Gamespot's Site Mashup

Written By Kom Limpulnam on Selasa, 10 Juni 2014 | 23.26

Gamespot's Site MashupThe Disturbing Representation of Women in the Rainbow Six: Siege E3 DemoE3 2014: Nintendo Press Conference LiveblogE3 2014: Ubisoft Press Conference Photo GalleryE3 2014: Oculus Hires Naughty Dog Co-Founder, Announces Alien: Isolation VRE3 2014: New Star Fox for Wii U Revealed Ahead of Nintendo's E3 Press ConferenceE3 2014: How Alien: Isolation Helped Me Overcome My Greatest Cinematic ShameE3 2014: Playing the Villain in Fable Legends is a Griefer's DreamE3 2014: The Best Trailers From This Year's ShowE3 2014: Uncharted PS4 Is 1080p, Targeting 60fpsE3 2014: The Majority of PlayStation Now Games Could Cost $3-$20E3 2014: GTA 5 For Xbox/PS4/PC Has Increased Draw Distances, Better Resolution, New WildlifeE3 2014: Sony's Epic Press Conference in 4 MinutesEditors' Impressions - No Man's Sky - Sony Press Conference - E3 2014Editor's Reactions to Far Cry 4 - Sony E3 2014 Press ConferenceE3 2014: Project CARS Trailer

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 10 Jun 2014 08:35:48 -0700 http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/ <p style="">Ubisoft exhibited a disturbing level of insensitivity during their press conference. Their debut of Rainbow Six: Siege should have been cause for celebration considering how that franchise has lain dormant since Patriots faded into obscurity years ago. But my lone takeaway from that six minute trailer was the disturbing message about women it imparted. In the competitive mode detailed for the first time, we saw two opposing factions vie for control of a solitary hostage. That doesn't seem that bad on the surface--people are held against their will, after all, and there must be captors and rescuers--but what stayed with me was the discouraging ideas being communicated: Women are powerless victims or glorified objects, as is too often the case in video games.</p><p style="">There is a chance that when Siege finally comes out there will be more hostage variants than just a lone woman. Maybe you'll be able to rescue a man as well, or a child, or even a dog. At this point, I have no idea what other options will be in the game. But it's important to note that Ubisoft didn't show any other hostages in their debut demonstration. It was their decision to have a woman presented as an object, something to be fought over--to be won--so that's the message that was hammered home. So I can only look at the reality of this demonstration and wonder why it's once again a woman placed in such a sad position.</p><div data-height="100%" data-width="100%" data-ref-id="2300-6419326" data-embed-type="video"><iframe src="/videos/embed/6419326/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Women are frequently damsels in distress, mere pawns in contests between powerful men, for nearly as long as games have existed. Even before Princess Peach entered the scene, Mario was galloping along on his proverbial white horse to rescue Pauline from Donkey Kong's wrath, so to see that belief continue three decades later shouldn't have caused me such distress. Tradition should not be an excuse for allowing such a situation to continue unfettered, though. Women are just as adept as men, and yet they're continually put in a subordinate role in which they don't have the power or the agency to affect their own destiny. They are more than prizes that must be rescued, and being cast as objects in so many games is damaging to society as a whole for normalizing such attitudes.</p><p style="">And don't think for a second that this woman was any more than an object. The match that was being showcased in Siege was a twist on capture the flag in which the reward in question was replaced with a living, breathing woman. This is not an acceptable switch. Women should not be the goal of a match, a thing that two teams are striving to possess. Just writing out exactly what transpired sounds so incredibly dirty and wrong. She is a woman, a person just like any other, and should be treated like an independent being capable of more than crying desperately and waiting to be saved.</p><p style="">It's a shame that this women does so little to help herself. She can only scream, cry, and go with whatever person is closest to her. It's a sad situation in which she isn't humanized at all, but is just a mindless trophy to be taken by whoever is the most powerful.</p><p style=""> </p><figure data-ref-id="1300-2556317" data-img-src="http://static1.gamespot.com/uploads/original/725/7253563/2556317-rainbow6siege_ss4_147514.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/725/7253563/2556317-rainbow6siege_ss4_147514.jpg" data-ref-id="1300-2556317"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/725/7253563/2556317-rainbow6siege_ss4_147514.jpg"></a></figure><p style="">If this situation was relegated to one game, it wouldn't be that big of a problem. But that's not the case at all. In recent releases such as <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a> we've seen the death of women fuel the motivation for the male protagonist. Aiden is nothing more than a vessel for vengeance as he fights those who killed the women closest to him. We saw something similar in <a href="/murdered-soul-suspect/" data-ref-id="false">Murdered: Soul Suspect</a>, where the main character's wife is killed, giving his personality more depth. Even in something as smart and well written as <a href="/the-wolf-among-us/" data-ref-id="false">The Wolf Among Us</a> we see women as the victim of violent crimes all the time. That women are so often placed in this role is a sickening trend because women are relegated as plot points, as props that only exist to push along a male character's storyline.</p><p style="">Women have been relegated to second-class citizens in games for so long that it's almost become an expected part of the experience. They are objects to be fought over, prizes to be won, plot points that only exist to serve a male character's needs, and are rarely fleshed out any more than necessary. As trailer after trailer rolled at E3--including <a href="/far-cry-4/" data-ref-id="false">Far Cry 4</a>, <a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a>, <a href="/battlefield-hardline/" data-ref-id="false">Battlefield Hardline</a> and many others--white male protagonists were placed front and center, while women were pushed to the background. The odd glimpse we saw into Lara Croft's troubled psyche in <a href="/rise-of-the-tomb-raider/" data-ref-id="false">Rise of the Tomb Raider</a>, where a woman was a developed character instead of a prop, was all too rare. Considering that this is the biggest gaming event in the world, and gives us a peak at what we'll be playing for the next two years, that's an incredibly sad situation. Rainbow Six: Siege could have generated goodwill by revitalizing a long-gone franchise. Instead it showcased the dirty underbelly of this amazing industry.