Gamespot's Site Mashup

Written By Kom Limpulnam on Jumat, 20 Juni 2014 | 23.25

Gamespot's Site MashupOculus: Virtual Reality Will Spread "Like Wildfire"Small Team at Fable Dev Working On Company's "Next Big IP"Xbox One Launch Lineup for Japan AnnouncedFull-Length Dead Rising Movie in the Works, Will Debut on CrackleSounds Like Halo 5, Master Chief Collection Won't Come to PC--At Least Not SoonWatch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other ImprovementsTitanfall PC Free to Play for 48 HoursDead Rising 3 PC Release Date AnnouncedWatch Dogs E3 2012 Lighting Mod - Graphics ComparisonE3 2014: AU Competition Winner ReportXbox One Outlast Release Shows Microsoft Doesn't Require Launch Parity for IndiesGS News - Ubisoft Believes in Wii U's Success; Watch Dogs Gets PatchedSpeedrunning Charity Event, Summer Games Done Quick, Returns to TwitchZombies Monsters Robots - Closed Beta 2 TrailerGS Breakdown: The Best Moments from the Metal Gear Solid 5: The Phantom Pain's Gameplay Demo

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Fri, 20 Jun 2014 08:55:06 -0700 http://www.gamespot.com/articles/oculus-virtual-reality-will-spread-like-wildfire/1100-6420623/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2573339-oculusnew1.jpg" data-ref-id="1300-2573339" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2573339-oculusnew1.jpg" data-ref-id="1300-2573339"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2573339-oculusnew1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Oculus VR, maker of the upcoming Oculus Rift headset, has major ambitions for its virtual reality, saying in a new interview that the technology will spread "like wildfire" and could end up in "almost every household." The comments from from Oculus VR CEO Brendan Iribe, who spoke to <a href="http://www.gamesindustry.biz/articles/2014-06-20-vr-will-be-in-almost-every-household-oculus" rel="nofollow" data-ref-id="2014-06">GamesIndustry International </a>about virtual reality's mainstream appeal in response to a question about how he thought parents might react to technology that does not allow them to watch what their children are playing.</p><p dir="ltr" style="">"I'm not worried about it, " Iribe said. "We'll put all kinds of parental management and security and privacy features in the system. We're very aware of that and we're going to try to build a platform that really caters to parents. This is a technology, it's one of those things where some people [say,] 'But yeah, aren't you worried that X, Y and Z could hold this back?' You cannot hold back VR. You can't hold back cellphones. You can't hold back the PC. It's going to happen. It's either Oculus or it is somebody else."</p><blockquote data-align="left"><p dir="ltr" style="">"There's no holding this back. This is going to take off like wildfire..." -- Brendan Iribe</p></blockquote><p dir="ltr" style="">The other major player in the virtual reality space right now is Sony with its Project Morpheus headset for the PlayStation 4. While there's no word yet on when Oculus Rift or Project Morpheus will be available publicly, Iribe said he's confident virtual reality in general will explode in popularity.</p><p dir="ltr" style="">"There's no holding this back. This is going to take off like wildfire and it is going to be, within some number of years, almost every household out there will be enjoying VR," he said. Everybody will have experienced VR just like they have experienced the computer or the mobile smartphones. It's going to be that powerful that fast and there'll be sensational topics that show up just like there are around computers or around console gaming or around the mobile phone. I mean, hey, we all walk around in a mobile phone zombie world, and we all look like we're staring at these phones all the time. Is Apple or Google concerned about us staring at our phones the whole time?"</p><p style="">Not everyone is as excited about virtual reality as Iribe is. Strauss Zelnick, CEO of <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto</a> parent publisher Take-Two Interactive, previously said he's enthusiastic about the technology for hardcore gamers, but <a href="http://www.gamespot.com/articles/oculus-rift-is-anti-social-grand-theft-auto-parent-company-ceo-says/1100-6419981/" data-ref-id="1100-6419981">questions its mainstream appeal</a>. He, along with iconic Nintendo designer Shigeru Miyamoto, also contend that virtual reality technology <a href="http://www.gamespot.com/articles/miyamoto-interested-in-virtual-reality-but-sees-a-conflict-with-wii-u/1100-6420569/" data-ref-id="1100-6420569">can be somewhat anti-social</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 08:04:00 -0700 http://www.gamespot.com/articles/oculus-virtual-reality-will-spread-like-wildfire/1100-6420623/ http://www.gamespot.com/articles/small-team-at-fable-dev-working-on-company-s-next-big-ip/1100-6420622/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/536/5360430/2556409-sterling-inga-shroud01.jpg" data-ref-id="1300-2556409" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/536/5360430/2556409-sterling-inga-shroud01.jpg" data-ref-id="1300-2556409"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2556409-sterling-inga-shroud01.jpg"></a></figure><p dir="ltr" style="">A small team at <a href="/fable/" data-ref-id="false">Fable</a> creator Lionhead Studios is currently working on a pair of non-Fable prototypes in hopes of discovering what the company's "next big IP" could be. Lionhead Studios boss John Needham told <a href="http://www.eurogamer.de/articles/2014-06-09-lionhead-boss-john-needham-wir-brauchen-mehr-spieler" rel="nofollow" data-ref-id="2014-06">Eurogamer Germany</a> (via <a href="http://www.eurogamer.net/articles/2014-06-20-fable-dev-lionhead-has-8-person-team-building-its-next-big-ip" rel="nofollow" data-ref-id="2014-06">Eurogamer</a>) that this eight-person incubation team is not only working on entirely new projects, but also game features for upcoming Xbox One game <a href="/fable-legends/" data-ref-id="false">Fable Legends</a>.</p><p dir="ltr" style="">"It's a team of about eight guys we have in the studio who are trying to build the next big IP for us," Needham said, pointing out that the team's creative director is Lionhead veteran Gary Carr. "They're working on a couple of new prototypes for completely different games--not Fable related. They'll also be working on new games we can put within Fable Legends as well."</p><p dir="ltr" style="">We may not have to wait too long to find out what Lionhead's incubation team is working on, Needham teased. "The primary purpose of the group is to come up with new game IP, and we'll hopefully this [time] next year have something exciting to talk about," he said. Earlier this year, Lionhead confirmed it was <a href="http://www.gamespot.com/articles/fable-developer-lionhead-is-working-on-non-fable-game/1100-6417239/" data-ref-id="1100-6417239">working on a non-Fable game</a>, saying, "We're not just a Fable studio."</p><blockquote data-align="left"><p dir="ltr" style="">"I want a very transparent, open, active dialogue with our community about our games .. " -- John Needham</p></blockquote><p dir="ltr" style="">In recent years, Lionhead's output has been exclusively Fable games, leaving fans to wonder if the studio would ever return to its classic franchises like <a href="/black-and-white/" data-ref-id="false">Black &amp; White</a> or<a href="/the-movies/" data-ref-id="false"> The Movies</a>. Needham said, "There is great IP in Lionhead's history, it's just spotty who owns what." Black &amp; White was published by Electronic Arts, while Activision published The Movies.</p><p dir="ltr" style="">Also in the interview, Needham--who <a href="http://www.gamespot.com/articles/fable-developer-lionhead-hires-mmo-veteran-as-new-boss/1100-6407376/" data-ref-id="1100-6407376">joined Lionhead just over a year ago</a>--explained how he wants to see the studio's relationship with the community expand over time.</p><p dir="ltr" style="">"Here's where the difference in modern Lionheard is going to be," he said. "You haven't seen this yet but you will. I want a very transparent, open, active dialogue with our community about our games, about Fable Legends, about whatever game comes out of incubation."</p><p dir="ltr" style="">"We will have a process internally where we take that feedback seriously and we build our priorities on the game our community wants and their feedback," he added. "And we get into an iteration loop where our community feels like they're actively in development of the product."</p><p style="">He said this is something that MMO games do well. Even though Lionhead is not making MMOs, Needham made clear that he wants the studio to be "very community focused."</p><p style="">A <a href="http://www.gamespot.com/articles/fable-legends-beta-in-2014/1100-6413475/" data-ref-id="1100-6413475">beta for Fable Legends</a> kicks off later this year on Xbox One, though there's no word yet on when the full game will be released.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 07:26:00 -0700 http://www.gamespot.com/articles/small-team-at-fable-dev-working-on-company-s-next-big-ip/1100-6420622/ http://www.gamespot.com/articles/xbox-one-launch-lineup-for-japan-announced/1100-6420621/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2573315-xboxonejapan.jpg" data-ref-id="1300-2573315" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2573315-xboxonejapan.jpg" data-ref-id="1300-2573315"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2573315-xboxonejapan.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Ahead of the <a href="http://www.gamespot.com/articles/xbox-one-hits-japan-sept-4-will-it-find-success-where-xbox-360-did-not/1100-6419148/" data-ref-id="1100-6419148">Xbox One's release in Japan this September</a>, Microsoft has announced the platform's software launch lineup, and it's pretty impressive.