</a>. It's unknown how many of those were sold. Microsoft's next earnings report is scheduled for later this week.</p><p dir="ltr" style="">Spencer maintains that <a href="http://www.gamespot.com/articles/new-xbox-one-boss-pledges-to-support-core-gamers/1100-6418674/" data-ref-id="1100-6418674" data-mce-href="http://www.gamespot.com/articles/new-xbox-one-boss-pledges-to-support-core-gamers/1100-6418674/">appealing to the core gamer is critical to the Xbox One's success</a>, and he's previously teased that Microsoft has <a data-mce-href="http://www.gamespot.com/articles/microsoft-expecting-an-army-of-huge-franchises-at-e3/1100-6418625/" href="http://www.gamespot.com/articles/microsoft-expecting-an-army-of-huge-franchises-at-e3/1100-6418625/" data-ref-id="1100-6418625">big plans for the Electronic Entertainment Expo (E3) </a>in June. He added to that recently, <a href="https://twitter.com/XboxP3/status/457036910339182592" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/XboxP3/status/457036910339182592">saying on Twitter</a> that Microsoft is "bringing more than hype, bringing games" to E3.</p><p dir="ltr" style="">E3 2014 runs June 10-12, though Microsoft and Sony typically hold their main briefings on the Monday of that week, so June 9 for this year. GameSpot will be at the Los Angeles show bringing you all the news as it happens. </p><p style=""><br /></p><table data-max-width="true" class="mceItemTable"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/EddieMakuch"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow" data-mce-href="mailto:news@gamespot.com">news@gamespot.com</a></em></strong></td></tr></tbody></table><p style=""><br /></p> Mon, 21 Apr 2014 08:00:00 -0700 http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/ http://www.gamespot.com/articles/xbox-one-studio-microsoft-trademarks-a-new-game-called-eden-falls/1100-6419109/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509721-eden.jpg" data-ref-id="1300-2509721" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509721-eden.jpg" data-ref-id="1300-2509721"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509721-eden.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">It's not just Sony that's <a href="http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/" data-ref-id="1100-6419108">snapping up trademarks for new games</a> ahead of the Electronic Entertainment Expo this summer. On April 16, Microsoft <a href="http://tsdr.uspto.gov/#caseNumber=86253360&amp;caseType=SERIAL_NO&amp;searchType=statusSearch" rel="nofollow" data-ref-id="false">filed a trademark application</a> with the United States Patent &amp; Trademark Office (USPTO) for a new title called "Eden Falls," listing the game only as an "online computer game."</p><p dir="ltr" style="">Unfortunately, that's all we know, at least officially, about the project so far.</p><p dir="ltr" style="">Finnish developer Brimstone Interactive says it is <a href="http://www.edenfallsgame.com/blog/" rel="nofollow" data-ref-id="false">working on a sci-fi role-playing game called Eden Falls</a>. Meanwhile, the website <a href="http://www.whois.com/whois/edenfallsgame.com" rel="nofollow" data-ref-id="false">www.edenfallsgame.com is registered privately to an individual in California</a>. Adding even more complexity to the situation, a new <a href="https://twitter.com/edenfallsgame" rel="nofollow" data-ref-id="false">Twitter page for Eden Falls</a> mentions Microsoft's <a href="http://www.liftlondon.com/" rel="nofollow" data-ref-id="false">Lift London studio</a>, a new outfit that develops smartphone and tablet games.</p><p dir="ltr" style="">We have reached out to Brimstone Interactive and Microsoft and will have more on Eden Falls as it becomes available.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 07:51:00 -0700 http://www.gamespot.com/articles/xbox-one-studio-microsoft-trademarks-a-new-game-called-eden-falls/1100-6419109/ http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509710-kill.png" data-ref-id="1300-2509710" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509710-kill.png" data-ref-id="1300-2509710"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509710-kill.png"></a></figure><p style=""> </p><p dir="ltr" style="">Ahead of June's Electronic Entertainment Expo (E3), PlayStation company Sony has filed two new trademark applications for unannounced games called Kill Strain and Entwined.</p><p dir="ltr" style="">Sony filed its trademark applications with the United States Patent &amp; Trademark Office (USPTO) on April 14 for Entwined and April 15 for Kill Strain. Both are listed as "computer game software."</p><p dir="ltr" style="">According to <a href="http://www.whois.com/whois/killstrain.com" rel="nofollow" data-ref-id="false">public website records</a>, Sony's North American branch registered <a href="http://www.killstrain.com" rel="nofollow">www.killstrain.com</a> in March 2014. Entwined.com, meanwhile, does not appear to be run or operated by Sony.</p><p dir="ltr" style="">We have reached out to a Sony/PlayStation representative for comment and will update this post with anything we hear back. E3 2014 runs June 10-12, though Sony's briefing is expected to be held on Monday, June 9, ahead of the official start to the annual show.</p><p dir="ltr" style="">Sony <a href="http://www.gamespot.com/articles/ps4-getting-over-100-games-in-2014-here-s-the-full-list/1100-6418569/" data-ref-id="1100-6418569">expects to release 100 games for the PlayStaton 4 in 2014</a>, a point Microsoft's Larry "Major Nelson" Hyrb <a href="http://www.gamespot.com/articles/microsoft-admits-it-was-definitely-a-challenge-to-get-the-xbox-one-message-across-early-on/1100-6418959/" data-ref-id="1100-6418959">jabbed at</a> during PAX East earlier this month.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 07:23:00 -0700 http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/ http://www.gamespot.com/articles/harmonix-ceo-hearts-of-iron-studio-help-ablegamers-raise-33k-at-pax-east/1100-6419107/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509702-paxeast.jpg" data-ref-id="1300-2509702" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509702-paxeast.jpg" data-ref-id="1300-2509702"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509702-paxeast.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The AbleGamers Charity, a group that aims to improve the quality of life for people with disabilities through video games, raised $33,635.07 at PAX East this month, the group announced the news today.</p><p dir="ltr" style="">It is the group's largest fundraising total to date and more than double the figure from last year. The funds will help AbleGamers keep its grant program and accessibility outreach initiatives "going strong," the charity said.</p><p dir="ltr" style="">AbleGamers specifically called out partners like Paradox Interactive (Hearts of Iron, Crusader Kings), as well as Rock Band developer Harmonix CEO Alex Rigopulos, who offered to match funds for the first $12,500. This contributed "greatly" to the final total, AbleGamers said.</p><p dir="ltr" style="">Other corporate sponsors included companies like Electronic Arts (Battlefield, Mass Effect), Deep Silver (Dead Island, Saints Row), Uber Entertainment (<a href="/monday-night-combat/" data-ref-id="false">Monday Night Combat</a>, <a href="/planetary-annihilation/" data-ref-id="false">Planetary Annihilation</a>), The Behemoth (<a href="/castle-crashers/" data-ref-id="false">Castle Crashers</a>, <a href="/battleblock-theater/" data-ref-id="false">Battleblock Theater</a>), and over two dozen others. Together, they awarded prizes totaling $42,000, AbleGamers said.</p><p dir="ltr" style="">"Every year we start out thinking there's no way we could top what we achieved the year before, and every year we do better than we could've imagined," AbleGamers founder and executive director Mark Barlet said in a statement. "We really owe such a debt of gratitude to our corporate sponsors for their life-changing donations, and even more so to the extremely giving crowd at PAX East. We're nothing without you."</p><p style="">You can learn more about AbleGamers and donate to the charity at <a href="http://www.ablegamers.com/" rel="nofollow" data-ref-id="false">the group's website</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 06:50:00 -0700 http://www.gamespot.com/articles/harmonix-ceo-hearts-of-iron-studio-help-ablegamers-raise-33k-at-pax-east/1100-6419107/ http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/1/8/1/2052181-634490_20130823_002.jpg" data-ref-id="1300-2052181" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/1/8/1/2052181-634490_20130823_002.jpg" data-ref-id="1300-2052181"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/2/1/8/1/2052181-634490_20130823_002.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The <a href="http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc" rel="nofollow" data-ref-id="false">Change.org petition</a> calling on Rockstar Games to release its open-world action game <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a> for PC is closing in on a whopping 700,000 signatures. It has 690,000 signatures right now, up from <a href="http://www.gamespot.com/articles/grand-theft-auto-5-pc-petition-reaches-650-000-signatures/1100-6417096/" data-ref-id="1100-6417096">650,000 earlier this year</a>.