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p><p style=""> </p><p style=""> </p> Tue, 10 Jun 2014 08:31:00 -0700 http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/ http://www.gamespot.com/articles/e3-2014-nintendo-press-conference-liveblog/1100-6420315/ <div data-embed-type="video" data-ref-id="2300-6419031" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419031/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="html"><div id="24lb_thread"> </div><script type="text/javascript">/* <![CDATA[ */ (function() { var lb24 = document.createElement('script'); lb24.type = 'text/javascript'; lb24.id = '24lbScript'; lb24.async = true; lb24.charset="utf-8"; lb24.src = '//v.24liveblog.com/embed/24.js?id=1263473'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(lb24);})(); // ]]></script></div><p style=""> </p> Tue, 10 Jun 2014 08:28:00 -0700 http://www.gamespot.com/articles/e3-2014-nintendo-press-conference-liveblog/1100-6420315/ http://www.gamespot.com/articles/e3-2014-ubisoft-press-conference-photo-gallery/1100-6420267/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557596-farcry4-1.jpg" data-ref-id="1300-2557596" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557596-farcry4-1.jpg" data-ref-id="1300-2557596"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1539/15391776/2557596-farcry4-1.jpg"></a></figure><p style="">So Ubisoft's press conference is over. Rainbow Six: Siege is a real game, meaning Rainbow Six: Patriots is no more. Valiant Hearts looks beautiful and moving. Shape up seems interesting. The Division got a beautiful CG trailer with no new information. Much of Ubisoft's press conference was focused far in the future, spotlighting games to be released in 2015.</p><p style="">GameSpot collected several pictures from both the trailers and the conference floor, and we put the memorable moments into a gallery below.</p><figure data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2556343-20140609_150907.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2556344-20140609_151549.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2556345-20140609_152157.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2556346-20140609_152815.jpg,http://static5.gamespot.com/uploads/original/1539/15391776/2556347-20140609_154115.jpg,http://static1.gamespot.com/uploads/original/1539/15391776/2556348-20140609_155934.jpg" data-ref-id="1300-2556343,1300-2556344,1300-2556345,1300-2556346,1300-2556347,1300-2556348" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556343-20140609_150907.jpg,http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2556344-20140609_151549.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2556345-20140609_152157.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2556346-20140609_152815.jpg,http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2556347-20140609_154115.jpg,http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556348-20140609_155934.jpg" data-resized="" data-resize-url=""><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2556343-20140609_150907.jpg" data-ref-id="1300-2556343" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556343-20140609_150907.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2556344-20140609_151549.jpg" data-ref-id="1300-2556344" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2556344-20140609_151549.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2556345-20140609_152157.jpg" data-ref-id="1300-2556345" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2556345-20140609_152157.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2556346-20140609_152815.jpg" data-ref-id="1300-2556346" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2556346-20140609_152815.jpg"></a><a href="http://static5.gamespot.com/uploads/original/1539/15391776/2556347-20140609_154115.jpg" data-ref-id="1300-2556347" ><img src="http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2556347-20140609_154115.jpg"></a><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2556348-20140609_155934.jpg" data-ref-id="1300-2556348" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556348-20140609_155934.jpg"></a></figure><figure data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557577-acdemo.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2557578-creed.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2557579-shapeup.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2557580-shapeup1.jpg,http://static5.gamespot.com/uploads/original/1539/15391776/2557581-siege.jpg,http://static1.gamespot.com/uploads/original/1539/15391776/2557582-siege1.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2557583-starfoxmiyamoto.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2557584-thecrew.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2557585-yves.jpg" data-ref-id="1300-2557577,1300-2557578,1300-2557579,1300-2557580,1300-2557581,1300-2557582,1300-2557583,1300-2557584,1300-2557585" data-resize-urls="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557577-acdemo.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557578-creed.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557579-shapeup.jpg,http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557580-shapeup1.jpg,http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557581-siege.jpg,http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557582-siege1.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557583-starfoxmiyamoto.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557584-thecrew.jpg,http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557585-yves.jpg" data-resized="" data-resize-url=""><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557577-acdemo.jpg" data-ref-id="1300-2557577" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557577-acdemo.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2557578-creed.jpg" data-ref-id="1300-2557578" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557578-creed.