</p><p dir="ltr" style="">The list comes courtesy of <a href="http://www.famitsu.com/news/201406/20055625.html" rel="nofollow" data-ref-id="false"><em>Famitsu</em></a> (translated by <a href="http://kotaku.com/microsoft-revealed-the-xbox-ones-japan-launch-line-up-1593646792" rel="nofollow" data-ref-id="false">Kotaku</a>), and includes 30 games in total. Activision's <a href="/destiny/" data-ref-id="false">Destiny</a> is not on the list because that game is <a href="http://www.gamespot.com/articles/destiny-exclusive-to-ps3-ps4-in-japan/1100-6420526/" data-ref-id="1100-6420526">exclusive to PlayStation platforms in Japan</a>. Another notable omission is <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a>, though it's unclear why it's not there.</p><p dir="ltr" style="">Separately, <a href="http://www.eurogamer.net/articles/2014-06-20-microsoft-japan-xbox-one-launch-line-up" rel="nofollow" data-ref-id="2014-06">Eurogamer </a>reports that upcoming Microsoft-published games <a href="/forza-horizon-2/" data-ref-id="false">Forza Horizon 2</a>, <a href="/sunset-overdrive/" data-ref-id="false">Sunset Overdrive</a>, and <a href="/the-master-chief-collection/" data-ref-id="false">Halo: The Master Chief Collection</a> will come to Xbox One in Japan later this year. Third-party games like<a href="/call-of-duty-advanced-warfare/" data-ref-id="false"> Call of Duty: Advanced Warfare</a>, <a href="/minecraft-xbox-one-edition/" data-ref-id="false">Minecraft: Xbox One Edition</a>, and <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a> are also coming to the platform.</p><p dir="ltr" style="">When the Xbox One goes on sale <a href="http://www.gamespot.com/articles/xbox-one-hits-japan-sept-4-will-it-find-success-where-xbox-360-did-not/1100-6419148/" data-ref-id="1100-6419148">September 4 in Japan</a>, gamers in the island nation can choose from three bundles, the first of which is a Day One version that includes <a href="/titanfall/" data-ref-id="false">Titanfall</a>, <a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a>, and a Kinect camera for ¥49,980 ($490). Shoppers in the country will also be able to buy less expensive versions with Kinect or without Kinect, just like in the US.</p><p style="">Sony's PlayStation 4 <a href="http://www.gamespot.com/articles/the-ps4-launches-in-japan-tonight-watch-the-special-event-here/1100-6417877/" data-ref-id="1100-6417877">launched in Japan in February</a>.</p><p style=""><ins><strong>The Xbox One Software Launch Lineup for Japan:</strong></ins></p><ul><li dir="ltr"><a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes </a>(Digital-only)</li><li dir="ltr"><a href="/titanfall/" data-ref-id="false">Titanfall</a></li><li dir="ltr"><a href="/need-for-speed-rivals/" data-ref-id="false">Need for Speed Rivals</a></li><li dir="ltr"><a href="/battlefield-4/" data-ref-id="false">Battlefield 4</a></li><li dir="ltr"><a href="/fifa-14/" data-ref-id="false">FIFA 14</a></li><li dir="ltr"><a href="/reviews/plants-vs-zombies-garden-warfare-review/1900-6415676/" data-ref-id="1900-6415676">Plants vs. Zombies: Garden Warfare</a></li><li dir="ltr"><a href="/strider/" data-ref-id="false">Strider</a></li><li dir="ltr"><a href="/warriors-orochi-3/" data-ref-id="false">Musou Orochi 2 Ultimate</a></li><li dir="ltr"><a href="/onigiri/" data-ref-id="false">Onigiri</a></li><li dir="ltr"><a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts</a></li><li dir="ltr"><a href="/thief/" data-ref-id="false">Thief</a></li><li dir="ltr"><a href="/tomb-raider/" data-ref-id="false">Tomb Raider</a></li><li dir="ltr"><a href="/wolfenstein-the-new-order/" data-ref-id="false">Wolfenstein: The New Order</a></li><li dir="ltr"><a href="/killer-instinct/" data-ref-id="false">Killer Instinct</a></li><li dir="ltr"><a href="/murdered-soul-suspect/" data-ref-id="false">Murdered: Soul Suspect</a></li><li dir="ltr"><a href="/zumba-fitness-world-party/" data-ref-id="false">Zumba Fitness World Party</a></li><li dir="ltr"><a href="/crimson-dragon/" data-ref-id="false">Crimson Dragon</a></li><li dir="ltr"><a href="/dead-rising-3/" data-ref-id="false">Dead Rising 3</a></li><li dir="ltr"><a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a></li><li dir="ltr"><a href="/zoo-tycoon/" data-ref-id="false">Zoo Tycoon</a></li><li dir="ltr"><a href="/powerstar-golf/" data-ref-id="false">Powerstar Golf</a></li><li dir="ltr"><a href="/assassins-creed-iv-black-flag/" data-ref-id="false">Assassin's Creed IV: Black Flag</a></li><li dir="ltr"><a href="/child-of-light/" data-ref-id="false">Child of Light</a></li><li dir="ltr"><a href="/trials-fusion/" data-ref-id="false">Trials Fusion</a></li><li dir="ltr"><a href="/thief/" data-ref-id="false">Thief</a></li><li dir="ltr"><a href="/halo-spartan-assault/" data-ref-id="false">Halo: Spartan Assault</a></li><li dir="ltr"><a href="/max-the-curse-of-brotherhood/" data-ref-id="false">Max: The Curse of Brotherhood</a></li><li dir="ltr"><a href="/ryse-son-of-rome/" data-ref-id="false">Ryse: Son of Rome</a></li><li dir="ltr"><a href="/lococycle/" data-ref-id="false">LocoCycle</a></li><li><a href="/forza-motorsport-5/" data-ref-id="false">Forza Motorsport 5</a></li></ul><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 06:45:00 -0700 http://www.gamespot.com/articles/xbox-one-launch-lineup-for-japan-announced/1100-6420621/ http://www.gamespot.com/articles/full-length-dead-rising-movie-in-the-works-will-debut-on-crackle/1100-6420620/ <figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/mig/1/8/4/6/2051846-718577_20130822_008.jpg" data-ref-id="1300-2051846" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/mig/1/8/4/6/2051846-718577_20130822_008.jpg" data-ref-id="1300-2051846"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/mig/1/8/4/6/2051846-718577_20130822_008.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Capcom's popular zombie series <a href="/dead-rising/" data-ref-id="false">Dead Rising </a>is now the latest video game franchise to get a movie deal. <em><a href="http://variety.com/2014/digital/news/legendary-to-bring-videogame-dead-rising-to-life-1201224250/" rel="nofollow" data-ref-id="false">Variety </a></em>reports that a full-length digital film based on the series is in development and will debut on Sony's Crackle streaming service. The film will become the first project created by Legendary Digital Media, the offshoot of <em>Warcraft</em> and <em>Godzilla</em> studio Legendary Pictures.</p><p dir="ltr" style="">Though there's no word yet on a director or cast for the Dead Rising movie, <em>Variety</em> reports that <em>Transformers</em> franchise producer Lorenzo di Bonaventura will serve as executive producer on the film. Tim Carter will write the script alongside Tomas Harlan for Contradiction Films, which recently produced the <em>Mortal Kombat Legacy</em> digital series. No release date was mentioned.</p><p dir="ltr" style="">Here's how Variety sets up the story for the Dead Rising movie: <em>"Dead Rising takes place during a large-scale zombie outbreak. When a mandatory government vaccine fails to stop the infection from spreading, the four leads must evade infection while also pursuing the root of the epidemic, with all signs pointing to a government conspiracy."</em></p><p dir="ltr" style="">After its initial run on Crackle, the Dead Rising movie will be released on DVD, TV, and video on demand. The most recent Dead Rising game was Xbox One launch title <a href="/dead-rising-3/" data-ref-id="false">Dead Rising 3</a>, which is <a href="http://www.gamespot.com/articles/dead-rising-3-pc-release-date-announced/1100-6420617/" data-ref-id="1100-6420617">coming to PC</a> on September 5.</p><p dir="ltr" style="">There are a number of video game movie projects currently in the works, including films based on franchises like <a href="http://www.gamespot.com/articles/another-reason-why-the-last-of-us-movie-is-sounding-good/1100-6418282/" data-ref-id="1100-6418282">The Last of Us</a>, <a href="http://www.gamespot.com/articles/ubisoft-lining-up-assassin-s-creed-movie-director/1100-6419304/" data-ref-id="1100-6419304">Assassin's Creed</a>, <a href="http://www.gamespot.com/articles/resident-evil-s-next-movie-may-be-its-last-tentatively-titled-the-final-chapter/1100-6420545/" data-ref-id="1100-6420545">Resident Evil</a>, and <a href="http://www.gamespot.com/articles/warcraft-movie-finishes-shooting/1100-6419844/" data-ref-id="1100-6419844">Warcraft</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 06:17:00 -0700 http://www.gamespot.com/articles/full-length-dead-rising-movie-in-the-works-will-debut-on-crackle/1100-6420620/ http://www.gamespot.com/articles/sounds-like-halo-5-master-chief-collection-won-t-come-to-pc-at-least-not-soon/1100-6420619/ <div data-embed-type="video" data-ref-id="2300-6419443" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419443/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">PC versions of this year's <a href="/the-master-chief-collection/" data-ref-id="false">Halo: The Master Chief Collection </a>or 2015's <a href="/halo-5-guardians/" data-ref-id="false">Halo 5: Guardians </a>are not likely to happen, at least not right away, according to series steward 343 Industries. "Right now we are focused on Xbox One," 343 Industries general manager Bonnie Ross told <a href="http://www.eurogamer.net/articles/2014-06-20-halo-to-stay-xbox-one-exclusive-for-now" rel="nofollow" data-ref-id="2014-06">Eurogamer</a>.</p><p dir="ltr" style="">Though the Halo series may be most commonly associated with consoles, it also has a history on PC. <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved </a>came to PC in 2003, while <a href="/halo-2/" data-ref-id="false">Halo 2</a> arrived for computers in 2007. Just this year, 343 Industries even released <a href="/halo-spartan-assault/" data-ref-id="false">Halo: Spartan Assault </a>on Steam.</p><p dir="ltr" style="">Still, the center of attention for Halo: The Master Chief Collection and Halo 5: Guardians is on Xbox One, Ross said. "We're listening to the PC fans, but right now this is all focused on Xbox One," she said.</p><p dir="ltr" style="">Separately, 343 Industries has confirmed that Halo: The Master Chief Collection is not coming to Xbox 360 because the game is simply too large to support that platform.