</p><p dir="ltr" style="">GTAV was released in September 2013 on Xbox 360 and PlayStation 3. In addition to a <a href="http://www.metacritic.com/game/xbox-360/grand-theft-auto-v" rel="nofollow">positive critical reception</a>, the open-world game <a href="http://www.gamespot.com/articles/gtav-generates-800-million-in-24-hours/1100-6414611/">generated $800 million in 24 hours</a> and <a href="http://www.gamespot.com/articles/grand-theft-auto-v-sales-reach-1-billion-in-three-days/1100-6414762/">more than $1 billion in three days</a>. It has since <a href="http://www.gamespot.com/articles/grand-theft-auto-5-has-now-shipped-32-5-million-copies/1100-6417498/" data-ref-id="1100-6417498">shipped 32.5 million copies</a>.</p><p dir="ltr" style="">The game is widely expected to come to PC sometime in 2014. In October, multiple <a href="http://www.gamespot.com/articles/grand-theft-auto-v-coming-to-pc-in-early-2014-report/1100-6415514/">Eurogamer sources</a> said GTAV would be released for PC in early 2014, while a representative for Chip maker Intel has said that <a href="http://www.gamespot.com/articles/intel-expecting-gtav-on-pc/1100-6415483/">GTAV is not expected to be a console-exclusive for much longer</a>.</p><p dir="ltr" style="">2008's <a href="http://www.gamespot.com/grand-theft-auto-iv/">Grand Theft Auto IV</a> launched in April for consoles before coming to PC in December of that year. If you want to get really specific, GTA IV was released for PC 217 days after the console version hit. By comparison, it's been 216 days since GTA V launched for consoles.</p><p dir="ltr" style="">Rockstar Games cofounder Dan Houser said in November 2012 that a PC version of the open-world game is "<a href="http://www.gamespot.com/articles/rockstar-wii-u-pc-versions-of-gtav-up-for-consideration/1100-6400331/">up for consideration</a>," though that's all the company has said on the matter. Another high-profile Rockstar Games title, 2010's <a href="/red-dead-redemption/" data-ref-id="false">Red Dead Redemption</a>, never came to PC.</p><p dir="ltr" style="">The petition says it is a "big shame" that GTAV is not announced for the PC, specifically calling out the modding community being a "huge part" of PC gaming. "Modded GTA is some of the most insanely fun times you can have," a line from the petition reads.</p><p dir="ltr" style="">If GTAV does come to PC, it may not be the only new platform for the game. Robert W. Baird analyst Colin Sebastian <a href="http://www.gamespot.com/articles/analyst-expects-gtav-on-xbox-one-ps4-in-2014/1100-6414677/">contends that the game will be released for the Xbox One and PlayStation 4 in 2014</a>.</p><p style="">Rockstar Games is currently <a href="http://www.gamespot.com/articles/gta-online-s-capture-creator-out-now/1100-6418956/" data-ref-id="1100-6418956">continuing to support</a> GTAV's online mode, GTA Online, and is also developing <a href="http://www.gamespot.com/articles/gtav-story-dlc-coming-in-2014/1100-6416619/" data-ref-id="1100-6416619">all-new story DLC expansions for release this year</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 06:11:00 -0700 http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/ http://www.gamespot.com/articles/xbox-one-titanfall-forza-5-450-at-newegg/1100-6419105/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509680-xboxonenewegg.jpg" data-ref-id="1300-2509680" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509680-xboxonenewegg.jpg" data-ref-id="1300-2509680"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509680-xboxonenewegg.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Online retailer NewEgg is currently offering a good deal on the Xbox One. <a href="http://www.newegg.com/Product/Product.aspx?SID=96e07bc481614d3485e29b52c587e895&amp;AID=10440897&amp;PID=1225267&amp;nm_mc=AFC-C8Junction&amp;cm_mmc=AFC-C8Junction-_-cables-_-na-_-na&amp;Item=N82E16868105084&amp;cm_sp=" rel="nofollow" data-ref-id="false">Available now</a> is a special bundle that includes a 500GB system and copies of Respawn Entertainment's shooter <a href="/titanfall/" data-ref-id="false">Titanfall</a> and Turn 10's racing game <a href="/forza-motorsport-5/" data-ref-id="false">Forza Motorsport 5</a> for $450.</p><p dir="ltr" style="">The system is in stock as of 8:56 a.m. EDT and there's a limit of five per customer. The copy of Forza 5 included with the bundle is a digital version of the game.</p><p dir="ltr" style="">This is one of the better deals we've seen on the Xbox One. Last week, retailer Frys <a href="http://www.gamespot.com/articles/get-an-xbox-one-titanfall-and-forza-5-for-460-at-frys/1100-6418949/" data-ref-id="1100-6418949">offered an Xbox One, Titanfall, and Forza 5 for $460</a>, but the deal was valid in-store only. There's no word on how long NewEgg's deal will last.</p><p dir="ltr" style="">Microsoft's own online store is currently <a href="http://xbox.microsoftstore.com/store/msusa/en_US/html/pbPage.PDPS/Xbox-One-Titanfall-Edition/productID.295570800" rel="nofollow" data-ref-id="false">selling the Titanfall </a>and <a href="http://www.microsoftstore.com/store/msusa/en_US/html/pbPage.PDPS/Xbox-One-with-Forza-Motorsport-5/productID.285169400" rel="nofollow" data-ref-id="false">Forza 5 Xbox One bundles </a>for $450 each. It's not an official price cut, but the new and lower price point has been available for over a month now. Sony's PlayStation 4 currently sells for $400 and does not include a bundled game.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 05:50:00 -0700 http://www.gamespot.com/articles/xbox-one-titanfall-forza-5-450-at-newegg/1100-6419105/ http://www.gamespot.com/articles/the-game-boy-is-now-25-years-old-what-s-your-favorite-memory/1100-6419104/ <p style=""> </p><p dir="ltr" style="">Nintendo released the original Game Boy on April 21, 1989, meaning the beloved brick-shaped portable device is now a quarter-century old.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509674-gameboy.jpg" data-ref-id="1300-2509674" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509674-gameboy.jpg" data-ref-id="1300-2509674"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2509674-gameboy.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">According to the <a href="http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html" rel="nofollow" data-ref-id="false">latest official numbers</a>, Nintendo has sold over 118.69 million units (including Game Boy Pocket and Game Boy Color) to date, along with 501.11 million pieces of software.</p><p dir="ltr" style="">The original Game Boy came bundled with Tetris. It wasn't the first portable gaming device on the market, but it is considered to be the first to gain mainstream appeal.</p><p dir="ltr" style="">Nintendo would later release the Game Boy Advance in 2001, which would go on to sell over 81.5 million units worldwide. The company's success in the portable market continues, as the original DS line has shifted over 153 million units, while 3DS sales currently stand at nearly 43 million systems.</p><p dir="ltr" style=""><em>Did you have an original Game Boy? What's your favorite memory of the device?</em></p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=O4VTMGI7Xag" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FO4VTMGI7Xag%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DO4VTMGI7Xag&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FO4VTMGI7Xag%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 05:32:00 -0700 http://www.gamespot.com/articles/the-game-boy-is-now-25-years-old-what-s-your-favorite-memory/1100-6419104/ http://www.gamespot.com/articles/bungie-on-destiny-we-talked-a-big-game-and-now-it-s-time-to-deliver/1100-6419103/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/3/2/8/2042328-716732_20130610_007.jpg" data-ref-id="1300-2042328" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/3/2/8/2042328-716732_20130610_007.jpg" data-ref-id="1300-2042328"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/2/3/2/8/2042328-716732_20130610_007.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Bungie and publisher Activision have <a href="http://www.gamespot.com/articles/bungies-destiny-a-shared-world-shooter/1100-6404047/" data-ref-id="1100-6404047">not held back </a>in talking up their upcoming console game <a href="/destiny/" data-ref-id="false">Destiny</a>, the former Halo developer's new IP that's labeled an ambitious "<a href="http://www.gamespot.com/articles/bungies-destiny-a-shared-world-shooter/1100-6404047/" data-ref-id="1100-6404047">shared-world shooter</a>." But can Destiny live up to the hype?</p><p dir="ltr" style="">"We talked a big game last year. We were so excited to talk about our future. Now, it's time to deliver," Bungie said in the <a href="http://www.bungie.net/7_Bungie-Weekly-Update---04182014/en/News/News?aid=11485" rel="nofollow" data-ref-id="false">latest Weekly Update</a>. "It's time to close this out in a way that we will all be proud of. We owe that to ourselves, and to our legacy. But most of all, we owe it to you."</p><p dir="ltr" style="">Bungie invited a few dozen writers to its office last week to show off a pre-alpha version of Destiny, the studio said. "For you, that means the floodgates are about to burst wide open. You'll be hearing from them soon. They'll be loaded with shiny new assets. It will mark the beginning of your true introduction into the world of Destiny."