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2557579-shapeup.jpg" data-ref-id="1300-2557579" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557579-shapeup.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2557580-shapeup1.jpg" data-ref-id="1300-2557580" ><img src="http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557580-shapeup1.jpg"></a><a href="http://static5.gamespot.com/uploads/original/1539/15391776/2557581-siege.jpg" data-ref-id="1300-2557581" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557581-siege.jpg"></a><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557582-siege1.jpg" data-ref-id="1300-2557582" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557582-siege1.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2557583-starfoxmiyamoto.jpg" data-ref-id="1300-2557583" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557583-starfoxmiyamoto.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2557584-thecrew.jpg" data-ref-id="1300-2557584" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557584-thecrew.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2557585-yves.jpg" data-ref-id="1300-2557585" ><img src="http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557585-yves.jpg"></a></figure><figure data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557592-farcry4-1.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2557593-farcry4-2.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2557594-thecrew.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2557595-thedivision.jpg" data-ref-id="1300-2557592,1300-2557593,1300-2557594,1300-2557595" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557592-farcry4-1.jpg,http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557593-farcry4-2.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557594-thecrew.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557595-thedivision.jpg" data-resized="" data-resize-url=""><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557592-farcry4-1.jpg" data-ref-id="1300-2557592" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557592-farcry4-1.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2557593-farcry4-2.jpg" data-ref-id="1300-2557593" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557593-farcry4-2.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2557594-thecrew.jpg" data-ref-id="1300-2557594" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557594-thecrew.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2557595-thedivision.jpg" data-ref-id="1300-2557595" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557595-thedivision.jpg"></a></figure><p style=""> </p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 08:16:00 -0700 http://www.gamespot.com/articles/e3-2014-ubisoft-press-conference-photo-gallery/1100-6420267/ http://www.gamespot.com/articles/e3-2014-oculus-hires-naughty-dog-co-founder-announces-alien-isolation-vr/1100-6420312/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2557602-jasonrubin.png" data-ref-id="1300-2557602" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2557602-jasonrubin.png" data-ref-id="1300-2557602"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2557602-jasonrubin.png"></a></figure><p style=""> </p><p dir="ltr" style="">Today at E3, Oculus VR--maker of the Oculus Rift virtual reality headset--announced that Naughty Dog cofounder Jason Rubin has joined Oculus as its head of worldwide studios. Most recently, Rubin served as president of THQ before its eventual collapse.</p><p dir="ltr" style="">"There have only been a handful of times in my life where I saw something that I knew would change everything," Rubin said. "The awe-inspiring tech Oculus is building is a portal into an incredible world that my daughter will one day consider to be normal. The moment I put it on, I wanted to help define that future."</p><p dir="ltr" style="">Oculus VR also announced today that it has a VR demo of Sega's upcoming sci-fi shooter <a href="/alien-isolation/" data-ref-id="false">Alien: Isolation</a> at its booth this week at E3. In this demo, you'll "use every tool at your disposal to escape from a ruthless Alien in the wreckage of your spaceship," Oculus says.</p><p style="">Other demos at Oculus VR's E3 booth this week include those for <a href="/eve-valkyrie/" data-ref-id="false">EVE: Valkyrie</a>, <a href="/superhot/" data-ref-id="false">Superhot</a>, and <a href="/luckys-tale/" data-ref-id="false">Lucky's Tale</a>, the next game from Words With Friends co-creator Paul Bettner.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 08:14:00 -0700 http://www.gamespot.com/articles/e3-2014-oculus-hires-naughty-dog-co-founder-announces-alien-isolation-vr/1100-6420312/ http://www.gamespot.com/articles/e3-2014-new-star-fox-for-wii-u-revealed-ahead-of-nintendo-s-e3-press-conference/1100-6420310/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2557534-starfoxmiyamoto.jpg" data-ref-id="1300-2557534" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2557534-starfoxmiyamoto.jpg" data-ref-id="1300-2557534"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2557534-starfoxmiyamoto.jpg"></a><figcaption>Image credit: Time Magazine</figcaption></figure><p style="">Ahead of Nintendo's E3 press conference today at 9 a.m. PDT, a<a href="http://time.com/2850146/shigeru-miyamoto-nintendo-interview/" rel="nofollow" data-ref-id="false"> <em>Time Magazine</em> report</a> (via <a href="http://www.ibtimes.co.uk/e3-2014-new-star-fox-wii-u-game-leaked-time-miyamoto-interview-1452109" rel="nofollow" data-ref-id="false">International Business Times</a>) reveals an all-new Star Fox game for Wii U. Legendary Nintendo designer Shigeru Miyamoto is leading development on the game, according to the report.</p><p style=""><em>Time Magazine</em> writes that the new Star Fox game for Wii U is "still fundamentally a spaceship-based shooter." You'll apparently use the GamePad motion controls to aim and fire an Arwing's weapons. You'll also be able to transform your Arwing into a land tank, taking the fight to the ground.</p><p style="">According to <em>Time Magazine</em>, the upcoming Star Fox game for Wii U has a new vehicle mode where two players can pilot a helicopter-esque aircraft. It looks like <em>Time Magazine </em>is trying to pull their story, but you can still see a partial version of the report.