</p><p style="">"We are dedicated to bringing a full and fun experience to Halo: The Master Chief Collection on Xbox One, providing you with dedicated servers, a unified interface, increased visual fidelity, and gameplay running at 60fps," the studio said in a <a href="https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-6-19-14" rel="nofollow" data-ref-id="false">post on Halo Waypoint</a>. "We do not have any plans to bring the game to Xbox 360 as the game size, enhanced features, and technical specifications simply can't support it."</p><p style="">Halo: The Master Chief Collection includes 1080p/60fps versions of <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a>, <a href="/halo-2/" data-ref-id="false">Halo 2</a>, <a href="/halo-3/" data-ref-id="false">Halo 3</a>, and <a href="/halo-4/" data-ref-id="false">Halo 4</a>, as well as access to the Halo 5: Guardians beta, which kicks off on December 27. The collection also includes Ridley Scott's Halo series <em>Halo Nightfall</em>, which provides some backstory for Agent Locke, one of the main characters in Halo 5: Guardians. </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 05:46:00 -0700 http://www.gamespot.com/articles/sounds-like-halo-5-master-chief-collection-won-t-come-to-pc-at-least-not-soon/1100-6420619/ http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567457-0974244055-24053.png"></a></figure><p dir="ltr" style=""><strong>Update 2: </strong>Ubisoft has provided a statement <a href="http://watchdogs.ubi.com/watchdogs/en-us/news/index.aspx#" rel="nofollow" data-ref-id="false">on its website</a> regarding the mod from user TheWorse that activates old graphics files and purportedly improves graphical fidelity in Watch Dogs.</p><p dir="ltr" style="">In summary, Ubisoft acknowledges that the files do exist in Watch Dogs and may improve graphical quality in some situations, but it says that the files were deactivated because they reduce performance and playability throughout the game. "The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons," the post explains, "including possible impacts on visual fidelity, stability, performance and overall gameplay quality."</p><p dir="ltr" style="">You can read the statement in full below: </p><blockquote><p dir="ltr" style="">The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we've set out to achieve. We test and optimize our games for each platform on which they're released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game's visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.</p></blockquote><p dir="ltr" style=""><strong>Update:</strong> Many users are claiming that these mods may not add graphical improvements, but rather activate files and assets already contained within the PC version of the game. Mod creators TheWorse and Kadzait24 have allegedly found and activated files such as "E3 2012 Bloom" and "E3 2012 Explosions" There has already been heated controversy over the purportedly decreased graphical fidelty in Watch Dogs' final release from its first E3 showing in 2012. <a href="http://www.gamespot.com/articles/watch-dogs-visuals-have-not-been-downgraded-ubisoft-says/1100-6418171/" data-ref-id="1100-6418171">Ubisoft later stated that the graphics had not been downgraded.</a></p><p dir="ltr" style="">TheWorse has said that he has found old E3 files and turned them on in his mod, but the consequence of these files has not been demonstrated yet. His mod adds many other improvements beyond these E3 files, but the specific effect of "E3 2012 Bloom" on its own has not been shown.</p><p dir="ltr" style="">We have reached out to Ubisoft for comment on the existence and effect of these files in the game.</p><p dir="ltr" style=""><strong>Original story below:</strong></p><p dir="ltr" style="">Regardless of how good you think <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a> looked when it finally came out when compared to its initial unveiling at E3 2012, if you own the game on PC, don't mind tinkering, and have the hardware that can handle it, you can make the game look better thanks to some resourceful modders.</p><p dir="ltr" style="">For example, if you've seen <a href="https://www.youtube.com/watch?v=JGRsrFdwb2c" rel="nofollow">this video</a>, which compares Watch Dogs to the PC version of <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a> (released in 2008) you've probably noticed that one thing Watch Dogs lacks is dynamic lighting from cars' headlights.</p><p dir="ltr" style=""><a href="http://www.guru3d.com/" rel="nofollow" data-ref-id="false">Guru3D</a> forum member Kadzait24 and TheWorse have both claimed credit for working on a mod that adds that visual effect to Watch Dogs, along with a lot of other features. The mod, which you can find on <a href="http://forums.guru3d.com/showthread.php?t=390114" rel="nofollow" data-ref-id="false">Guru3D</a>, also aims to add an improved bloom effect, higher density of civilians, and more.</p><p style="">Watch Dogs <a href="http://www.gamespot.com/articles/watch-dogs-becomes-fastest-selling-game-in-ubisoft-s-history/1100-6419933/">broke 24-hour sales records</a> for Ubisoft and went on to sell <a href="http://www.gamespot.com/articles/watch-dogs-sells-4-million-copies-in-first-week-needs-2-million-more-to-match-assassin-s-creed-s-lifetime-tally/1100-6420059/">more than 4 million copies </a>in its first week. Ubisoft expects Watch Dogs to <a href="http://www.gamespot.com/articles/watch-dogs-to-sell-around-6-million-units/1100-6411643/">sell 6 million total units</a>, the same lifetime figure of the <a href="http://www.gamespot.com/assassins-creed/">original Assassin's Creed</a>. At E3 2014, Ubisoft senior vice president of sales and marketing <a href="http://www.gamespot.com/articles/e3-2014-ubisoft-says-watch-dogs-is-a-franchise-now-we-figure-out-what-to-do-next/1100-6420372/">Tony Key told GameSpot</a> that Watch Dogs is now officially a "franchise."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Fri, 20 Jun 2014 05:30:00 -0700 http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ http://www.gamespot.com/articles/titanfall-pc-free-to-play-for-48-hours/1100-6420618/ <figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1365/13658182/2451775-titanfall+screen+6.jpg"></a></figure><p style="">Respawn Entertainment's multiplayer-focused shooter <a href="/titanfall/" data-ref-id="false">Titanfall </a>is currently free to download and play on Origin for a period of 48 hours. The freebie is part of Electronic Arts' <a href="https://www.origin.com/en-us/news/play-titanfall-free-game-time" rel="nofollow" data-ref-id="false">new "Game Time" program</a>, which unlocks the entire Titanfall experience--not just a demo version of the game.</p><p dir="ltr" style="">The Game Time clock begins when you start the game for the first time and runs down in real time, meaning the clock will continue to tick when you get up to take a break. In other words, it's not 48 hours of straight gametime. Game Time for Titanfall is rolling out now across the world over the next several hours, so if it's not available yet in your market, it will be soon, EA says.</p><p dir="ltr" style="">If you decide to purchase Titanfall when the 48 hours in up, you don't need to worry about starting over, as your entire progress is saved, allowing you to pick up right where you left off.</p><p dir="ltr" style="">EA didn't say which games it plans to offer as part of the Game Time promotion in the future, but these titles will appear on <a href="https://www.origin.com/en-us/store/free-games" rel="nofollow" data-ref-id="false">Origin's Free Games page</a>. Though Titanfall is available to play for free for 48 hours, EA says Game Time duration will vary by game.</p><p style="">Game Time is the second goodwill program EA has launched for Origin this year. It follows Origin's "On the House" promotion, which offers up a free game to keep. The current free game is <a href="https://www.origin.com/en-us/store/free-games/on-the-house" rel="nofollow" data-ref-id="false">PopCap's casual strategy game Peggle</a>. Others have included <a href="/battlefield-3/" data-ref-id="false">Battlefield 3</a> and <a href="/dead-space/" data-ref-id="false">Dead Space</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 05:20:00 -0700 http://www.gamespot.com/articles/titanfall-pc-free-to-play-for-48-hours/1100-6420618/ http://www.gamespot.com/articles/dead-rising-3-pc-release-date-announced/1100-6420617/ <figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/1197/11970954/2369175-dr3_wrath_battle.jpg" data-ref-id="1300-2369175" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/1197/11970954/2369175-dr3_wrath_battle.jpg" data-ref-id="1300-2369175"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2369175-dr3_wrath_battle.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The PC version of open-world zombie game <a href="/dead-rising-3/" data-ref-id="false">Dead Rising 3 </a>will launch through Steam on September 5, Capcom <a href="http://www.capcom-unity.com/gregaman/blog/2014/06/19/pre-order-dead-rising-3-pc-today-on-steam-get-25-off" rel="nofollow" data-ref-id="false">has announced</a>. The game will sell for $50 at launch, though you can <a href="http://store.steampowered.com/app/265550/" rel="nofollow" data-ref-id="false">pre-purchase the game right now for $37.49</a>. The promotional price ends tomorrow, June 21.</p><p dir="ltr" style="">Previously, the PC version of Dead Rising 3 had a <a href="http://www.gamespot.com/articles/dead-rising-3-coming-to-pc-this-summer-system-specs-revealed/1100-6420128/" data-ref-id="1100-6420128">vague release date of sometime this summer</a>. The game--currently only available on Xbox One--includes full Steam support, including Steam Achievements, Steam Cloud, Trading Cards, leaderboard, and controller support.