</p><p dir="ltr" style="">"We hope, more than anything, that you love what you seen."</p><p dir="ltr" style="">Destiny launches for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 on <a href="http://www.gamespot.com/articles/bungie-announces-destiny-release-date-delays-beta/1100-6416594/" data-ref-id="1100-6416594">September 9</a>. A beta for the game will begin this summer, <a href="http://www.gamespot.com/articles/destiny-beta-hits-ps3-ps4-first/1100-6416200/" data-ref-id="1100-6416200">first on PS3 and PS4</a>. Activision has high hopes for Destiny, saying earlier this year that the game is expected to be the "<a href="http://www.gamespot.com/articles/activision-destiny-expected-to-become-the-best-selling-new-video-game-ip-in-history/1100-6417594/" data-ref-id="1100-6417594">best-selling new video game IP in history</a>." The game is also expected to become Activision Publishing's third billion-dollar franchise, following Call of Duty and Skylanders.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 05:04:00 -0700 http://www.gamespot.com/articles/bungie-on-destiny-we-talked-a-big-game-and-now-it-s-time-to-deliver/1100-6419103/ http://www.gamespot.com/articles/official-disney-fan-club-says-disney-infinity-2-0-launches-august-2014-then-takes-it-back/1100-6419101/ <div data-embed-type="video" data-ref-id="2300-6418197" data-width="854" data-height="480"><iframe src="/videos/embed/6418197/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">The official Disney fan club D23 published a news brief earlier this week claiming that <a href="http://www.gamespot.com/disney-infinity/">Disney Infinity</a> 2.0, which will add Marvel's super heroes to the game, is coming in August 2014, but has since posted an update saying it was wrong.</p><p dir="ltr" style="">"We erroneously reported about the launch of the next chapter of Disney Infinity," <a href="https://d23.com/disney-infinity-d23-correction/" rel="nofollow">it said</a>. "This information was incorrect. More news about Disney Infinity will be shared on April 30, and we hope you will check back for that update."</p><p dir="ltr" style="">While D23 may have been wrong about the release window, Disney Infinity will still see Marvel's super heroes added to the game. Marvel posted a teaser video (above) earlier this month showing Captain America's shield flying through Disney Infinity and its existing cast of characters. D23 also links to this trailer in its correction.</p><p dir="ltr" style="">Disney Infinity has been hugely successful for Disney Interactive. <a href="http://www.gamespot.com/articles/disney-s-game-business-surges-but-layoffs-are-on-the-horizon/1100-6417551/">In February</a>, it announced that its revenue increased 38 percent to $403 million for the quarter that ended December 28, while operating income increased $46 million to $55 million. The uptick in sales was attributed to the success of Disney Infinity and growth from Disney's Japanese mobile business.</p><p dir="ltr" style="">Unfortunately, <a href="http://www.gamespot.com/articles/massive-layoffs-at-disney-game-unit-as-700-people-lose-their-jobs/1100-6418153/">Disney Interactive still laid off around 700 employees in March</a>, though it said this had no effect on Disney Infinity or the development team behind it, Avalanche Software.</p><p style="">For more on Disney Infinity, check out <a href="http://www.gamespot.com/reviews/disney-infinity-review/1900-6413555/">GameSpot's review</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 16:55:00 -0700 http://www.gamespot.com/articles/official-disney-fan-club-says-disney-infinity-2-0-launches-august-2014-then-takes-it-back/1100-6419101/ http://www.gamespot.com/articles/assassin-s-creed-franchise-sold-73-million-copies/1100-6419100/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509486-5726476802-20475.jpg" data-ref-id="1300-2509486" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509486-5726476802-20475.jpg" data-ref-id="1300-2509486"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2509486-5726476802-20475.jpg"></a></figure><p dir="ltr" style="">With 70 million copies sold to date, Assassin's Creed is by far Ubisoft's most successful franchise, but at number two <a href="http://www.gamespot.com/just-dance/">Just Dance</a> is still more popular than <a href="http://www.gamespot.com/tom-clancys-splinter-cell/" data-ref-id="false">Splinter Cell</a>, <a href="http://www.gamespot.com/far-cry/" data-ref-id="false">Far Cry</a>, and others.</p><p dir="ltr" style="">The new numbers were uncovered by <a href="http://kotaku.com/ubisoft-has-over-9-000-employees-1563003254" rel="nofollow">Kotaku</a> columnist <a href="https://twitter.com/supererogatory" rel="nofollow">Superannuation</a>, who noticed Ubisoft updated the <a href="https://www.ubisoftgroup.com/en-US/about_ubisoft/facts_and_figures.aspx" rel="nofollow">Facts &amp; Figures page</a> on its website. With 48 million copies sold, Just Dance is way behind Assassin's Creed, but also ahead of Splinter Cell's 30 million, <a href="http://www.gamespot.com/tom-clancys-rainbow-six-vegas/" data-ref-id="false">Rainbow Six</a>'s 26 million, and <a href="http://www.gamespot.com/tom-clancys-ghost-recon/" data-ref-id="false">Ghost Recon</a>'s 25 million. You may also be shocked to find out that the <a href="http://www.gamespot.com/petz-catz-2/">Petz</a> franchise has reached 24 million, which is more than Far Cry's 18 million.</p><p dir="ltr" style="">Here's the full list of Ubisoft's best selling franchises:</p><ul><li dir="ltr">Assassin's Creed: 73 million</li><li dir="ltr">Just Dance: 48 million</li><li dir="ltr">Tom Clancy's Splinter Cell: 30 million</li><li dir="ltr">Tom Clancy's Rainbow Six: 26 million</li><li dir="ltr">Tom Clancy's Ghost Recon: 25 million</li><li dir="ltr">Petz: 24 million</li><li dir="ltr">Rayman: 25 million</li><li dir="ltr">Imagine: 21 million</li><li dir="ltr">Prince of Persia: 20 million</li><li dir="ltr">Driver: 19 million</li><li dir="ltr">Far Cry: 18 million</li><li dir="ltr">Rayman Raving Rabbids: 14 million</li><li dir="ltr">The Settlers: 10 million</li><li dir="ltr">The Experience: 9 million</li><li dir="ltr">Anno: 5 million</li><li dir="ltr">Your Shape: 3 million</li></ul><p dir="ltr" style="">The page also tells us that there are more than 9,200 Ubisoft team members worldwide, 7,800 of which are dedicated to production. Electronic Arts' last reported 9,370 employees <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=736891" rel="nofollow">at the end of 2013</a>, and because of <a href="http://www.gamespot.com/articles/the-sims-studio-ea-salt-lake-hit-with-layoffs-shifts-to-mobile/1100-6417468/">recent</a> <a href="http://www.gamespot.com/articles/unannounced-need-for-speed-put-on-hold-as-layoffs-hit-ea-uk-studio/1100-6417458/">layoffs</a> <a href="http://www.gamespot.com/articles/ea-layoffs-totaled-10-percent-of-staff/1100-6408058/">at the company</a>, there is now a small chance that Ubisoft is bigger than EA in terms of headcount.</p><p style="">Launching this holiday, the next game in the Assassin's Creed franchise will be <a href="http://www.gamespot.com/assassins-creed-unity/">Assassin's Creed Unity</a>, which is set during the French Revolution.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 14:31:00 -0700 http://www.gamespot.com/articles/assassin-s-creed-franchise-sold-73-million-copies/1100-6419100/ http://www.gamespot.com/articles/splinter-cell-echoes-launches-as-four-part-comic-series-in-july/1100-6419099/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509456-sc1.jpg" data-ref-id="1300-2509456" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509456-sc1.jpg" data-ref-id="1300-2509456"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2509456-sc1.jpg"></a></figure><p dir="ltr" style="">Tom Clancy's Splinter Cell Echoes, a comic book originally released as part of a limited collector's edition of <a href="http://www.gamespot.com/tom-clancys-splinter-cell-blacklist/">Splinter Cell: Blacklist</a>, will be published this summer as a four-issue series, Dynamite Entertainment has announced.</p><p dir="ltr" style="">The new four-issue series will be available digitally and from stores, and will feature material that wasn't included in the original release.</p><p dir="ltr" style="">Splinter Cell Echoes bridges the gap between the events <a href="http://www.gamespot.com/tom-clancys-splinter-cell-conviction/">Splinter Cell: Conviction</a> and Blacklist. It follows series protagonist Sam Fisher as he struggles to put his life back together. When a terrorist organization called KROWE begins pursuing targets around the globe, he's called back into action.</p><p dir="ltr" style="">The project is written by Nathan Edmondson, who worked on Black Widow and The Punisher, and the art is by Marc Lamin, who previously worked on Exile On The Planet of the Apes and other projects.</p><p style="">Splinter Cell Echoes #1 is slated for release on July 2, 2014.