</p><p style="">Nintendo's<a href="http://www.gamespot.com/e3/nintendo-press-conference-2014/" data-ref-id="false"> E3 press conference kicks off at 9 a.m. PDT today</a>. GameSpot will host a livestream of the event. Check back soon for more.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 07:41:00 -0700 http://www.gamespot.com/articles/e3-2014-new-star-fox-for-wii-u-revealed-ahead-of-nintendo-s-e3-press-conference/1100-6420310/ http://www.gamespot.com/articles/e3-2014-how-alien-isolation-helped-me-overcome-my-greatest-cinematic-shame/1100-6420075/ <p style="">As of a few weeks ago, I had never seen a single one of the <i>Alien</i> movies. We all have our great cinematic failings, and this was one of mine. Well, this and the fact that I'm still able to enjoy <i>Point Break</i> without the slightest trace of irony. But, nevertheless, imagine my surprise when I sat down to play Alien: Isolation a little while back and managed to have a rather enjoyable time with it despite my shameful lack of familiarity with the source material.</p><p style="">Part of it, I think, is that Alien: Isolation feels so <i>different</i>. It's a first-person survival horror game that actively discourages combat. You're constantly on the run from an alien as you crawl through the gloomy remains of the Sevastapol space station. That alien hunts you by sound, so even hurried footsteps--let alone a gunshot--are enough to give away your position.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/642/6422750/2550662-5_1401190461.jpg" data-ref-id="1300-2550662" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/642/6422750/2550662-5_1401190461.jpg" data-ref-id="1300-2550662"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/642/6422750/2550662-5_1401190461.jpg"></a></figure><p style=""> </p><p style="">And so, you sneak. I hesitate to call it a stealth game, because in my head, I associate that genre with breaking <i>into</i> certain places--Shadow Moses as Solid Snake, half the foreign embassies in the world as Sam Fisher. No, Isolation is about getting the hell <i>out</i>. The Sevastapol has gone to pieces, and you're just trying to make it out alive as you look at that blip on your motion tracker and hope a grisly death isn't on its way.</p><p style="">It's different from most survival horror games, too. The fact that you aren't encountering a series of enemies but rather one persistent one who haunts you everywhere you go makes it all feel like a prolonged game of cat and mouse. Even as I encountered other humans during the game--survivors with a screw loose and an itchy trigger finger--my first thought was to sneak on by them so as to avoid conversation and the noise it would produce.</p><figure data-align="right" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/642/6422750/2550664-4_1401190459.jpg" data-ref-id="1300-2550664" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/642/6422750/2550664-4_1401190459.jpg" data-ref-id="1300-2550664"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/642/6422750/2550664-4_1401190459.jpg"></a></figure><p style="">You feel uncomfortable and generally powerless, a condition that stems largely from the atmosphere. The interplay of light and shadow, the creaking of metal around you, the derelict yet lived-in condition of the place--it all adds up to a very impressive level of ambiance. But what surprised me most was the way it managed to be so creepy while still <i>feeling </i>like a movie from the 1970s. It's this odd case of modern video game software attempting to convey a dated idea of what the future might look like. There's the clunky CRT screen on your motion tracker, or the quintessentially 1970s brown vinyl seating of an employee dining area. Even the in-game item screen employs a retro, lo-fi choice of fonts. It's an aesthetic that really transports you back to a specific moment in cinematic history.</p><p style="">I was impressed. Over the years, so much of my exposure to the <i>Alien</i> franchise has come from first-person shooters where a gun was always your best means of survival. With its offbeat gameplay and gorgeous atmospherics, Isolation took my conceptions of the IP and turned them on their head. And so I used this as an incentive to do what any reasonable person would have done years ago: I finally watched <i>Alien</i>. Well, that and <i>Aliens</i>--just not any of the others. I'm not a madman.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/642/6422750/2550663-2_1401190455.jpg" data-ref-id="1300-2550663" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/642/6422750/2550663-2_1401190455.jpg" data-ref-id="1300-2550663"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/642/6422750/2550663-2_1401190455.jpg"></a></figure><p style=""> </p><p style="">And boy I'm glad that I did. Watching those two films gave me a newfound appreciation for what Creative Assembly is trying to pull off here. In a very basic way, I understood a lot more of what was going on in the story. An example: at one point toward the end of the demo, I had a tense confrontation with a synthetic whom I had awoken from a sleep state while activating a computer terminal. With his glowing eyes and measured speech strongly discouraging me from pursuing my current task, this synthetic struck a creepy chord--but he felt a little out of place. Now, having seen what happens between Ripley and Ash, I get the undercurrent of tension between humans and synthetics and the role the latter serve in the overall story.</p><p style="">But on a broader level, I appreciate the deviation that Creative Assembly is taking here. The developers are moving away from years of Colonial Marine power fantasies toward something that focuses on a more desperate, helpless kind of story. That said, I can already tell that this is going to be a polarizing game. The things I appreciate about a slow, measured pace and the omnipresent threat of an immediate death are the same things other people will find tedious and punishing. But I do find Alien: Isolation to be an interesting new entry in the world of licensed games. No matter how it turns out, I'm happy that this is the direction Creative Assembly is headed.