</p><p style="">The Xbox One version of Dead Rising 3 welcomed numerous expansion packs included with its <a href="http://www.gamespot.com/articles/dead-rising-3-season-pass-revealed/1100-6415867/">$30 DLC pass</a>, but Capcom has not said if the PC version will include any DLC. Just last week, Capcom <a href="http://www.gamespot.com/articles/e3-2014-new-dead-rising-3-dlc-filled-with-capcom-love-available-now/1100-6420220/" data-ref-id="1100-6420220">released new DLC for the game</a>. For more on Dead Rising 3, check out <a href="http://www.gamespot.com/dead-rising-3/">GameSpot's review</a>.</p><p style=""><ins><b>Minimum System Requirements:</b></ins></p><ul><li><b>OS:</b> Windows 7 64-bit edition, Windows 8 64-bit edition</li><li><b>Processor: </b>Intel Core i3-3220 @ 3.30GHz (or Intel Core 2 Quad Q9550 @ 2.83GHz) / AMD Phenom II X4 945 @ 3.00 GHz or higher</li><li><b>Memory: </b>6 GB RAM</li><li><b>Hard Drive: </b>30 GB free</li><li><b>Video Card: </b>NVIDIA GeForce GTX 570 / AMD Radeon 7870 or higher</li><li><b>DirectX: </b>Version 11</li></ul><p style=""><ins><b>Recommended System Requirements:</b></ins></p><ul><li><b>OS:</b> Windows 7 64-bit edition, Windows 8 64-bit edition</li><li><b>Processor:</b> Intel Core i5-4570 CPU @ 3.20GHz or AMD equivalent</li><li><b>Memory: </b>8 GB RAM</li><li><b>Hard Drive:</b> 30 GB free</li><li><b>Video Card:</b> NVIDIA GeForce GTX 670 2GB / AMD Radeon 7970 2GB</li><li><b>DirectX:</b> Version 11.1 or greater</li></ul><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 04:57:00 -0700 http://www.gamespot.com/articles/dead-rising-3-pc-release-date-announced/1100-6420617/ http://www.gamespot.com/videos/watch-dogs-e3-2012-lighting-mod-graphics-compariso/2300-6419832/ This Watch Dogs mod by user TheWorse adds depth of field, bloom lighting, bokeh, proper rain lighting, and myriad other effects, but how does it stack up when put to the test? Thu, 19 Jun 2014 17:23:00 -0700 http://www.gamespot.com/videos/watch-dogs-e3-2012-lighting-mod-graphics-compariso/2300-6419832/ http://www.gamespot.com/articles/e3-2014-au-competition-winner-report/1100-6420590/ <p style="">Lindsay Schroder from NSW was the winner of our Watch Dogs "Win a trip to E3" competition recently on GameSpot! Lindsay showed us exactly how far he would go to win the chance to go to Los Angeles and attend the world's biggest gaming event. We received an outstanding amount of votes for our three finalists, but there could only be one winner! Congratulations Lindsay!</p><p style="">Follow what Lindsay got up to during his trip to E3 in the videos below...warning these videos may cause severe jealousy!</p><div data-embed-type="video" data-ref-id="2300-6419372" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419372/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6419811" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419811/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6419813" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419813/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6419809" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419809/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 19 Jun 2014 17:10:00 -0700 http://www.gamespot.com/articles/e3-2014-au-competition-winner-report/1100-6420590/ http://www.gamespot.com/articles/xbox-one-outlast-release-shows-microsoft-doesn-t-require-launch-parity-for-indies/1100-6420607/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2572222-9048268216-20422.jpg" data-ref-id="1300-2572222" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2572222-9048268216-20422.jpg" data-ref-id="1300-2572222"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1539/15391776/2572222-9048268216-20422.jpg"></a></figure><p style="">Indicating a continuing commitment to indie games, <a href="/companies/microsoft/" data-ref-id="false">Microsoft</a> has launched <a href="/outlast/" data-ref-id="false">Outlast</a>, the indie horror game from developer <a href="/companies/red-barrels/" data-ref-id="false">Red Barrels</a>, on <a href="/xbox-one/" data-ref-id="false">Xbox One</a>.</p><p style="">The game focuses on the experience of a journalist who breaks into an insane asylum in Colorado. He is armed with only a night-vision camera and the ability to hide, so it becomes a game of patience and caution as you guide the character through the asylum's corridors.</p><p style="">The game was released in February on <a href="/ps4/" data-ref-id="false">PlayStation 4 </a>and September 2013 on <a href="/pc/" data-ref-id="false">PC</a>. The release on Xbox One indicates a growing willingness from Microsoft to move past <a href="http://www.gamespot.com/articles/xbox-one-s-controversial-indie-launch-parity-clause-will-continue/1100-6418684/" data-ref-id="1100-6418684">its launch parity clause in its independent publishing program</a>. The controversial clause requires that, for an indie game to be released on Xbox, it cannot be released earlier on another platform.</p><p style="">However, in March Microsoft said that it would look at indie games on a <a href="http://www.gamespot.com/articles/xbox-one-indie-games-launching-alongside-ps4-pc-requirement-looked-at-on-a-case-by-case-basis/1100-6418225/" data-ref-id="1100-6418225">"case-by-case basis"</a> to determine if it would allow them to launch on Xbox One after other platforms. The release of Outlast on Xbox after PS4 and PC is one of the first games to fulfill this promise.</p><p style="">Microsoft's Chris Charla offered the following statement to GameSpot about the release: "We're really excited about the content ID@Xbox game developers are creating for Xbox One, including Outlast from Red Barrels and Sixty Second Shooter Prime from Happion Laboratories, both launching today. We want players on Xbox One to have access to the broadest and most diverse selection of innovative games. Obviously independent games are a huge part of that, and through ID@Xbox we're committed to bringing gamers both new independent game innovations and fan favorites."</p><p style="">GameSpot reviewed Outlast when it was released on PS4 and <a href="http://www.gamespot.com/reviews/outlast-review/1900-6415664/" data-ref-id="1900-6415664">thought it was pretty good. </a></p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Thu, 19 Jun 2014 16:05:00 -0700 http://www.gamespot.com/articles/xbox-one-outlast-release-shows-microsoft-doesn-t-require-launch-parity-for-indies/1100-6420607/ http://www.gamespot.com/videos/gs-news-ubisoft-believes-in-wii-u-s-success-watch-/2300-6419829/ Ubisoft don't believe in DRM, Watch Dogs is getting a whole mess of fixes, and people love riding Far Cry 4's elephants, apparently! Thu, 19 Jun 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-ubisoft-believes-in-wii-u-s-success-watch-/2300-6419829/ http://www.gamespot.com/articles/speedrunning-charity-event-summer-games-done-quick-returns-to-twitch/1100-6420615/ <div data-embed-type="video" data-ref-id="2300-6419807" data-width="854" data-height="480"><iframe src="/videos/embed/6419807/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Speed Demos Archive and SpeedRunsLive have announced the dates for their next Twitch-based charity event, Summer Games Done Quick. From June 22-June 29, People will gather and try to play and finish classic and modern games as quickly as possible, in order to raise awareness and money for Doctors Without Borders. Twitch will stream marathons of the playthroughs throughout the week.</p><p style="">More than 150 games will be streamed, including <a href="/the-legend-of-zelda-ocarina-of-time/" data-ref-id="false">The Legend of Zelda: Ocarina of Time</a>, <a href="/final-fantasy-vi/" data-ref-id="false">Final Fantasy VI</a>, and <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a>. Oh, and there are people who can control an octopus well enough to speedrun <a href="/octodad-dadliest-catch/" data-ref-id="false">Octodad: Dadliest Catch</a>. Their playthroughs will be featured, too.</p><p style="">The speedrunning groups have arranged for famous and brand-new players alike to participate. Well-known speedrunners include Cosmowright and Sinister1.</p><p style="">Viewers can donate and be entered into raffles for community prizes, as well. Donations and streams will be hosted on the event's website, <a href="https://gamesdonequick.com/" rel="nofollow" data-ref-id="false">Gamesdonequick.com</a>.</p><p style="">In January, the group's winter charity stream, Awesome Games Done Quick, raised over $1 million for the Prevent Cancer Foundation. It's always fun to watch speedruns, and <a href="http://www.gamespot.com/articles/five-amazing-gaming-moments-from-the-speed-run-event-agdq/1100-6417115/" data-ref-id="1100-6417115">there were some seriously amazing moments at AGDQ. </a>If that event is anything to judge by, Summer Games Done Quick shouldn't be missed.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table><p style=""> </p><p style=""> </p> Thu, 19 Jun 2014 15:48:00 -0700 http://www.gamespot.com/articles/speedrunning-charity-event-summer-games-done-quick-returns-to-twitch/1100-6420615/ http://www.gamespot.com/videos/zombies-monsters-robots-closed-beta-2-trailer/2300-6419828/ Take a look at this trailer for Zombies Monsters Robots which highlights the new maps, enemies, and bosses featured in Closed Beta 2. Thu, 19 Jun 2014 15:34:00 -0700 http://www.gamespot.com/videos/zombies-monsters-robots-closed-beta-2-trailer/2300-6419828/ http://www.gamespot.com/videos/gs-breakdown-the-best-moments-from-the-metal-gear-/2300-6419827/ Peter and Shaun take a closer look at some of the new tactics available to Snake that were revealed in Konami's 30 minute gameplay demo of the new Metal Gear Solid. Thu, 19 Jun 2014 15:04:00 -0700 http://www.gamespot.com/videos/gs-breakdown-the-best-moments-from-the-metal-gear-/2300-6419827/