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 13:23:00 -0700 http://www.gamespot.com/articles/splinter-cell-echoes-launches-as-four-part-comic-series-in-july/1100-6419099/ http://www.gamespot.com/articles/bioshock-in-space-exploding-cats-and-other-stories-from-irrational-games/1100-6419098/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509424-2803908918-79709.jpg" data-ref-id="1300-2509424" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509424-2803908918-79709.jpg" data-ref-id="1300-2509424"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2509424-2803908918-79709.jpg"></a></figure><p style="">In 2002, the first demo of what became <a href="http://www.gamespot.com/bioshock/">Bioshock</a> ran on the first Xbox using Unreal Engine 2 and was set in a space station overrun with genetic mutants, not in the underwater city of Rapture.</p><p dir="ltr" style="">It's just one of many interesting tidbits about Bioshock's development and life at Irrational Games told in Simon Parkin's long feature on <a href="http://www.eurogamer.net/articles/2014-04-17-the-true-story-of-bioshock" rel="nofollow">Eurogamer</a>. Parkin talked to several former Irrational members, including co-founder Ken Levine, and uncovered both troubling and hilarious stories.</p><p dir="ltr" style="">For example, programmer John Abercrombie said that at one point he replaced the grenades of the grenadier enemy with a 3D model of a cat that would explode on contact and called the mode "cat-astrophe." When management found out, they made him promise not to secretly include it in the game. "I guess they were concerned about the ASPCA or someone getting wind of it and it causing all sorts of media troubles," he said. "So I just made a video locally and then went on, fixing bugs."</p><p dir="ltr" style="">Abercrombie did this to amuse himself during a brutal development crunch, with many late nights and seven-day workweeks that lasted for months.</p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509429-8441112916-20832.jpg" data-ref-id="1300-2509429" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509429-8441112916-20832.jpg" data-ref-id="1300-2509429"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1535/15354745/2509429-8441112916-20832.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"The pressure was on to create something that would impress, and our deadline was looming," one of Bioshock's level designers Jean Paul LeBreton said. "In a level review, there was some discussion of how an AI should be presented in the short demo. Someone mentioned <a href="http://www.gamespot.com/system-shock-2/">System Shock 2</a>'s evasive cyborg ninjas as a reference point. Ken threw his glasses down and yelled: 'I don't want to hear anything about any f***ing cyborg ninjas!'"</p><p dir="ltr" style="">Apparently this was just one out of many such incidents that occurred at what was a high pressure environment, but the team comes off as unanimously grateful for their time with Irrational and Levine.</p><p dir="ltr" style="">"Ken can be a tough guy to work for sometimes, but he is driven to make his games great and drives his team towards that same goal," former level designer Paul Hellquist said. "I always aspire to that goal in my work and probably learned that from him."</p><p style="">The full piece, which you can find at <a href="http://www.eurogamer.net/articles/2014-04-17-the-true-story-of-bioshock" rel="nofollow">Eurogamer</a>, has a lot more interesting stories and offers great insight at the history of Irrational Games, which in February <a href="http://www.gamespot.com/articles/bioshock-creator-irrational-games-is-shutting-down/1100-6417821/">Levine confirmed was shutting down</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 12:28:00 -0700 http://www.gamespot.com/articles/bioshock-in-space-exploding-cats-and-other-stories-from-irrational-games/1100-6419098/ http://www.gamespot.com/articles/zynga-launches-new-mobile-farmville-game/1100-6419097/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509333-fv2ce.jpg" data-ref-id="1300-2509333" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509333-fv2ce.jpg" data-ref-id="1300-2509333"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1535/15354745/2509333-fv2ce.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Social and mobile games company Zynga has launched FarmVille 2: Country Escape last week, a new FarmVille game designed especially for mobile devices.</p><p dir="ltr" style="">Unlike Zynga's previous attempts to bring FarmVille to mobile devices simply as an extension of the PC game, FarmVille 2: Country Escape was designed based on mobile players' feedback. It has an offline mode, which allows you to play wherever and then connect to the internet to save progress, and also an Anonymous Mode, which allows you to complete quests, sell goods, and expand your farm without the social features the series is known for.</p><p dir="ltr" style="">Of course, FarmVille 2: Country Escape is free-to-play with in-app purchases, and still has all the social features that can accelerate progress.</p><p dir="ltr" style="">The game had a solid debut on the iTunes App Store, coming in as the third top free game in the Top Free Apps chart, and number 42 on the Top Grossing chart. It broke into the top 100 free games on Google Play, but didn't make as big of a splash there.</p><p dir="ltr" style="">FarmVille 2: Country Escape is also the most notable game Zynga has launched since former Xbox executive <a href="http://www.gamespot.com/articles/don-mattrick-leaving-microsoft-for-zynga/1100-6410944/">Don Matrick left Microsoft to join Zynga as its Chief Executive Officer</a> in July 2013.</p><p style="">"I joined Zynga because I believe that [Mark Pincus'] pioneering vision and mission to connect the world through games is just getting started," Matrick said at the time. "Zynga is a great business that has yet to realize its full potential."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 10:52:00 -0700 http://www.gamespot.com/articles/zynga-launches-new-mobile-farmville-game/1100-6419097/ http://www.gamespot.com/videos/batman-arkham-origins-dlc-dark-souls-2-and-trials-/2300-6418422/ This week is filled with Ports, DLC's and classics! Batman: Arkham Origins gets Cold Cold Heart DLC, while Trials and Dark Souls II get ported to PC. PS Vita owners get Demon Gaze and NES Remix 2 comes to Wii U. Sun, 20 Apr 2014 10:00:00 -0700 http://www.gamespot.com/videos/batman-arkham-origins-dlc-dark-souls-2-and-trials-/2300-6418422/

Gamespot's Site MashupThe Last of Us lead artist quits Naughty DogMicrosoft's Phil Spencer on Xbox One vs. PS4 -- "We need to do more"Xbox One studio Microsoft trademarks a new game called "Eden Falls"Ahead of E3, PS4 company Sony trademarks Kill Strain and EntwinedHarmonix CEO, Hearts of Iron studio help AbleGamers raise $33k at PAX EastGTA 5 PC petition approaching 700,000 signatures; it's been 216 days since the console version arrivedXbox One + Titanfall + Forza 5 = $450 at NewEggThe Game Boy is now 25 years old -- What's your favorite memory?Bungie on Destiny -- "We talked a big game" and now "it's time to deliver"Official Disney fan club says Disney Infinity 2.0 launches August 2014, then takes it backAssassin's Creed franchise sold 73 million copiesSplinter Cell Echoes launches as four-part comic series in JulyBioshock in space, exploding cats, and other stories from Irrational GamesZynga launches new mobile FarmVille gameBatman: Arkham Origins DLC, Dark Souls 2 and Trials Fusion on PC - New Releases

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 21 Apr 2014 08:34:14 -0700 http://www.gamespot.com/articles/the-last-of-us-lead-artist-quits-naughty-dog/1100-6419110/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/5/2/8/2/1895282-652686_20120302_001.jpg" data-ref-id="1300-1895282" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/5/2/8/2/1895282-652686_20120302_001.jpg" data-ref-id="1300-1895282"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/5/2/8/2/1895282-652686_20120302_001.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">If there is a <a href="http://www.gamespot.com/articles/the-last-of-us-2-is-a-50-50-chance/1100-6417906/" data-ref-id="1100-6417906">sequel to The Last of Us</a>, it looks like lead artist for the first game, Nate Wells, won't be a part of it. Wells <a href="https://twitter.com/PrettyLarceny/status/458087907488583681" rel="nofollow" data-ref-id="false">said on Twitter last night </a>that he has left Naughty Dog to join <a href="/the-unfinished-swan/" data-ref-id="false">The Unfinished Swan</a> developer Giant Sparrow.</p><p dir="ltr" style="">Both Naughty Dog and Giant Sparrow are based on Santa Monica, Calif., so Wells did not have to go far for his new job. Giant Sparrow released adventure game The Unfinished Swan in 2013 exclusively for the PlayStation 3. The studio is currently working on an unannounced game.</p><p dir="ltr" style="">Wells--not to be confused with Naughty Dog co-president Evan Wells--leaves the studio around the same time that Uncharted writer Amy Hennig <a href="http://www.gamespot.com/articles/ex-uncharted-creative-director-amy-hennig-joins-ea-to-work-on-star-wars/1100-6418754/" data-ref-id="1100-6418754">quit the outfit to join Electronic Arts</a>. Before that, <a href="http://www.gamespot.com/articles/uncharted-4-director-leaves-naughty-dog-for-riot/1100-6418600/" data-ref-id="1100-6418600">Uncharted 4 director Justin Richmond </a>left Naughty Dog for <a href="/league-of-legends/" data-ref-id="false">League of Legends</a> studio Riot Games.