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 07:00:00 -0700 http://www.gamespot.com/articles/e3-2014-how-alien-isolation-helped-me-overcome-my-greatest-cinematic-shame/1100-6420075/ http://www.gamespot.com/articles/e3-2014-playing-the-villain-in-fable-legends-is-a-griefer-s-dream/1100-6420307/ <p style="">Four-player co-op is all the rage at this year's E3, but like <a href="/evolve/" data-ref-id="false">Turtle Rock's Evolve</a>, Lionhead's upcoming Fable Legends is letting you take on the role of the villain as well as the hero. I'll confess, I'm not the biggest Fable fan out there, but its villain mode is a very different beast to the traditional Fable fare. That's not to say its regular third-person combat isn't enjoyable. Indeed, playing as the ranged character Rook, I had some fun taking on monsters with his ranged arrow attacks, and blowing them up with his explosive bolt ability while trying to co-ordinate with my co-op chums.</p><div data-embed-type="video" data-ref-id="2300-6419216" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419216/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">But it was villain mode that I found most compelling. I grew up with top-down Bullfrog games like Dungeon Keeper and Populous, and perhaps it's because there's more than a hint of those classic franchises when playing the villain that I found it so impressive. As the villain, you're given a top-down view of the map and equipped with a bunch of different units that you can send in to take down the heroes. Before each quest begins you're given a set amount of time to set up the map by placing different units and traps around it. The amount of time you're given varies from quest to quest, but in the demo I played there was just a mere 60-seconds to get things set up.</p><p style="">Naturally, this meant most of the units were left in their default positions. Lionhead told me that those playing as the villain in single-player mode setting up the perfect attack can save those layouts for use in multiplayer, which is a useful addition if you'd rather take your time setting things up. Once the quest begins, the heroes storm into the play area, and from there you can start sending units in to attack. I was worried that the control system might be a little finicky given that few RTS games have made the transition to console in the right way, but Fable Legends has made a few concessions for the controller.</p><figure data-align="right" data-size="medium" data-img-src="http://static4.gamespot.com/uploads/original/536/5360430/2556400-inga-v-puck.jpg" data-ref-id="1300-2556400" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/536/5360430/2556400-inga-v-puck.jpg" data-ref-id="1300-2556400"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/536/5360430/2556400-inga-v-puck.jpg"></a></figure><p style="">Your four unit classes are assigned directly to the face buttons, so rather than highlight a unit to move it, you just select where you want it to go and hit the relevant button. With unit types automatically grouped together, you do lose some fine control, meaning you can only move individual classes, not units within a class. However, the system's ease of use more than makes up for it; because you can select and move units so easily, it makes for some fast-paced combat. As the heroes moved in I could easily send in a group of my melee class to surround them, while laying some suppressing fire from afar with my archers.</p><p style="">Holding down the right trigger launched special attacks, which needed to be charged between each use. For the melee units this meant going into a rage, dealing double damage, while the archers launched smoke bombs to confuse the team. Having been on the receiving end of those smoke bombs earlier, I can certainly vouch for just how confusing those smoke bombs made things. Another unit I had was able to launch mortars, which--when combined with the smoke bombs--did some seriously impressive damage to the heroes.</p><p style="">Unfortunately, launching the mortars and arrows gave away my ranged units positions, making it easier for the heroes to find them and take them down. You're given units in waves, with each wave giving you additional units, ramping up the difficulty for the heroes. Given the tactical advantage you have playing as the villain, your units have much less health than the heroes, making them relatively easy to take down once found. The key to victory was trying to separate the heroes from one another, weakening their attacking strength. Gates scattered around the map could be activated at will, letting me separate the group and concentrate my efforts on a lone hero.</p><figure data-align="left" data-size="medium" data-img-src="http://static5.gamespot.com/uploads/original/mig/1/0/8/0/2051080-727971_20130820_003.jpg" data-ref-id="1300-2051080" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static5.gamespot.com/uploads/original/mig/1/0/8/0/2051080-727971_20130820_003.jpg" data-ref-id="1300-2051080"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_medium/mig/1/0/8/0/2051080-727971_20130820_003.jpg"></a></figure><p style="">With a range of smoke bombs, arrows, mortars, and the invisibility ability of one of my units, it wasn't long before I'd taken down two of the four heroes. Amusingly, this meant the remaining pair spent much of their time trying to revive them, which made them an easy target for the mortar as they stood around their fallen comrades. While they did eventually decide to stop trying to revive their teammates and come find my units, they were far too weak to take on the next wave. A few more well placed attacks later and victory was mine.</p><p style="">I might well have tapped into my evil side with Fable Legends. If griefing a bunch of strangers at a demo booth was this satisfying, I can't wait to find out what it's like to do it with a group of friends. This is also the first time that I've been tempted to give the Fable series a go again, something I haven't really done properly since Fable II; I do wonder whether playing against the AI is going to be anywhere near as compelling as a human player, though. But for now, this is the most impressed I've been with a Fable game in ages, and I'll certainly be hitting up Xbox Live when the multiplayer beta launches on Xbox One this holiday.</p> Tue, 10 Jun 2014 02:37:00 -0700 http://www.gamespot.com/articles/e3-2014-playing-the-villain-in-fable-legends-is-a-griefer-s-dream/1100-6420307/ http://www.gamespot.com/articles/e3-2014-the-best-trailers-from-this-year-s-show/1100-6420304/ <p style="">If it's one thing the games industry knows how to do, it's how to cut an impressive trailer. Whether they're full CG or all in-game, the best trailers convey their games' strengths, tell us what to expect, and most importantly ramp up the hype. Here's a selection of some of the best game trailers released so far at this year's E3.