Gamespot's Site MashupOculus: Virtual Reality Will Spread "Like Wildfire"Small Team at Fable Dev Working On Company's "Next Big IP"Xbox One Launch Lineup for Japan AnnouncedFull-Length Dead Rising Movie in the Works, Will Debut on CrackleSounds Like Halo 5, Master Chief Collection Won't Come to PC--At Least Not SoonWatch Dogs Mod Adds Dynamic Shadows From Headlights, Bloom, and Other ImprovementsTitanfall PC Free to Play for 48 HoursDead Rising 3 PC Release Date AnnouncedWatch Dogs E3 2012 Lighting Mod - Graphics ComparisonE3 2014: AU Competition Winner ReportXbox One Outlast Release Shows Microsoft Doesn't Require Launch Parity for IndiesGS News - Ubisoft Believes in Wii U's Success; Watch Dogs Gets PatchedSpeedrunning Charity Event, Summer Games Done Quick, Returns to TwitchZombies Monsters Robots - Closed Beta 2 TrailerGS Breakdown: The Best Moments from the Metal Gear Solid 5: The Phantom Pain's Gameplay Demo

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Fri, 20 Jun 2014 08:55:06 -0700 http://www.gamespot.com/articles/oculus-virtual-reality-will-spread-like-wildfire/1100-6420623/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2573339-oculusnew1.jpg" data-ref-id="1300-2573339" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2573339-oculusnew1.jpg" data-ref-id="1300-2573339"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2573339-oculusnew1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Oculus VR, maker of the upcoming Oculus Rift headset, has major ambitions for its virtual reality, saying in a new interview that the technology will spread "like wildfire" and could end up in "almost every household." The comments from from Oculus VR CEO Brendan Iribe, who spoke to <a href="http://www.gamesindustry.biz/articles/2014-06-20-vr-will-be-in-almost-every-household-oculus" rel="nofollow" data-ref-id="2014-06">GamesIndustry International </a>about virtual reality's mainstream appeal in response to a question about how he thought parents might react to technology that does not allow them to watch what their children are playing.</p><p dir="ltr" style="">"I'm not worried about it, " Iribe said. "We'll put all kinds of parental management and security and privacy features in the system. We're very aware of that and we're going to try to build a platform that really caters to parents. This is a technology, it's one of those things where some people [say,] 'But yeah, aren't you worried that X, Y and Z could hold this back?' You cannot hold back VR. You can't hold back cellphones. You can't hold back the PC. It's going to happen. It's either Oculus or it is somebody else."</p><blockquote data-align="left"><p dir="ltr" style="">"There's no holding this back. This is going to take off like wildfire..." -- Brendan Iribe</p></blockquote><p dir="ltr" style="">The other major player in the virtual reality space right now is Sony with its Project Morpheus headset for the PlayStation 4. While there's no word yet on when Oculus Rift or Project Morpheus will be available publicly, Iribe said he's confident virtual reality in general will explode in popularity.</p><p dir="ltr" style="">"There's no holding this back. This is going to take off like wildfire and it is going to be, within some number of years, almost every household out there will be enjoying VR," he said. Everybody will have experienced VR just like they have experienced the computer or the mobile smartphones. It's going to be that powerful that fast and there'll be sensational topics that show up just like there are around computers or around console gaming or around the mobile phone. I mean, hey, we all walk around in a mobile phone zombie world, and we all look like we're staring at these phones all the time. Is Apple or Google concerned about us staring at our phones the whole time?"</p><p style="">Not everyone is as excited about virtual reality as Iribe is. Strauss Zelnick, CEO of <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto</a> parent publisher Take-Two Interactive, previously said he's enthusiastic about the technology for hardcore gamers, but <a href="http://www.gamespot.com/articles/oculus-rift-is-anti-social-grand-theft-auto-parent-company-ceo-says/1100-6419981/" data-ref-id="1100-6419981">questions its mainstream appeal</a>. He, along with iconic Nintendo designer Shigeru Miyamoto, also contend that virtual reality technology <a href="http://www.gamespot.com/articles/miyamoto-interested-in-virtual-reality-but-sees-a-conflict-with-wii-u/1100-6420569/" data-ref-id="1100-6420569">can be somewhat anti-social</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 08:04:00 -0700 http://www.gamespot.com/articles/oculus-virtual-reality-will-spread-like-wildfire/1100-6420623/ http://www.gamespot.com/articles/small-team-at-fable-dev-working-on-company-s-next-big-ip/1100-6420622/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/536/5360430/2556409-sterling-inga-shroud01.jpg" data-ref-id="1300-2556409" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/536/5360430/2556409-sterling-inga-shroud01.jpg" data-ref-id="1300-2556409"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/536/5360430/2556409-sterling-inga-shroud01.jpg"></a></figure><p dir="ltr" style="">A small team at <a href="/fable/" data-ref-id="false">Fable</a> creator Lionhead Studios is currently working on a pair of non-Fable prototypes in hopes of discovering what the company's "next big IP" could be. Lionhead Studios boss John Needham told <a href="http://www.eurogamer.de/articles/2014-06-09-lionhead-boss-john-needham-wir-brauchen-mehr-spieler" rel="nofollow" data-ref-id="2014-06">Eurogamer Germany</a> (via <a href="http://www.eurogamer.net/articles/2014-06-20-fable-dev-lionhead-has-8-person-team-building-its-next-big-ip" rel="nofollow" data-ref-id="2014-06">Eurogamer</a>) that this eight-person incubation team is not only working on entirely new projects, but also game features for upcoming Xbox One game <a href="/fable-legends/" data-ref-id="false">Fable Legends</a>.</p><p dir="ltr" style="">"It's a team of about eight guys we have in the studio who are trying to build the next big IP for us," Needham said, pointing out that the team's creative director is Lionhead veteran Gary Carr. "They're working on a couple of new prototypes for completely different games--not Fable related. They'll also be working on new games we can put within Fable Legends as well."</p><p dir="ltr" style="">We may not have to wait too long to find out what Lionhead's incubation team is working on, Needham teased. "The primary purpose of the group is to come up with new game IP, and we'll hopefully this [time] next year have something exciting to talk about," he said. Earlier this year, Lionhead confirmed it was <a href="http://www.gamespot.com/articles/fable-developer-lionhead-is-working-on-non-fable-game/1100-6417239/" data-ref-id="1100-6417239">working on a non-Fable game</a>, saying, "We're not just a Fable studio."</p><blockquote data-align="left"><p dir="ltr" style="">"I want a very transparent, open, active dialogue with our community about our games .. " -- John Needham</p></blockquote><p dir="ltr" style="">In recent years, Lionhead's output has been exclusively Fable games, leaving fans to wonder if the studio would ever return to its classic franchises like <a href="/black-and-white/" data-ref-id="false">Black &amp; White</a> or<a href="/the-movies/" data-ref-id="false"> The Movies</a>. Needham said, "There is great IP in Lionhead's history, it's just spotty who owns what." Black &amp; White was published by Electronic Arts, while Activision published The Movies.</p><p dir="ltr" style="">Also in the interview, Needham--who <a href="http://www.gamespot.com/articles/fable-developer-lionhead-hires-mmo-veteran-as-new-boss/1100-6407376/" data-ref-id="1100-6407376">joined Lionhead just over a year ago</a>--explained how he wants to see the studio's relationship with the community expand over time.</p><p dir="ltr" style="">"Here's where the difference in modern Lionheard is going to be," he said. "You haven't seen this yet but you will. I want a very transparent, open, active dialogue with our community about our games, about Fable Legends, about whatever game comes out of incubation."</p><p dir="ltr" style="">"We will have a process internally where we take that feedback seriously and we build our priorities on the game our community wants and their feedback," he added. "And we get into an iteration loop where our community feels like they're actively in development of the product."</p><p style="">He said this is something that MMO games do well. Even though Lionhead is not making MMOs, Needham made clear that he wants the studio to be "very community focused."</p><p style="">A <a href="http://www.gamespot.com/articles/fable-legends-beta-in-2014/1100-6413475/" data-ref-id="1100-6413475">beta for Fable Legends</a> kicks off later this year on Xbox One, though there's no word yet on when the full game will be released.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 07:26:00 -0700 http://www.gamespot.com/articles/small-team-at-fable-dev-working-on-company-s-next-big-ip/1100-6420622/ http://www.gamespot.com/articles/xbox-one-launch-lineup-for-japan-announced/1100-6420621/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2573315-xboxonejapan.jpg" data-ref-id="1300-2573315" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2573315-xboxonejapan.jpg" data-ref-id="1300-2573315"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2573315-xboxonejapan.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Ahead of the <a href="http://www.gamespot.com/articles/xbox-one-hits-japan-sept-4-will-it-find-success-where-xbox-360-did-not/1100-6419148/" data-ref-id="1100-6419148">Xbox One's release in Japan this September</a>, Microsoft has announced the platform's software launch lineup, and it's pretty impressive.</p><p dir="ltr" style="">The list comes courtesy of <a href="http://www.famitsu.com/news/201406/20055625.html" rel="nofollow" data-ref-id="false"><em>Famitsu</em></a> (translated by <a href="http://kotaku.com/microsoft-revealed-the-xbox-ones-japan-launch-line-up-1593646792" rel="nofollow" data-ref-id="false">Kotaku</a>), and includes 30 games in total. Activision's <a href="/destiny/" data-ref-id="false">Destiny</a> is not on the list because that game is <a href="http://www.gamespot.com/articles/destiny-exclusive-to-ps3-ps4-in-japan/1100-6420526/" data-ref-id="1100-6420526">exclusive to PlayStation platforms in Japan</a>. Another notable omission is <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a>, though it's unclear why it's not there.