</p><p dir="ltr" style="">Prior to <a href="https://twitter.com/PrettyLarceny/status/235059090294980609" rel="nofollow" data-ref-id="false">joining Naughty Dog in August 2012</a>, Wells worked at Irrational Games on <a href="/bioshock-infinite/" data-ref-id="false">BioShock Infinite</a>. Naughty Dog is currently working on <a href="http://www.gamespot.com/articles/here-s-what-the-last-of-us-looks-like-on-ps4-in-1080p/1100-6418898/" data-ref-id="1100-6418898">The Last of Us Remastered </a>and a <a href="/uncharted-4/" data-ref-id="false">new Uncharted game</a>, both of which are coming to the PlayStation 4.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 08:16:00 -0700 http://www.gamespot.com/articles/the-last-of-us-lead-artist-quits-naughty-dog/1100-6419110/ http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509666-spencer22.jpg" data-ref-id="1300-2509666" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509666-spencer22.jpg" data-ref-id="1300-2509666"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509666-spencer22.jpg"></a></figure><p style=""><br /></p><p dir="ltr" style="">Sony has the <a href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/" data-ref-id="1100-6419067" data-mce-href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/">early sales lead over Microsoft </a>in the PlayStation 4 vs. Xbox One "console war," but it's not over yet. New <a href="http://www.gamespot.com/articles/microsoft-boss-phil-spencer-gets-a-promotion-to-head-of-xbox-promises-incredible-new-chapter-for-gaming/1100-6418670/" data-ref-id="1100-6418670" data-mce-href="http://www.gamespot.com/articles/microsoft-boss-phil-spencer-gets-a-promotion-to-head-of-xbox-promises-incredible-new-chapter-for-gaming/1100-6418670/">Head of Xbox</a>, Phil Spencer, has pledged that Microsoft plans to "win" this console generation, making clear that the company needs to do more to come out on top.</p><p dir="ltr" style="">"Definitely in to win," Spencer <a href="https://twitter.com/XboxP3/status/457034621784293376" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/XboxP3/status/457034621784293376">told a fan on Twitter</a>. "We need to do more, that's 100% of my focus." As Head of Xbox, Spencer--who has already worked at Microsoft for over a quarter century--oversees Xbox and Xbox Live, as well as creative teams at Microsoft Studios.</p><p dir="ltr" style="">So far, the Xbox One has been unable to match the sales of the PS4, which has <a href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/" data-ref-id="1100-6419044" data-mce-href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/">sold-through more than 7 million systems to date</a>. For its part, Microsoft announced just last week that it had shipped (not sold) more than <a href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/" data-ref-id="1100-6419067" data-mce-href="http://www.gamespot.com/articles/ps4-is-top-selling-console-for-third-straight-month-according-to-march-npd/1100-6419067/">5 million Xbox Ones</a>. It's unknown how many of those were sold. Microsoft's next earnings report is scheduled for later this week.</p><p dir="ltr" style="">Spencer maintains that <a href="http://www.gamespot.com/articles/new-xbox-one-boss-pledges-to-support-core-gamers/1100-6418674/" data-ref-id="1100-6418674" data-mce-href="http://www.gamespot.com/articles/new-xbox-one-boss-pledges-to-support-core-gamers/1100-6418674/">appealing to the core gamer is critical to the Xbox One's success</a>, and he's previously teased that Microsoft has <a data-mce-href="http://www.gamespot.com/articles/microsoft-expecting-an-army-of-huge-franchises-at-e3/1100-6418625/" href="http://www.gamespot.com/articles/microsoft-expecting-an-army-of-huge-franchises-at-e3/1100-6418625/" data-ref-id="1100-6418625">big plans for the Electronic Entertainment Expo (E3) </a>in June. He added to that recently, <a href="https://twitter.com/XboxP3/status/457036910339182592" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/XboxP3/status/457036910339182592">saying on Twitter</a> that Microsoft is "bringing more than hype, bringing games" to E3.</p><p dir="ltr" style="">E3 2014 runs June 10-12, though Microsoft and Sony typically hold their main briefings on the Monday of that week, so June 9 for this year. GameSpot will be at the Los Angeles show bringing you all the news as it happens. </p><p style=""><br /></p><table data-max-width="true" class="mceItemTable"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/EddieMakuch"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow" data-mce-href="mailto:news@gamespot.com">news@gamespot.com</a></em></strong></td></tr></tbody></table><p style=""><br /></p> Mon, 21 Apr 2014 08:00:00 -0700 http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/ http://www.gamespot.com/articles/xbox-one-studio-microsoft-trademarks-a-new-game-called-eden-falls/1100-6419109/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509721-eden.jpg" data-ref-id="1300-2509721" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509721-eden.jpg" data-ref-id="1300-2509721"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509721-eden.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">It's not just Sony that's <a href="http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/" data-ref-id="1100-6419108">snapping up trademarks for new games</a> ahead of the Electronic Entertainment Expo this summer. On April 16, Microsoft <a href="http://tsdr.uspto.gov/#caseNumber=86253360&amp;caseType=SERIAL_NO&amp;searchType=statusSearch" rel="nofollow" data-ref-id="false">filed a trademark application</a> with the United States Patent &amp; Trademark Office (USPTO) for a new title called "Eden Falls," listing the game only as an "online computer game."</p><p dir="ltr" style="">Unfortunately, that's all we know, at least officially, about the project so far.</p><p dir="ltr" style="">Finnish developer Brimstone Interactive says it is <a href="http://www.edenfallsgame.com/blog/" rel="nofollow" data-ref-id="false">working on a sci-fi role-playing game called Eden Falls</a>. Meanwhile, the website <a href="http://www.whois.com/whois/edenfallsgame.com" rel="nofollow" data-ref-id="false">www.edenfallsgame.com is registered privately to an individual in California</a>. Adding even more complexity to the situation, a new <a href="https://twitter.com/edenfallsgame" rel="nofollow" data-ref-id="false">Twitter page for Eden Falls</a> mentions Microsoft's <a href="http://www.liftlondon.com/" rel="nofollow" data-ref-id="false">Lift London studio</a>, a new outfit that develops smartphone and tablet games.</p><p dir="ltr" style="">We have reached out to Brimstone Interactive and Microsoft and will have more on Eden Falls as it becomes available.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 07:51:00 -0700 http://www.gamespot.com/articles/xbox-one-studio-microsoft-trademarks-a-new-game-called-eden-falls/1100-6419109/ http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509710-kill.png" data-ref-id="1300-2509710" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509710-kill.png" data-ref-id="1300-2509710"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509710-kill.png"></a></figure><p style=""> </p><p dir="ltr" style="">Ahead of June's Electronic Entertainment Expo (E3), PlayStation company Sony has filed two new trademark applications for unannounced games called Kill Strain and Entwined.</p><p dir="ltr" style="">Sony filed its trademark applications with the United States Patent &amp; Trademark Office (USPTO) on April 14 for Entwined and April 15 for Kill Strain. Both are listed as "computer game software."</p><p dir="ltr" style="">According to <a href="http://www.whois.com/whois/killstrain.com" rel="nofollow" data-ref-id="false">public website records</a>, Sony's North American branch registered <a href="http://www.killstrain.com" rel="nofollow">www.killstrain.com</a> in March 2014. Entwined.com, meanwhile, does not appear to be run or operated by Sony.</p><p dir="ltr" style="">We have reached out to a Sony/PlayStation representative for comment and will update this post with anything we hear back. E3 2014 runs June 10-12, though Sony's briefing is expected to be held on Monday, June 9, ahead of the official start to the annual show.</p><p dir="ltr" style="">Sony <a href="http://www.gamespot.com/articles/ps4-getting-over-100-games-in-2014-here-s-the-full-list/1100-6418569/" data-ref-id="1100-6418569">expects to release 100 games for the PlayStaton 4 in 2014</a>, a point Microsoft's Larry "Major Nelson" Hyrb <a href="http://www.gamespot.com/articles/microsoft-admits-it-was-definitely-a-challenge-to-get-the-xbox-one-message-across-early-on/1100-6418959/" data-ref-id="1100-6418959">jabbed at</a> during PAX East earlier this month.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 07:23:00 -0700 http://www.gamespot.com/articles/ahead-of-e3-ps4-company-sony-trademarks-kill-strain-and-entwined/1100-6419108/ http://www.gamespot.com/articles/harmonix-ceo-hearts-of-iron-studio-help-ablegamers-raise-33k-at-pax-east/1100-6419107/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509702-paxeast.jpg" data-ref-id="1300-2509702" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509702-paxeast.jpg" data-ref-id="1300-2509702"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509702-paxeast.