</p><h4><a href="/tom-clancys-the-division/" data-ref-id="false">The Division</a></h4><div data-embed-type="video" data-ref-id="2300-6419310" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419310/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/rise-of-the-tomb-raider/" data-ref-id="false">Rise of the Tomb Raider</a></h4><div data-embed-type="video" data-ref-id="2300-6419220" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419220/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/no-mans-sky/" data-ref-id="false">No Man's Sky</a></h4><div data-embed-type="video" data-ref-id="2300-6419354" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419354/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/dead-island-2/" data-ref-id="false">Dead Island 2</a></h4><div data-embed-type="video" data-ref-id="2300-6419347" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419347/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/metal-gear-solid-v-the-phantom-pain/" data-ref-id="false">Metal Gear Solid V: Phantom Pain</a></h4><div data-embed-type="video" data-ref-id="2300-6419204" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419204/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/uncharted-4-a-thiefs-end/" data-ref-id="false">Uncharted 4: A Thief's End</a></h4><div data-embed-type="video" data-ref-id="2300-6419371" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419371/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/the-crew/" data-ref-id="false">The Crew</a></h4><div data-embed-type="video" data-ref-id="2300-6419312" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419312/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/bloodborne/" data-ref-id="false">Bloodborne</a></h4><div data-embed-type="video" data-ref-id="2300-6419346" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419346/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/the-master-chief-collection/" data-ref-id="false">Halo: The Master Chief Collection</a></h4><div data-embed-type="video" data-ref-id="2300-6419218" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419218/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/ori-and-the-blind-forest/" data-ref-id="false">Ori and the Blind Forest</a></h4><div data-embed-type="video" data-ref-id="2300-6419221" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419221/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 00:19:00 -0700 http://www.gamespot.com/articles/e3-2014-the-best-trailers-from-this-year-s-show/1100-6420304/ http://www.gamespot.com/articles/e3-2014-uncharted-ps4-is-1080p-targeting-60fps/1100-6420305/ <div data-embed-type="video" data-ref-id="2300-6419373" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419373/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style=""><a href="/uncharted-4-a-thiefs-end/" data-ref-id="false">Uncharted: A Thief's End</a> for the PlayStation 4 runs in 1080p, Naughty Dog announced tonight in a post on the <a href="http://blog.us.playstation.com/2014/06/09/e3-14-uncharted-4-a-thiefs-end-trailer" rel="nofollow" data-ref-id="false">PlayStation Blog</a>. The studio is targeting 60fps for the game.</p><p dir="ltr" style="">In addition, Naughty Dog said everything you see in the game's teaser trailer above was captured completely in-engine. "As you can see, the visual fidelity for our character models will reach new heights," Naughty Dog community strategist Eric Monacelli said.</p><p dir="ltr" style="">Monacelli pointed out that Nathan Drake's character model--at the current state of development--has more than double the number of polygons of Joel from the PlayStation 3 version of <a href="/the-last-of-us/" data-ref-id="false">The Last of Us</a>.</p><p dir="ltr" style="">As for the story for Uncharted: A Thief's End, Naughty Dog writes, "[Nathan Drake] will embark on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. It's his greatest adventure yet and will test his physical limits, his resolve, and ultimately what he's willing to sacrifice to save the ones he loves."</p><p dir="ltr" style="">Uncharted: A Thief's End launches in 2015 exclusively on PS4.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Mon, 09 Jun 2014 23:13:00 -0700 http://www.gamespot.com/articles/e3-2014-uncharted-ps4-is-1080p-targeting-60fps/1100-6420305/ http://www.gamespot.com/articles/e3-2014-the-majority-of-playstation-now-games-could-cost-3-20/1100-6420303/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557218-5254073411-25566.jpg" data-ref-id="1300-2557218" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557218-5254073411-25566.jpg" data-ref-id="1300-2557218"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1539/15391776/2557218-5254073411-25566.jpg"></a></figure><p style="">Today Sony announced that the company is testing a number of different pricing models for its PlayStation Now service. In a press release, Sony states that "[it] will work with its publishing partners to test various rental periods and prices, depending on how and when players would like to game." The company then says that among those different models, there will be shorter rentals priced as low as $2.99, and longer-term ones that will generally fall between $2.99-$19.99.</p><p style="">However, Sony makes clear that "as with all content published on PlayStation platforms, publishers and developers will ultimately decide their game price points." Further, subscription models are being tested and will likely be implemented in the future.</p><p style="">PS Now, Sony's streaming service for video games, allows you to play classic PlayStation games without downloading anything to your <a href="http://www.gamespot.com/ps3/" data-ref-id="false">PlayStation 3</a>, 4 or <a href="http://www.gamespot.com/vita/" data-ref-id="false">Vita</a> system. It is currently in closed beta for <a href="http://www.gamespot.com/ps4/" data-ref-id="false">PS4</a> and PS3.</p><p style="">During its press conference, Sony gave more information on PS Now and its development. <a href="http://www.gamespot.com/articles/e3-2014-playstation-now-open-beta-launches-on-ps4-july-31/1100-6420289/" data-ref-id="1100-6420289">It announced that Now will progress into open beta on July 31 on PS4,</a> and that a number of new games will be available. <a href="/god-of-war-ascension/" data-ref-id="false">God of War: Ascension</a> and <a href="/dead-space-3/" data-ref-id="false">Dead Space 3 </a>are among over 100 games that you will be able to stream via PS Now. Open betas for PS3, Vita, and Sony TVs will come later. With the move to open beta, a pricing model will be implemented.