</p><p dir="ltr" style="">Separately, <a href="http://www.eurogamer.net/articles/2014-06-20-microsoft-japan-xbox-one-launch-line-up" rel="nofollow" data-ref-id="2014-06">Eurogamer </a>reports that upcoming Microsoft-published games <a href="/forza-horizon-2/" data-ref-id="false">Forza Horizon 2</a>, <a href="/sunset-overdrive/" data-ref-id="false">Sunset Overdrive</a>, and <a href="/the-master-chief-collection/" data-ref-id="false">Halo: The Master Chief Collection</a> will come to Xbox One in Japan later this year. Third-party games like<a href="/call-of-duty-advanced-warfare/" data-ref-id="false"> Call of Duty: Advanced Warfare</a>, <a href="/minecraft-xbox-one-edition/" data-ref-id="false">Minecraft: Xbox One Edition</a>, and <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a> are also coming to the platform.</p><p dir="ltr" style="">When the Xbox One goes on sale <a href="http://www.gamespot.com/articles/xbox-one-hits-japan-sept-4-will-it-find-success-where-xbox-360-did-not/1100-6419148/" data-ref-id="1100-6419148">September 4 in Japan</a>, gamers in the island nation can choose from three bundles, the first of which is a Day One version that includes <a href="/titanfall/" data-ref-id="false">Titanfall</a>, <a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a>, and a Kinect camera for ¥49,980 ($490). Shoppers in the country will also be able to buy less expensive versions with Kinect or without Kinect, just like in the US.</p><p style="">Sony's PlayStation 4 <a href="http://www.gamespot.com/articles/the-ps4-launches-in-japan-tonight-watch-the-special-event-here/1100-6417877/" data-ref-id="1100-6417877">launched in Japan in February</a>.</p><p style=""><ins><strong>The Xbox One Software Launch Lineup for Japan:</strong></ins></p><ul><li dir="ltr"><a href="/metal-gear-solid-ground-zeroes/" data-ref-id="false">Metal Gear Solid V: Ground Zeroes </a>(Digital-only)</li><li dir="ltr"><a href="/titanfall/" data-ref-id="false">Titanfall</a></li><li dir="ltr"><a href="/need-for-speed-rivals/" data-ref-id="false">Need for Speed Rivals</a></li><li dir="ltr"><a href="/battlefield-4/" data-ref-id="false">Battlefield 4</a></li><li dir="ltr"><a href="/fifa-14/" data-ref-id="false">FIFA 14</a></li><li dir="ltr"><a href="/reviews/plants-vs-zombies-garden-warfare-review/1900-6415676/" data-ref-id="1900-6415676">Plants vs. Zombies: Garden Warfare</a></li><li dir="ltr"><a href="/strider/" data-ref-id="false">Strider</a></li><li dir="ltr"><a href="/warriors-orochi-3/" data-ref-id="false">Musou Orochi 2 Ultimate</a></li><li dir="ltr"><a href="/onigiri/" data-ref-id="false">Onigiri</a></li><li dir="ltr"><a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts</a></li><li dir="ltr"><a href="/thief/" data-ref-id="false">Thief</a></li><li dir="ltr"><a href="/tomb-raider/" data-ref-id="false">Tomb Raider</a></li><li dir="ltr"><a href="/wolfenstein-the-new-order/" data-ref-id="false">Wolfenstein: The New Order</a></li><li dir="ltr"><a href="/killer-instinct/" data-ref-id="false">Killer Instinct</a></li><li dir="ltr"><a href="/murdered-soul-suspect/" data-ref-id="false">Murdered: Soul Suspect</a></li><li dir="ltr"><a href="/zumba-fitness-world-party/" data-ref-id="false">Zumba Fitness World Party</a></li><li dir="ltr"><a href="/crimson-dragon/" data-ref-id="false">Crimson Dragon</a></li><li dir="ltr"><a href="/dead-rising-3/" data-ref-id="false">Dead Rising 3</a></li><li dir="ltr"><a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a></li><li dir="ltr"><a href="/zoo-tycoon/" data-ref-id="false">Zoo Tycoon</a></li><li dir="ltr"><a href="/powerstar-golf/" data-ref-id="false">Powerstar Golf</a></li><li dir="ltr"><a href="/assassins-creed-iv-black-flag/" data-ref-id="false">Assassin's Creed IV: Black Flag</a></li><li dir="ltr"><a href="/child-of-light/" data-ref-id="false">Child of Light</a></li><li dir="ltr"><a href="/trials-fusion/" data-ref-id="false">Trials Fusion</a></li><li dir="ltr"><a href="/thief/" data-ref-id="false">Thief</a></li><li dir="ltr"><a href="/halo-spartan-assault/" data-ref-id="false">Halo: Spartan Assault</a></li><li dir="ltr"><a href="/max-the-curse-of-brotherhood/" data-ref-id="false">Max: The Curse of Brotherhood</a></li><li dir="ltr"><a href="/ryse-son-of-rome/" data-ref-id="false">Ryse: Son of Rome</a></li><li dir="ltr"><a href="/lococycle/" data-ref-id="false">LocoCycle</a></li><li><a href="/forza-motorsport-5/" data-ref-id="false">Forza Motorsport 5</a></li></ul><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 06:45:00 -0700 http://www.gamespot.com/articles/xbox-one-launch-lineup-for-japan-announced/1100-6420621/ http://www.gamespot.com/articles/full-length-dead-rising-movie-in-the-works-will-debut-on-crackle/1100-6420620/ <figure data-align="center" data-size="large" data-img-src="http://static4.gamespot.com/uploads/original/mig/1/8/4/6/2051846-718577_20130822_008.jpg" data-ref-id="1300-2051846" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/mig/1/8/4/6/2051846-718577_20130822_008.jpg" data-ref-id="1300-2051846"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/mig/1/8/4/6/2051846-718577_20130822_008.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Capcom's popular zombie series <a href="/dead-rising/" data-ref-id="false">Dead Rising </a>is now the latest video game franchise to get a movie deal. <em><a href="http://variety.com/2014/digital/news/legendary-to-bring-videogame-dead-rising-to-life-1201224250/" rel="nofollow" data-ref-id="false">Variety </a></em>reports that a full-length digital film based on the series is in development and will debut on Sony's Crackle streaming service. The film will become the first project created by Legendary Digital Media, the offshoot of <em>Warcraft</em> and <em>Godzilla</em> studio Legendary Pictures.</p><p dir="ltr" style="">Though there's no word yet on a director or cast for the Dead Rising movie, <em>Variety</em> reports that <em>Transformers</em> franchise producer Lorenzo di Bonaventura will serve as executive producer on the film. Tim Carter will write the script alongside Tomas Harlan for Contradiction Films, which recently produced the <em>Mortal Kombat Legacy</em> digital series. No release date was mentioned.</p><p dir="ltr" style="">Here's how Variety sets up the story for the Dead Rising movie: <em>"Dead Rising takes place during a large-scale zombie outbreak. When a mandatory government vaccine fails to stop the infection from spreading, the four leads must evade infection while also pursuing the root of the epidemic, with all signs pointing to a government conspiracy."</em></p><p dir="ltr" style="">After its initial run on Crackle, the Dead Rising movie will be released on DVD, TV, and video on demand. The most recent Dead Rising game was Xbox One launch title <a href="/dead-rising-3/" data-ref-id="false">Dead Rising 3</a>, which is <a href="http://www.gamespot.com/articles/dead-rising-3-pc-release-date-announced/1100-6420617/" data-ref-id="1100-6420617">coming to PC</a> on September 5.</p><p dir="ltr" style="">There are a number of video game movie projects currently in the works, including films based on franchises like <a href="http://www.gamespot.com/articles/another-reason-why-the-last-of-us-movie-is-sounding-good/1100-6418282/" data-ref-id="1100-6418282">The Last of Us</a>, <a href="http://www.gamespot.com/articles/ubisoft-lining-up-assassin-s-creed-movie-director/1100-6419304/" data-ref-id="1100-6419304">Assassin's Creed</a>, <a href="http://www.gamespot.com/articles/resident-evil-s-next-movie-may-be-its-last-tentatively-titled-the-final-chapter/1100-6420545/" data-ref-id="1100-6420545">Resident Evil</a>, and <a href="http://www.gamespot.com/articles/warcraft-movie-finishes-shooting/1100-6419844/" data-ref-id="1100-6419844">Warcraft</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 06:17:00 -0700 http://www.gamespot.com/articles/full-length-dead-rising-movie-in-the-works-will-debut-on-crackle/1100-6420620/ http://www.gamespot.com/articles/sounds-like-halo-5-master-chief-collection-won-t-come-to-pc-at-least-not-soon/1100-6420619/ <div data-embed-type="video" data-ref-id="2300-6419443" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419443/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">PC versions of this year's <a href="/the-master-chief-collection/" data-ref-id="false">Halo: The Master Chief Collection </a>or 2015's <a href="/halo-5-guardians/" data-ref-id="false">Halo 5: Guardians </a>are not likely to happen, at least not right away, according to series steward 343 Industries. "Right now we are focused on Xbox One," 343 Industries general manager Bonnie Ross told <a href="http://www.eurogamer.net/articles/2014-06-20-halo-to-stay-xbox-one-exclusive-for-now" rel="nofollow" data-ref-id="2014-06">Eurogamer</a>.</p><p dir="ltr" style="">Though the Halo series may be most commonly associated with consoles, it also has a history on PC. <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved </a>came to PC in 2003, while <a href="/halo-2/" data-ref-id="false">Halo 2</a> arrived for computers in 2007. Just this year, 343 Industries even released <a href="/halo-spartan-assault/" data-ref-id="false">Halo: Spartan Assault </a>on Steam.</p><p dir="ltr" style="">Still, the center of attention for Halo: The Master Chief Collection and Halo 5: Guardians is on Xbox One, Ross said. "We're listening to the PC fans, but right now this is all focused on Xbox One," she said.</p><p dir="ltr" style="">Separately, 343 Industries has confirmed that Halo: The Master Chief Collection is not coming to Xbox 360 because the game is simply too large to support that platform.</p><p style="">"We are dedicated to bringing a full and fun experience to Halo: The Master Chief Collection on Xbox One, providing you with dedicated servers, a unified interface, increased visual fidelity, and gameplay running at 60fps," the studio said in a <a href="https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-halo-bulletin-6-19-14" rel="nofollow" data-ref-id="false">post on Halo Waypoint</a>. "We do not have any plans to bring the game to Xbox 360 as the game size, enhanced features, and technical specifications simply can't support it."