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The AbleGamers Charity, a group that aims to improve the quality of life for people with disabilities through video games, raised $33,635.07 at PAX East this month, the group announced the news today.</p><p dir="ltr" style="">It is the group's largest fundraising total to date and more than double the figure from last year. The funds will help AbleGamers keep its grant program and accessibility outreach initiatives "going strong," the charity said.</p><p dir="ltr" style="">AbleGamers specifically called out partners like Paradox Interactive (Hearts of Iron, Crusader Kings), as well as Rock Band developer Harmonix CEO Alex Rigopulos, who offered to match funds for the first $12,500. This contributed "greatly" to the final total, AbleGamers said.</p><p dir="ltr" style="">Other corporate sponsors included companies like Electronic Arts (Battlefield, Mass Effect), Deep Silver (Dead Island, Saints Row), Uber Entertainment (<a href="/monday-night-combat/" data-ref-id="false">Monday Night Combat</a>, <a href="/planetary-annihilation/" data-ref-id="false">Planetary Annihilation</a>), The Behemoth (<a href="/castle-crashers/" data-ref-id="false">Castle Crashers</a>, <a href="/battleblock-theater/" data-ref-id="false">Battleblock Theater</a>), and over two dozen others. Together, they awarded prizes totaling $42,000, AbleGamers said.</p><p dir="ltr" style="">"Every year we start out thinking there's no way we could top what we achieved the year before, and every year we do better than we could've imagined," AbleGamers founder and executive director Mark Barlet said in a statement. "We really owe such a debt of gratitude to our corporate sponsors for their life-changing donations, and even more so to the extremely giving crowd at PAX East. We're nothing without you."</p><p style="">You can learn more about AbleGamers and donate to the charity at <a href="http://www.ablegamers.com/" rel="nofollow" data-ref-id="false">the group's website</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 06:50:00 -0700 http://www.gamespot.com/articles/harmonix-ceo-hearts-of-iron-studio-help-ablegamers-raise-33k-at-pax-east/1100-6419107/ http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/1/8/1/2052181-634490_20130823_002.jpg" data-ref-id="1300-2052181" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/1/8/1/2052181-634490_20130823_002.jpg" data-ref-id="1300-2052181"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/2/1/8/1/2052181-634490_20130823_002.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The <a href="http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc" rel="nofollow" data-ref-id="false">Change.org petition</a> calling on Rockstar Games to release its open-world action game <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a> for PC is closing in on a whopping 700,000 signatures. It has 690,000 signatures right now, up from <a href="http://www.gamespot.com/articles/grand-theft-auto-5-pc-petition-reaches-650-000-signatures/1100-6417096/" data-ref-id="1100-6417096">650,000 earlier this year</a>.</p><p dir="ltr" style="">GTAV was released in September 2013 on Xbox 360 and PlayStation 3. In addition to a <a href="http://www.metacritic.com/game/xbox-360/grand-theft-auto-v" rel="nofollow">positive critical reception</a>, the open-world game <a href="http://www.gamespot.com/articles/gtav-generates-800-million-in-24-hours/1100-6414611/">generated $800 million in 24 hours</a> and <a href="http://www.gamespot.com/articles/grand-theft-auto-v-sales-reach-1-billion-in-three-days/1100-6414762/">more than $1 billion in three days</a>. It has since <a href="http://www.gamespot.com/articles/grand-theft-auto-5-has-now-shipped-32-5-million-copies/1100-6417498/" data-ref-id="1100-6417498">shipped 32.5 million copies</a>.</p><p dir="ltr" style="">The game is widely expected to come to PC sometime in 2014. In October, multiple <a href="http://www.gamespot.com/articles/grand-theft-auto-v-coming-to-pc-in-early-2014-report/1100-6415514/">Eurogamer sources</a> said GTAV would be released for PC in early 2014, while a representative for Chip maker Intel has said that <a href="http://www.gamespot.com/articles/intel-expecting-gtav-on-pc/1100-6415483/">GTAV is not expected to be a console-exclusive for much longer</a>.</p><p dir="ltr" style="">2008's <a href="http://www.gamespot.com/grand-theft-auto-iv/">Grand Theft Auto IV</a> launched in April for consoles before coming to PC in December of that year. If you want to get really specific, GTA IV was released for PC 217 days after the console version hit. By comparison, it's been 216 days since GTA V launched for consoles.</p><p dir="ltr" style="">Rockstar Games cofounder Dan Houser said in November 2012 that a PC version of the open-world game is "<a href="http://www.gamespot.com/articles/rockstar-wii-u-pc-versions-of-gtav-up-for-consideration/1100-6400331/">up for consideration</a>," though that's all the company has said on the matter. Another high-profile Rockstar Games title, 2010's <a href="/red-dead-redemption/" data-ref-id="false">Red Dead Redemption</a>, never came to PC.</p><p dir="ltr" style="">The petition says it is a "big shame" that GTAV is not announced for the PC, specifically calling out the modding community being a "huge part" of PC gaming. "Modded GTA is some of the most insanely fun times you can have," a line from the petition reads.</p><p dir="ltr" style="">If GTAV does come to PC, it may not be the only new platform for the game. Robert W. Baird analyst Colin Sebastian <a href="http://www.gamespot.com/articles/analyst-expects-gtav-on-xbox-one-ps4-in-2014/1100-6414677/">contends that the game will be released for the Xbox One and PlayStation 4 in 2014</a>.</p><p style="">Rockstar Games is currently <a href="http://www.gamespot.com/articles/gta-online-s-capture-creator-out-now/1100-6418956/" data-ref-id="1100-6418956">continuing to support</a> GTAV's online mode, GTA Online, and is also developing <a href="http://www.gamespot.com/articles/gtav-story-dlc-coming-in-2014/1100-6416619/" data-ref-id="1100-6416619">all-new story DLC expansions for release this year</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 06:11:00 -0700 http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/ http://www.gamespot.com/articles/xbox-one-titanfall-forza-5-450-at-newegg/1100-6419105/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509680-xboxonenewegg.jpg" data-ref-id="1300-2509680" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509680-xboxonenewegg.jpg" data-ref-id="1300-2509680"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2509680-xboxonenewegg.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Online retailer NewEgg is currently offering a good deal on the Xbox One. <a href="http://www.newegg.com/Product/Product.aspx?SID=96e07bc481614d3485e29b52c587e895&amp;AID=10440897&amp;PID=1225267&amp;nm_mc=AFC-C8Junction&amp;cm_mmc=AFC-C8Junction-_-cables-_-na-_-na&amp;Item=N82E16868105084&amp;cm_sp=" rel="nofollow" data-ref-id="false">Available now</a> is a special bundle that includes a 500GB system and copies of Respawn Entertainment's shooter <a href="/titanfall/" data-ref-id="false">Titanfall</a> and Turn 10's racing game <a href="/forza-motorsport-5/" data-ref-id="false">Forza Motorsport 5</a> for $450.</p><p dir="ltr" style="">The system is in stock as of 8:56 a.m. EDT and there's a limit of five per customer. The copy of Forza 5 included with the bundle is a digital version of the game.</p><p dir="ltr" style="">This is one of the better deals we've seen on the Xbox One. Last week, retailer Frys <a href="http://www.gamespot.com/articles/get-an-xbox-one-titanfall-and-forza-5-for-460-at-frys/1100-6418949/" data-ref-id="1100-6418949">offered an Xbox One, Titanfall, and Forza 5 for $460</a>, but the deal was valid in-store only. There's no word on how long NewEgg's deal will last.</p><p dir="ltr" style="">Microsoft's own online store is currently <a href="http://xbox.microsoftstore.com/store/msusa/en_US/html/pbPage.PDPS/Xbox-One-Titanfall-Edition/productID.295570800" rel="nofollow" data-ref-id="false">selling the Titanfall </a>and <a href="http://www.microsoftstore.com/store/msusa/en_US/html/pbPage.PDPS/Xbox-One-with-Forza-Motorsport-5/productID.285169400" rel="nofollow" data-ref-id="false">Forza 5 Xbox One bundles </a>for $450 each. It's not an official price cut, but the new and lower price point has been available for over a month now. Sony's PlayStation 4 currently sells for $400 and does not include a bundled game.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 05:50:00 -0700 http://www.gamespot.com/articles/xbox-one-titanfall-forza-5-450-at-newegg/1100-6419105/ http://www.gamespot.com/articles/the-game-boy-is-now-25-years-old-what-s-your-favorite-memory/1100-6419104/ <p style=""> </p><p dir="ltr" style="">Nintendo released the original Game Boy on April 21, 1989, meaning the beloved brick-shaped portable device is now a quarter-century old.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2509674-gameboy.jpg" data-ref-id="1300-2509674" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2509674-gameboy.jpg" data-ref-id="1300-2509674"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2509674-gameboy.