</p><p style="">Before today, however, Sony had been tight-lipped on pricing for the rental service. Still, the distribution of prices within the proposed range is unknown. Likely, newer, bigger titles will command a greater rental price. Perhaps we will see longer-term rentals for more money, as well.</p><p style=""><a href="http://www.gamespot.com/videos/getting-hands-on-with-playstation-now-ces-2014/2300-6416765/" data-ref-id="2300-6416765">You can check out our hands-on impressions of PS Now here.</a></p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Mon, 09 Jun 2014 23:05:00 -0700 http://www.gamespot.com/articles/e3-2014-the-majority-of-playstation-now-games-could-cost-3-20/1100-6420303/ http://www.gamespot.com/articles/e3-2014-gta-5-for-xbox-ps4-pc-has-increased-draw-distances-better-resolution-new-wildlife/1100-6420302/ <div data-embed-type="video" data-ref-id="2300-6419362" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419362/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style=""><a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a> for Xbox One, PlayStation 4, and PC will take "full advantage" of the power of those platforms, Rockstar Games announced today in a post on the<a href="http://www.rockstargames.com/newswire/article/52261/Grand-Theft-Auto-V-Coming-this-Fall-to-PlayStation-4-Xbox" rel="nofollow" data-ref-id="false"> Rockstar Newswire</a>.</p><p dir="ltr" style="">You can expect "across-the-board graphical and technical improvements," which aim to deliver a "stunning new level of detail," Rockstar said. Specifically, GTAV for Xbox One, PS4, and PC will offer increased draw distances, finer texture details, denser traffic, and enhanced resolution.</p><p dir="ltr" style="">GTAV for Xbox One, PS4, and PC will also include new wildlife, upgraded weather and damage effects, and an "array of new details to discover," Rockstar teased. These upgrades also apply to Grand Theft Auto Online, the multiplayer mode for GTAV.</p><p dir="ltr" style="">In addition, all the new content for GTA Online released since launch--including new Jobs, weapons, vehicles, and properties--will be available on Xbox One, PS4, and PC. Finally, Rockstar said all current GTAV players will be able to transfer their GTA Online characters and progression to Xbox One, PS4, and PC.</p><p style="">Finally, GTAV for PC will feature a video editor that Rockstar says is designed for "advanced movie-making." It's unclear if this video editor will come to Xbox One and PS4. Preorders for the Xbox One, PS4, and PC versions of GTAV will be available starting tomorrow, June 10. The game launches in full later this fall.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Mon, 09 Jun 2014 22:48:00 -0700 http://www.gamespot.com/articles/e3-2014-gta-5-for-xbox-ps4-pc-has-increased-draw-distances-better-resolution-new-wildlife/1100-6420302/ http://www.gamespot.com/videos/e3-2014-sony-s-epic-press-conference-in-4-minutes/2300-6419380/ Catch all the best moments from Sony's E3 2014 press conference in this super cut in order to remind you of all the awesome announcements. Mon, 09 Jun 2014 22:24:00 -0700 http://www.gamespot.com/videos/e3-2014-sony-s-epic-press-conference-in-4-minutes/2300-6419380/ http://www.gamespot.com/videos/editors-impressions-no-man-s-sky-sony-press-confer/2300-6419379/ GameSpot editors react to the procedurally generated No Man's Sky. Check out some of the unique worlds and different locales. Mon, 09 Jun 2014 22:19:00 -0700 http://www.gamespot.com/videos/editors-impressions-no-man-s-sky-sony-press-confer/2300-6419379/ http://www.gamespot.com/videos/editor-s-reactions-to-far-cry-4-sony-e3-2014-press/2300-6419378/ Chris, Danny, Dan and Peter talk about their reactions from the Far Cry 4 multiplayer gameplay. Mon, 09 Jun 2014 22:05:00 -0700 http://www.gamespot.com/videos/editor-s-reactions-to-far-cry-4-sony-e3-2014-press/2300-6419378/ http://www.gamespot.com/videos/e3-2014-project-cars-trailer/2300-6419377/ Check out this E3 2014 trailer for Project CARS. Mon, 09 Jun 2014 22:05:00 -0700 http://www.gamespot.com/videos/e3-2014-project-cars-trailer/2300-6419377/

Gamespot's Site MashupThe Disturbing Representation of Women in the Rainbow Six: Siege E3 DemoE3 2014: Nintendo Press Conference LiveblogE3 2014: Ubisoft Press Conference Photo GalleryE3 2014: Oculus Hires Naughty Dog Co-Founder, Announces Alien: Isolation VRE3 2014: New Star Fox for Wii U Revealed Ahead of Nintendo's E3 Press ConferenceE3 2014: How Alien: Isolation Helped Me Overcome My Greatest Cinematic ShameE3 2014: Playing the Villain in Fable Legends is a Griefer's DreamE3 2014: The Best Trailers From This Year's ShowE3 2014: Uncharted PS4 Is 1080p, Targeting 60fpsE3 2014: The Majority of PlayStation Now Games Could Cost $3-$20E3 2014: GTA 5 For Xbox/PS4/PC Has Increased Draw Distances, Better Resolution, New WildlifeE3 2014: Sony's Epic Press Conference in 4 MinutesEditors' Impressions - No Man's Sky - Sony Press Conference - E3 2014Editor's Reactions to Far Cry 4 - Sony E3 2014 Press ConferenceE3 2014: Project CARS Trailer

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 10 Jun 2014 08:35:48 -0700 http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/ <p style="">Ubisoft exhibited a disturbing level of insensitivity during their press conference. Their debut of Rainbow Six: Siege should have been cause for celebration considering how that franchise has lain dormant since Patriots faded into obscurity years ago. But my lone takeaway from that six minute trailer was the disturbing message about women it imparted. In the competitive mode detailed for the first time, we saw two opposing factions vie for control of a solitary hostage. That doesn't seem that bad on the surface--people are held against their will, after all, and there must be captors and rescuers--but what stayed with me was the discouraging ideas being communicated: Women are powerless victims or glorified objects, as is too often the case in video games.</p><p style="">There is a chance that when Siege finally comes out there will be more hostage variants than just a lone woman. Maybe you'll be able to rescue a man as well, or a child, or even a dog. At this point, I have no idea what other options will be in the game. But it's important to note that Ubisoft didn't show any other hostages in their debut demonstration. It was their decision to have a woman presented as an object, something to be fought over--to be won--so that's the message that was hammered home. So I can only look at the reality of this demonstration and wonder why it's once again a woman placed in such a sad position.