</p><p style="">Halo: The Master Chief Collection includes 1080p/60fps versions of <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a>, <a href="/halo-2/" data-ref-id="false">Halo 2</a>, <a href="/halo-3/" data-ref-id="false">Halo 3</a>, and <a href="/halo-4/" data-ref-id="false">Halo 4</a>, as well as access to the Halo 5: Guardians beta, which kicks off on December 27. The collection also includes Ridley Scott's Halo series <em>Halo Nightfall</em>, which provides some backstory for Agent Locke, one of the main characters in Halo 5: Guardians. </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 05:46:00 -0700 http://www.gamespot.com/articles/sounds-like-halo-5-master-chief-collection-won-t-come-to-pc-at-least-not-soon/1100-6420619/ http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1535/15354745/2567457-0974244055-24053.png" data-ref-id="1300-2567457"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1535/15354745/2567457-0974244055-24053.png"></a></figure><p dir="ltr" style=""><strong>Update 2: </strong>Ubisoft has provided a statement <a href="http://watchdogs.ubi.com/watchdogs/en-us/news/index.aspx#" rel="nofollow" data-ref-id="false">on its website</a> regarding the mod from user TheWorse that activates old graphics files and purportedly improves graphical fidelity in Watch Dogs.</p><p dir="ltr" style="">In summary, Ubisoft acknowledges that the files do exist in Watch Dogs and may improve graphical quality in some situations, but it says that the files were deactivated because they reduce performance and playability throughout the game. "The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons," the post explains, "including possible impacts on visual fidelity, stability, performance and overall gameplay quality."</p><p dir="ltr" style="">You can read the statement in full below: </p><blockquote><p dir="ltr" style="">The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we've set out to achieve. We test and optimize our games for each platform on which they're released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game's visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.</p></blockquote><p dir="ltr" style=""><strong>Update:</strong> Many users are claiming that these mods may not add graphical improvements, but rather activate files and assets already contained within the PC version of the game. Mod creators TheWorse and Kadzait24 have allegedly found and activated files such as "E3 2012 Bloom" and "E3 2012 Explosions" There has already been heated controversy over the purportedly decreased graphical fidelty in Watch Dogs' final release from its first E3 showing in 2012. <a href="http://www.gamespot.com/articles/watch-dogs-visuals-have-not-been-downgraded-ubisoft-says/1100-6418171/" data-ref-id="1100-6418171">Ubisoft later stated that the graphics had not been downgraded.</a></p><p dir="ltr" style="">TheWorse has said that he has found old E3 files and turned them on in his mod, but the consequence of these files has not been demonstrated yet. His mod adds many other improvements beyond these E3 files, but the specific effect of "E3 2012 Bloom" on its own has not been shown.</p><p dir="ltr" style="">We have reached out to Ubisoft for comment on the existence and effect of these files in the game.</p><p dir="ltr" style=""><strong>Original story below:</strong></p><p dir="ltr" style="">Regardless of how good you think <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a> looked when it finally came out when compared to its initial unveiling at E3 2012, if you own the game on PC, don't mind tinkering, and have the hardware that can handle it, you can make the game look better thanks to some resourceful modders.</p><p dir="ltr" style="">For example, if you've seen <a href="https://www.youtube.com/watch?v=JGRsrFdwb2c" rel="nofollow">this video</a>, which compares Watch Dogs to the PC version of <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a> (released in 2008) you've probably noticed that one thing Watch Dogs lacks is dynamic lighting from cars' headlights.</p><p dir="ltr" style=""><a href="http://www.guru3d.com/" rel="nofollow" data-ref-id="false">Guru3D</a> forum member Kadzait24 and TheWorse have both claimed credit for working on a mod that adds that visual effect to Watch Dogs, along with a lot of other features. The mod, which you can find on <a href="http://forums.guru3d.com/showthread.php?t=390114" rel="nofollow" data-ref-id="false">Guru3D</a>, also aims to add an improved bloom effect, higher density of civilians, and more.</p><p style="">Watch Dogs <a href="http://www.gamespot.com/articles/watch-dogs-becomes-fastest-selling-game-in-ubisoft-s-history/1100-6419933/">broke 24-hour sales records</a> for Ubisoft and went on to sell <a href="http://www.gamespot.com/articles/watch-dogs-sells-4-million-copies-in-first-week-needs-2-million-more-to-match-assassin-s-creed-s-lifetime-tally/1100-6420059/">more than 4 million copies </a>in its first week. Ubisoft expects Watch Dogs to <a href="http://www.gamespot.com/articles/watch-dogs-to-sell-around-6-million-units/1100-6411643/">sell 6 million total units</a>, the same lifetime figure of the <a href="http://www.gamespot.com/assassins-creed/">original Assassin's Creed</a>. At E3 2014, Ubisoft senior vice president of sales and marketing <a href="http://www.gamespot.com/articles/e3-2014-ubisoft-says-watch-dogs-is-a-franchise-now-we-figure-out-what-to-do-next/1100-6420372/">Tony Key told GameSpot</a> that Watch Dogs is now officially a "franchise."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></p><p style=""> </p></td></tr></tbody></table> Fri, 20 Jun 2014 05:30:00 -0700 http://www.gamespot.com/articles/watch-dogs-mod-adds-dynamic-shadows-from-headlights-bloom-and-other-improvements/1100-6420498/ http://www.gamespot.com/articles/titanfall-pc-free-to-play-for-48-hours/1100-6420618/ <figure data-align="center" data-size="large" data-img-src="http://static3.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static3.gamespot.com/uploads/original/1365/13658182/2451775-titanfall+screen+6.jpg" data-ref-id="1300-2451775"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1365/13658182/2451775-titanfall+screen+6.jpg"></a></figure><p style="">Respawn Entertainment's multiplayer-focused shooter <a href="/titanfall/" data-ref-id="false">Titanfall </a>is currently free to download and play on Origin for a period of 48 hours. The freebie is part of Electronic Arts' <a href="https://www.origin.com/en-us/news/play-titanfall-free-game-time" rel="nofollow" data-ref-id="false">new "Game Time" program</a>, which unlocks the entire Titanfall experience--not just a demo version of the game.</p><p dir="ltr" style="">The Game Time clock begins when you start the game for the first time and runs down in real time, meaning the clock will continue to tick when you get up to take a break. In other words, it's not 48 hours of straight gametime. Game Time for Titanfall is rolling out now across the world over the next several hours, so if it's not available yet in your market, it will be soon, EA says.</p><p dir="ltr" style="">If you decide to purchase Titanfall when the 48 hours in up, you don't need to worry about starting over, as your entire progress is saved, allowing you to pick up right where you left off.</p><p dir="ltr" style="">EA didn't say which games it plans to offer as part of the Game Time promotion in the future, but these titles will appear on <a href="https://www.origin.com/en-us/store/free-games" rel="nofollow" data-ref-id="false">Origin's Free Games page</a>. Though Titanfall is available to play for free for 48 hours, EA says Game Time duration will vary by game.</p><p style="">Game Time is the second goodwill program EA has launched for Origin this year. It follows Origin's "On the House" promotion, which offers up a free game to keep. The current free game is <a href="https://www.origin.com/en-us/store/free-games/on-the-house" rel="nofollow" data-ref-id="false">PopCap's casual strategy game Peggle</a>. Others have included <a href="/battlefield-3/" data-ref-id="false">Battlefield 3</a> and <a href="/dead-space/" data-ref-id="false">Dead Space</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 05:20:00 -0700 http://www.gamespot.com/articles/titanfall-pc-free-to-play-for-48-hours/1100-6420618/ http://www.gamespot.com/articles/dead-rising-3-pc-release-date-announced/1100-6420617/ <figure data-align="center" data-size="large" data-img-src="http://static2.gamespot.com/uploads/original/1197/11970954/2369175-dr3_wrath_battle.jpg" data-ref-id="1300-2369175" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static2.gamespot.com/uploads/original/1197/11970954/2369175-dr3_wrath_battle.jpg" data-ref-id="1300-2369175"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2369175-dr3_wrath_battle.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">The PC version of open-world zombie game <a href="/dead-rising-3/" data-ref-id="false">Dead Rising 3 </a>will launch through Steam on September 5, Capcom <a href="http://www.capcom-unity.com/gregaman/blog/2014/06/19/pre-order-dead-rising-3-pc-today-on-steam-get-25-off" rel="nofollow" data-ref-id="false">has announced</a>. The game will sell for $50 at launch, though you can <a href="http://store.steampowered.com/app/265550/" rel="nofollow" data-ref-id="false">pre-purchase the game right now for $37.49</a>. The promotional price ends tomorrow, June 21.</p><p dir="ltr" style="">Previously, the PC version of Dead Rising 3 had a <a href="http://www.gamespot.com/articles/dead-rising-3-coming-to-pc-this-summer-system-specs-revealed/1100-6420128/" data-ref-id="1100-6420128">vague release date of sometime this summer</a>. The game--currently only available on Xbox One--includes full Steam support, including Steam Achievements, Steam Cloud, Trading Cards, leaderboard, and controller support.