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">According to the <a href="http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html" rel="nofollow" data-ref-id="false">latest official numbers</a>, Nintendo has sold over 118.69 million units (including Game Boy Pocket and Game Boy Color) to date, along with 501.11 million pieces of software.</p><p dir="ltr" style="">The original Game Boy came bundled with Tetris. It wasn't the first portable gaming device on the market, but it is considered to be the first to gain mainstream appeal.</p><p dir="ltr" style="">Nintendo would later release the Game Boy Advance in 2001, which would go on to sell over 81.5 million units worldwide. The company's success in the portable market continues, as the original DS line has shifted over 153 million units, while 3DS sales currently stand at nearly 43 million systems.</p><p dir="ltr" style=""><em>Did you have an original Game Boy? What's your favorite memory of the device?</em></p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=O4VTMGI7Xag" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FO4VTMGI7Xag%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DO4VTMGI7Xag&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FO4VTMGI7Xag%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 05:32:00 -0700 http://www.gamespot.com/articles/the-game-boy-is-now-25-years-old-what-s-your-favorite-memory/1100-6419104/ http://www.gamespot.com/articles/bungie-on-destiny-we-talked-a-big-game-and-now-it-s-time-to-deliver/1100-6419103/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/3/2/8/2042328-716732_20130610_007.jpg" data-ref-id="1300-2042328" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/3/2/8/2042328-716732_20130610_007.jpg" data-ref-id="1300-2042328"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/2/3/2/8/2042328-716732_20130610_007.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Bungie and publisher Activision have <a href="http://www.gamespot.com/articles/bungies-destiny-a-shared-world-shooter/1100-6404047/" data-ref-id="1100-6404047">not held back </a>in talking up their upcoming console game <a href="/destiny/" data-ref-id="false">Destiny</a>, the former Halo developer's new IP that's labeled an ambitious "<a href="http://www.gamespot.com/articles/bungies-destiny-a-shared-world-shooter/1100-6404047/" data-ref-id="1100-6404047">shared-world shooter</a>." But can Destiny live up to the hype?</p><p dir="ltr" style="">"We talked a big game last year. We were so excited to talk about our future. Now, it's time to deliver," Bungie said in the <a href="http://www.bungie.net/7_Bungie-Weekly-Update---04182014/en/News/News?aid=11485" rel="nofollow" data-ref-id="false">latest Weekly Update</a>. "It's time to close this out in a way that we will all be proud of. We owe that to ourselves, and to our legacy. But most of all, we owe it to you."</p><p dir="ltr" style="">Bungie invited a few dozen writers to its office last week to show off a pre-alpha version of Destiny, the studio said. "For you, that means the floodgates are about to burst wide open. You'll be hearing from them soon. They'll be loaded with shiny new assets. It will mark the beginning of your true introduction into the world of Destiny."</p><p dir="ltr" style="">"We hope, more than anything, that you love what you seen."</p><p dir="ltr" style="">Destiny launches for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 on <a href="http://www.gamespot.com/articles/bungie-announces-destiny-release-date-delays-beta/1100-6416594/" data-ref-id="1100-6416594">September 9</a>. A beta for the game will begin this summer, <a href="http://www.gamespot.com/articles/destiny-beta-hits-ps3-ps4-first/1100-6416200/" data-ref-id="1100-6416200">first on PS3 and PS4</a>. Activision has high hopes for Destiny, saying earlier this year that the game is expected to be the "<a href="http://www.gamespot.com/articles/activision-destiny-expected-to-become-the-best-selling-new-video-game-ip-in-history/1100-6417594/" data-ref-id="1100-6417594">best-selling new video game IP in history</a>." The game is also expected to become Activision Publishing's third billion-dollar franchise, following Call of Duty and Skylanders.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Mon, 21 Apr 2014 05:04:00 -0700 http://www.gamespot.com/articles/bungie-on-destiny-we-talked-a-big-game-and-now-it-s-time-to-deliver/1100-6419103/ http://www.gamespot.com/articles/official-disney-fan-club-says-disney-infinity-2-0-launches-august-2014-then-takes-it-back/1100-6419101/ <div data-embed-type="video" data-ref-id="2300-6418197" data-width="854" data-height="480"><iframe src="/videos/embed/6418197/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">The official Disney fan club D23 published a news brief earlier this week claiming that <a href="http://www.gamespot.com/disney-infinity/">Disney Infinity</a> 2.0, which will add Marvel's super heroes to the game, is coming in August 2014, but has since posted an update saying it was wrong.</p><p dir="ltr" style="">"We erroneously reported about the launch of the next chapter of Disney Infinity," <a href="https://d23.com/disney-infinity-d23-correction/" rel="nofollow">it said</a>. "This information was incorrect. More news about Disney Infinity will be shared on April 30, and we hope you will check back for that update."</p><p dir="ltr" style="">While D23 may have been wrong about the release window, Disney Infinity will still see Marvel's super heroes added to the game. Marvel posted a teaser video (above) earlier this month showing Captain America's shield flying through Disney Infinity and its existing cast of characters. D23 also links to this trailer in its correction.</p><p dir="ltr" style="">Disney Infinity has been hugely successful for Disney Interactive. <a href="http://www.gamespot.com/articles/disney-s-game-business-surges-but-layoffs-are-on-the-horizon/1100-6417551/">In February</a>, it announced that its revenue increased 38 percent to $403 million for the quarter that ended December 28, while operating income increased $46 million to $55 million. The uptick in sales was attributed to the success of Disney Infinity and growth from Disney's Japanese mobile business.</p><p dir="ltr" style="">Unfortunately, <a href="http://www.gamespot.com/articles/massive-layoffs-at-disney-game-unit-as-700-people-lose-their-jobs/1100-6418153/">Disney Interactive still laid off around 700 employees in March</a>, though it said this had no effect on Disney Infinity or the development team behind it, Avalanche Software.</p><p style="">For more on Disney Infinity, check out <a href="http://www.gamespot.com/reviews/disney-infinity-review/1900-6413555/">GameSpot's review</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 16:55:00 -0700 http://www.gamespot.com/articles/official-disney-fan-club-says-disney-infinity-2-0-launches-august-2014-then-takes-it-back/1100-6419101/ http://www.gamespot.com/articles/assassin-s-creed-franchise-sold-73-million-copies/1100-6419100/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509486-5726476802-20475.jpg" data-ref-id="1300-2509486" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509486-5726476802-20475.jpg" data-ref-id="1300-2509486"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2509486-5726476802-20475.jpg"></a></figure><p dir="ltr" style="">With 70 million copies sold to date, Assassin's Creed is by far Ubisoft's most successful franchise, but at number two <a href="http://www.gamespot.com/just-dance/">Just Dance</a> is still more popular than <a href="http://www.gamespot.com/tom-clancys-splinter-cell/" data-ref-id="false">Splinter Cell</a>, <a href="http://www.gamespot.com/far-cry/" data-ref-id="false">Far Cry</a>, and others.</p><p dir="ltr" style="">The new numbers were uncovered by <a href="http://kotaku.com/ubisoft-has-over-9-000-employees-1563003254" rel="nofollow">Kotaku</a> columnist <a href="https://twitter.com/supererogatory" rel="nofollow">Superannuation</a>, who noticed Ubisoft updated the <a href="https://www.ubisoftgroup.com/en-US/about_ubisoft/facts_and_figures.aspx" rel="nofollow">Facts &amp; Figures page</a> on its website. With 48 million copies sold, Just Dance is way behind Assassin's Creed, but also ahead of Splinter Cell's 30 million, <a href="http://www.gamespot.com/tom-clancys-rainbow-six-vegas/" data-ref-id="false">Rainbow Six</a>'s 26 million, and <a href="http://www.gamespot.com/tom-clancys-ghost-recon/" data-ref-id="false">Ghost Recon</a>'s 25 million. You may also be shocked to find out that the <a href="http://www.gamespot.com/petz-catz-2/">Petz</a> franchise has reached 24 million, which is more than Far Cry's 18 million.</p><p dir="ltr" style="">Here's the full list of Ubisoft's best selling franchises:</p><ul><li dir="ltr">Assassin's Creed: 73 million</li><li dir="ltr">Just Dance: 48 million</li><li dir="ltr">Tom Clancy's Splinter Cell: 30 million</li><li dir="ltr">Tom Clancy's Rainbow Six: 26 million</li><li dir="ltr">Tom Clancy's Ghost Recon: 25 million</li><li dir="ltr">Petz: 24 million</li><li dir="ltr">Rayman: 25 million</li><li dir="ltr">Imagine: 21 million</li><li dir="ltr">Prince of Persia: 20 million</li><li dir="ltr">Driver: 19 million</li><li dir="ltr">Far Cry: 18 million</li><li dir="ltr">Rayman Raving Rabbids: 14 million</li><li dir="ltr">The Settlers: 10 million</li><li dir="ltr">The Experience: 9 million</li><li dir="ltr">Anno: 5 million</li><li dir="ltr">Your Shape: 3 million</li></ul><p dir="ltr" style="">The page also tells us that there are more than 9,200 Ubisoft team members worldwide, 7,800 of which are dedicated to production. Electronic Arts' last reported 9,370 employees <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=736891" rel="nofollow">at the end of 2013</a>, and because of <a href="http://www.gamespot.com/articles/the-sims-studio-ea-salt-lake-hit-with-layoffs-shifts-to-mobile/1100-6417468/">recent</a> <a href="http://www.gamespot.com/articles/unannounced-need-for-speed-put-on-hold-as-layoffs-hit-ea-uk-studio/1100-6417458/">layoffs</a> <a href="http://www.gamespot.com/articles/ea-layoffs-totaled-10-percent-of-staff/1100-6408058/">at the company</a>, there is now a small chance that Ubisoft is bigger than EA in terms of headcount.