Posted by Dan Mihoerck | Nov. 6, 2013 8:00pm
Oliver Franzke, Lee Petty, Greg Rice and Tim Schafer from Double Fine Productions discuss ways in which they leveraged modern technology and methodologies to deliver a game that preserves the ideas and experiences core to the traditional adventure game.
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Broken Age: Rethinking a Classic Genre for the Modern Era - GDC Next
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Broken Age: Rethinking a Classic Genre for the Modern Era - GDC Next
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Broken Age: Rethinking a Classic Genre for the Modern Era - GDC Next
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