</p><p style="">The Xbox One version of Dead Rising 3 welcomed numerous expansion packs included with its <a href="http://www.gamespot.com/articles/dead-rising-3-season-pass-revealed/1100-6415867/">$30 DLC pass</a>, but Capcom has not said if the PC version will include any DLC. Just last week, Capcom <a href="http://www.gamespot.com/articles/e3-2014-new-dead-rising-3-dlc-filled-with-capcom-love-available-now/1100-6420220/" data-ref-id="1100-6420220">released new DLC for the game</a>. For more on Dead Rising 3, check out <a href="http://www.gamespot.com/dead-rising-3/">GameSpot's review</a>.</p><p style=""><ins><b>Minimum System Requirements:</b></ins></p><ul><li><b>OS:</b> Windows 7 64-bit edition, Windows 8 64-bit edition</li><li><b>Processor: </b>Intel Core i3-3220 @ 3.30GHz (or Intel Core 2 Quad Q9550 @ 2.83GHz) / AMD Phenom II X4 945 @ 3.00 GHz or higher</li><li><b>Memory: </b>6 GB RAM</li><li><b>Hard Drive: </b>30 GB free</li><li><b>Video Card: </b>NVIDIA GeForce GTX 570 / AMD Radeon 7870 or higher</li><li><b>DirectX: </b>Version 11</li></ul><p style=""><ins><b>Recommended System Requirements:</b></ins></p><ul><li><b>OS:</b> Windows 7 64-bit edition, Windows 8 64-bit edition</li><li><b>Processor:</b> Intel Core i5-4570 CPU @ 3.20GHz or AMD equivalent</li><li><b>Memory: </b>8 GB RAM</li><li><b>Hard Drive:</b> 30 GB free</li><li><b>Video Card:</b> NVIDIA GeForce GTX 670 2GB / AMD Radeon 7970 2GB</li><li><b>DirectX:</b> Version 11.1 or greater</li></ul><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 20 Jun 2014 04:57:00 -0700 http://www.gamespot.com/articles/dead-rising-3-pc-release-date-announced/1100-6420617/ http://www.gamespot.com/videos/watch-dogs-e3-2012-lighting-mod-graphics-compariso/2300-6419832/ This Watch Dogs mod by user TheWorse adds depth of field, bloom lighting, bokeh, proper rain lighting, and myriad other effects, but how does it stack up when put to the test? Thu, 19 Jun 2014 17:23:00 -0700 http://www.gamespot.com/videos/watch-dogs-e3-2012-lighting-mod-graphics-compariso/2300-6419832/ http://www.gamespot.com/articles/e3-2014-au-competition-winner-report/1100-6420590/ <p style="">Lindsay Schroder from NSW was the winner of our Watch Dogs "Win a trip to E3" competition recently on GameSpot! Lindsay showed us exactly how far he would go to win the chance to go to Los Angeles and attend the world's biggest gaming event. We received an outstanding amount of votes for our three finalists, but there could only be one winner! Congratulations Lindsay!</p><p style="">Follow what Lindsay got up to during his trip to E3 in the videos below...warning these videos may cause severe jealousy!</p><div data-embed-type="video" data-ref-id="2300-6419372" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419372/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6419811" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419811/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6419813" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419813/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-ref-id="2300-6419809" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419809/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Thu, 19 Jun 2014 17:10:00 -0700 http://www.gamespot.com/articles/e3-2014-au-competition-winner-report/1100-6420590/ http://www.gamespot.com/articles/xbox-one-outlast-release-shows-microsoft-doesn-t-require-launch-parity-for-indies/1100-6420607/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2572222-9048268216-20422.jpg" data-ref-id="1300-2572222" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2572222-9048268216-20422.jpg" data-ref-id="1300-2572222"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1539/15391776/2572222-9048268216-20422.jpg"></a></figure><p style="">Indicating a continuing commitment to indie games, <a href="/companies/microsoft/" data-ref-id="false">Microsoft</a> has launched <a href="/outlast/" data-ref-id="false">Outlast</a>, the indie horror game from developer <a href="/companies/red-barrels/" data-ref-id="false">Red Barrels</a>, on <a href="/xbox-one/" data-ref-id="false">Xbox One</a>.</p><p style="">The game focuses on the experience of a journalist who breaks into an insane asylum in Colorado. He is armed with only a night-vision camera and the ability to hide, so it becomes a game of patience and caution as you guide the character through the asylum's corridors.</p><p style="">The game was released in February on <a href="/ps4/" data-ref-id="false">PlayStation 4 </a>and September 2013 on <a href="/pc/" data-ref-id="false">PC</a>. The release on Xbox One indicates a growing willingness from Microsoft to move past <a href="http://www.gamespot.com/articles/xbox-one-s-controversial-indie-launch-parity-clause-will-continue/1100-6418684/" data-ref-id="1100-6418684">its launch parity clause in its independent publishing program</a>. The controversial clause requires that, for an indie game to be released on Xbox, it cannot be released earlier on another platform.</p><p style="">However, in March Microsoft said that it would look at indie games on a <a href="http://www.gamespot.com/articles/xbox-one-indie-games-launching-alongside-ps4-pc-requirement-looked-at-on-a-case-by-case-basis/1100-6418225/" data-ref-id="1100-6418225">"case-by-case basis"</a> to determine if it would allow them to launch on Xbox One after other platforms. The release of Outlast on Xbox after PS4 and PC is one of the first games to fulfill this promise.</p><p style="">Microsoft's Chris Charla offered the following statement to GameSpot about the release: "We're really excited about the content ID@Xbox game developers are creating for Xbox One, including Outlast from Red Barrels and Sixty Second Shooter Prime from Happion Laboratories, both launching today. We want players on Xbox One to have access to the broadest and most diverse selection of innovative games. Obviously independent games are a huge part of that, and through ID@Xbox we're committed to bringing gamers both new independent game innovations and fan favorites."</p><p style="">GameSpot reviewed Outlast when it was released on PS4 and <a href="http://www.gamespot.com/reviews/outlast-review/1900-6415664/" data-ref-id="1900-6415664">thought it was pretty good. </a></p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Thu, 19 Jun 2014 16:05:00 -0700 http://www.gamespot.com/articles/xbox-one-outlast-release-shows-microsoft-doesn-t-require-launch-parity-for-indies/1100-6420607/ http://www.gamespot.com/videos/gs-news-ubisoft-believes-in-wii-u-s-success-watch-/2300-6419829/ Ubisoft don't believe in DRM, Watch Dogs is getting a whole mess of fixes, and people love riding Far Cry 4's elephants, apparently! Thu, 19 Jun 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-ubisoft-believes-in-wii-u-s-success-watch-/2300-6419829/ http://www.gamespot.com/articles/speedrunning-charity-event-summer-games-done-quick-returns-to-twitch/1100-6420615/ <div data-embed-type="video" data-ref-id="2300-6419807" data-width="854" data-height="480"><iframe src="/videos/embed/6419807/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Speed Demos Archive and SpeedRunsLive have announced the dates for their next Twitch-based charity event, Summer Games Done Quick. From June 22-June 29, People will gather and try to play and finish classic and modern games as quickly as possible, in order to raise awareness and money for Doctors Without Borders. Twitch will stream marathons of the playthroughs throughout the week.</p><p style="">More than 150 games will be streamed, including <a href="/the-legend-of-zelda-ocarina-of-time/" data-ref-id="false">The Legend of Zelda: Ocarina of Time</a>, <a href="/final-fantasy-vi/" data-ref-id="false">Final Fantasy VI</a>, and <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a>. Oh, and there are people who can control an octopus well enough to speedrun <a href="/octodad-dadliest-catch/" data-ref-id="false">Octodad: Dadliest Catch</a>. Their playthroughs will be featured, too.</p><p style="">The speedrunning groups have arranged for famous and brand-new players alike to participate. Well-known speedrunners include Cosmowright and Sinister1.</p><p style="">Viewers can donate and be entered into raffles for community prizes, as well. Donations and streams will be hosted on the event's website, <a href="https://gamesdonequick.com/" rel="nofollow" data-ref-id="false">Gamesdonequick.com</a>.</p><p style="">In January, the group's winter charity stream, Awesome Games Done Quick, raised over $1 million for the Prevent Cancer Foundation. It's always fun to watch speedruns, and <a href="http://www.gamespot.com/articles/five-amazing-gaming-moments-from-the-speed-run-event-agdq/1100-6417115/" data-ref-id="1100-6417115">there were some seriously amazing moments at AGDQ. </a>If that event is anything to judge by, Summer Games Done Quick shouldn't be missed.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Alex Newhouse is an editorial intern at GameSpot, and you can follow him on <a href="http://www.twitter.com/alexbnewhouse" rel="nofollow">Twitter @alexbnewhouse</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table><p style=""> </p><p style=""> </p> Thu, 19 Jun 2014 15:48:00 -0700 http://www.gamespot.com/articles/speedrunning-charity-event-summer-games-done-quick-returns-to-twitch/1100-6420615/ http://www.gamespot.com/videos/zombies-monsters-robots-closed-beta-2-trailer/2300-6419828/ Take a look at this trailer for Zombies Monsters Robots which highlights the new maps, enemies, and bosses featured in Closed Beta 2. Thu, 19 Jun 2014 15:34:00 -0700 http://www.gamespot.com/videos/zombies-monsters-robots-closed-beta-2-trailer/2300-6419828/ http://www.gamespot.com/videos/gs-breakdown-the-best-moments-from-the-metal-gear-/2300-6419827/ Peter and Shaun take a closer look at some of the new tactics available to Snake that were revealed in Konami's 30 minute gameplay demo of the new Metal Gear Solid. Thu, 19 Jun 2014 15:04:00 -0700 http://www.gamespot.com/videos/gs-breakdown-the-best-moments-from-the-metal-gear-/2300-6419827/


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