</p><p style="">Launching this holiday, the next game in the Assassin's Creed franchise will be <a href="http://www.gamespot.com/assassins-creed-unity/">Assassin's Creed Unity</a>, which is set during the French Revolution.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 14:31:00 -0700 http://www.gamespot.com/articles/assassin-s-creed-franchise-sold-73-million-copies/1100-6419100/ http://www.gamespot.com/articles/splinter-cell-echoes-launches-as-four-part-comic-series-in-july/1100-6419099/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509456-sc1.jpg" data-ref-id="1300-2509456" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509456-sc1.jpg" data-ref-id="1300-2509456"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2509456-sc1.jpg"></a></figure><p dir="ltr" style="">Tom Clancy's Splinter Cell Echoes, a comic book originally released as part of a limited collector's edition of <a href="http://www.gamespot.com/tom-clancys-splinter-cell-blacklist/">Splinter Cell: Blacklist</a>, will be published this summer as a four-issue series, Dynamite Entertainment has announced.</p><p dir="ltr" style="">The new four-issue series will be available digitally and from stores, and will feature material that wasn't included in the original release.</p><p dir="ltr" style="">Splinter Cell Echoes bridges the gap between the events <a href="http://www.gamespot.com/tom-clancys-splinter-cell-conviction/">Splinter Cell: Conviction</a> and Blacklist. It follows series protagonist Sam Fisher as he struggles to put his life back together. When a terrorist organization called KROWE begins pursuing targets around the globe, he's called back into action.</p><p dir="ltr" style="">The project is written by Nathan Edmondson, who worked on Black Widow and The Punisher, and the art is by Marc Lamin, who previously worked on Exile On The Planet of the Apes and other projects.</p><p style="">Splinter Cell Echoes #1 is slated for release on July 2, 2014.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 13:23:00 -0700 http://www.gamespot.com/articles/splinter-cell-echoes-launches-as-four-part-comic-series-in-july/1100-6419099/ http://www.gamespot.com/articles/bioshock-in-space-exploding-cats-and-other-stories-from-irrational-games/1100-6419098/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509424-2803908918-79709.jpg" data-ref-id="1300-2509424" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509424-2803908918-79709.jpg" data-ref-id="1300-2509424"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2509424-2803908918-79709.jpg"></a></figure><p style="">In 2002, the first demo of what became <a href="http://www.gamespot.com/bioshock/">Bioshock</a> ran on the first Xbox using Unreal Engine 2 and was set in a space station overrun with genetic mutants, not in the underwater city of Rapture.</p><p dir="ltr" style="">It's just one of many interesting tidbits about Bioshock's development and life at Irrational Games told in Simon Parkin's long feature on <a href="http://www.eurogamer.net/articles/2014-04-17-the-true-story-of-bioshock" rel="nofollow">Eurogamer</a>. Parkin talked to several former Irrational members, including co-founder Ken Levine, and uncovered both troubling and hilarious stories.</p><p dir="ltr" style="">For example, programmer John Abercrombie said that at one point he replaced the grenades of the grenadier enemy with a 3D model of a cat that would explode on contact and called the mode "cat-astrophe." When management found out, they made him promise not to secretly include it in the game. "I guess they were concerned about the ASPCA or someone getting wind of it and it causing all sorts of media troubles," he said. "So I just made a video locally and then went on, fixing bugs."</p><p dir="ltr" style="">Abercrombie did this to amuse himself during a brutal development crunch, with many late nights and seven-day workweeks that lasted for months.</p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509429-8441112916-20832.jpg" data-ref-id="1300-2509429" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509429-8441112916-20832.jpg" data-ref-id="1300-2509429"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1535/15354745/2509429-8441112916-20832.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"The pressure was on to create something that would impress, and our deadline was looming," one of Bioshock's level designers Jean Paul LeBreton said. "In a level review, there was some discussion of how an AI should be presented in the short demo. Someone mentioned <a href="http://www.gamespot.com/system-shock-2/">System Shock 2</a>'s evasive cyborg ninjas as a reference point. Ken threw his glasses down and yelled: 'I don't want to hear anything about any f***ing cyborg ninjas!'"</p><p dir="ltr" style="">Apparently this was just one out of many such incidents that occurred at what was a high pressure environment, but the team comes off as unanimously grateful for their time with Irrational and Levine.</p><p dir="ltr" style="">"Ken can be a tough guy to work for sometimes, but he is driven to make his games great and drives his team towards that same goal," former level designer Paul Hellquist said. "I always aspire to that goal in my work and probably learned that from him."</p><p style="">The full piece, which you can find at <a href="http://www.eurogamer.net/articles/2014-04-17-the-true-story-of-bioshock" rel="nofollow">Eurogamer</a>, has a lot more interesting stories and offers great insight at the history of Irrational Games, which in February <a href="http://www.gamespot.com/articles/bioshock-creator-irrational-games-is-shutting-down/1100-6417821/">Levine confirmed was shutting down</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 12:28:00 -0700 http://www.gamespot.com/articles/bioshock-in-space-exploding-cats-and-other-stories-from-irrational-games/1100-6419098/ http://www.gamespot.com/articles/zynga-launches-new-mobile-farmville-game/1100-6419097/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2509333-fv2ce.jpg" data-ref-id="1300-2509333" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2509333-fv2ce.jpg" data-ref-id="1300-2509333"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1535/15354745/2509333-fv2ce.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Social and mobile games company Zynga has launched FarmVille 2: Country Escape last week, a new FarmVille game designed especially for mobile devices.</p><p dir="ltr" style="">Unlike Zynga's previous attempts to bring FarmVille to mobile devices simply as an extension of the PC game, FarmVille 2: Country Escape was designed based on mobile players' feedback. It has an offline mode, which allows you to play wherever and then connect to the internet to save progress, and also an Anonymous Mode, which allows you to complete quests, sell goods, and expand your farm without the social features the series is known for.</p><p dir="ltr" style="">Of course, FarmVille 2: Country Escape is free-to-play with in-app purchases, and still has all the social features that can accelerate progress.</p><p dir="ltr" style="">The game had a solid debut on the iTunes App Store, coming in as the third top free game in the Top Free Apps chart, and number 42 on the Top Grossing chart. It broke into the top 100 free games on Google Play, but didn't make as big of a splash there.</p><p dir="ltr" style="">FarmVille 2: Country Escape is also the most notable game Zynga has launched since former Xbox executive <a href="http://www.gamespot.com/articles/don-mattrick-leaving-microsoft-for-zynga/1100-6410944/">Don Matrick left Microsoft to join Zynga as its Chief Executive Officer</a> in July 2013.</p><p style="">"I joined Zynga because I believe that [Mark Pincus'] pioneering vision and mission to connect the world through games is just getting started," Matrick said at the time. "Zynga is a great business that has yet to realize its full potential."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Sun, 20 Apr 2014 10:52:00 -0700 http://www.gamespot.com/articles/zynga-launches-new-mobile-farmville-game/1100-6419097/ http://www.gamespot.com/videos/batman-arkham-origins-dlc-dark-souls-2-and-trials-/2300-6418422/ This week is filled with Ports, DLC's and classics! Batman: Arkham Origins gets Cold Cold Heart DLC, while Trials and Dark Souls II get ported to PC. PS Vita owners get Demon Gaze and NES Remix 2 comes to Wii U. Sun, 20 Apr 2014 10:00:00 -0700 http://www.gamespot.com/videos/batman-arkham-origins-dlc-dark-souls-2-and-trials-/2300-6418422/


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