</p><div data-height="100%" data-width="100%" data-ref-id="2300-6419326" data-embed-type="video"><iframe src="/videos/embed/6419326/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Women are frequently damsels in distress, mere pawns in contests between powerful men, for nearly as long as games have existed. Even before Princess Peach entered the scene, Mario was galloping along on his proverbial white horse to rescue Pauline from Donkey Kong's wrath, so to see that belief continue three decades later shouldn't have caused me such distress. Tradition should not be an excuse for allowing such a situation to continue unfettered, though. Women are just as adept as men, and yet they're continually put in a subordinate role in which they don't have the power or the agency to affect their own destiny. They are more than prizes that must be rescued, and being cast as objects in so many games is damaging to society as a whole for normalizing such attitudes.</p><p style="">And don't think for a second that this woman was any more than an object. The match that was being showcased in Siege was a twist on capture the flag in which the reward in question was replaced with a living, breathing woman. This is not an acceptable switch. Women should not be the goal of a match, a thing that two teams are striving to possess. Just writing out exactly what transpired sounds so incredibly dirty and wrong. She is a woman, a person just like any other, and should be treated like an independent being capable of more than crying desperately and waiting to be saved.</p><p style="">It's a shame that this women does so little to help herself. She can only scream, cry, and go with whatever person is closest to her. It's a sad situation in which she isn't humanized at all, but is just a mindless trophy to be taken by whoever is the most powerful.</p><p style=""> </p><figure data-ref-id="1300-2556317" data-img-src="http://static1.gamespot.com/uploads/original/725/7253563/2556317-rainbow6siege_ss4_147514.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/725/7253563/2556317-rainbow6siege_ss4_147514.jpg" data-ref-id="1300-2556317"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/725/7253563/2556317-rainbow6siege_ss4_147514.jpg"></a></figure><p style="">If this situation was relegated to one game, it wouldn't be that big of a problem. But that's not the case at all. In recent releases such as <a href="/watch-dogs/" data-ref-id="false">Watch Dogs</a> we've seen the death of women fuel the motivation for the male protagonist. Aiden is nothing more than a vessel for vengeance as he fights those who killed the women closest to him. We saw something similar in <a href="/murdered-soul-suspect/" data-ref-id="false">Murdered: Soul Suspect</a>, where the main character's wife is killed, giving his personality more depth. Even in something as smart and well written as <a href="/the-wolf-among-us/" data-ref-id="false">The Wolf Among Us</a> we see women as the victim of violent crimes all the time. That women are so often placed in this role is a sickening trend because women are relegated as plot points, as props that only exist to push along a male character's storyline.</p><p style="">Women have been relegated to second-class citizens in games for so long that it's almost become an expected part of the experience. They are objects to be fought over, prizes to be won, plot points that only exist to serve a male character's needs, and are rarely fleshed out any more than necessary. As trailer after trailer rolled at E3--including <a href="/far-cry-4/" data-ref-id="false">Far Cry 4</a>, <a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a>, <a href="/battlefield-hardline/" data-ref-id="false">Battlefield Hardline</a> and many others--white male protagonists were placed front and center, while women were pushed to the background. The odd glimpse we saw into Lara Croft's troubled psyche in <a href="/rise-of-the-tomb-raider/" data-ref-id="false">Rise of the Tomb Raider</a>, where a woman was a developed character instead of a prop, was all too rare. Considering that this is the biggest gaming event in the world, and gives us a peak at what we'll be playing for the next two years, that's an incredibly sad situation. Rainbow Six: Siege could have generated goodwill by revitalizing a long-gone franchise. Instead it showcased the dirty underbelly of this amazing industry.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p><p style=""> </p><p style=""> </p> Tue, 10 Jun 2014 08:31:00 -0700 http://www.gamespot.com/articles/the-disturbing-representation-of-women-in-the-rainbow-six-siege-e3-demo/1100-6420266/ http://www.gamespot.com/articles/e3-2014-nintendo-press-conference-liveblog/1100-6420315/ <div data-embed-type="video" data-ref-id="2300-6419031" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419031/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="html"><div id="24lb_thread"> </div><script type="text/javascript">/* <![CDATA[ */ (function() { var lb24 = document.createElement('script'); lb24.type = 'text/javascript'; lb24.id = '24lbScript'; lb24.async = true; lb24.charset="utf-8"; lb24.src = '//v.24liveblog.com/embed/24.js?id=1263473'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(lb24);})(); // ]]></script></div><p style=""> </p> Tue, 10 Jun 2014 08:28:00 -0700 http://www.gamespot.com/articles/e3-2014-nintendo-press-conference-liveblog/1100-6420315/ http://www.gamespot.com/articles/e3-2014-ubisoft-press-conference-photo-gallery/1100-6420267/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557596-farcry4-1.jpg" data-ref-id="1300-2557596" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557596-farcry4-1.jpg" data-ref-id="1300-2557596"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/1539/15391776/2557596-farcry4-1.jpg"></a></figure><p style="">So Ubisoft's press conference is over. Rainbow Six: Siege is a real game, meaning Rainbow Six: Patriots is no more. Valiant Hearts looks beautiful and moving. Shape up seems interesting. The Division got a beautiful CG trailer with no new information. Much of Ubisoft's press conference was focused far in the future, spotlighting games to be released in 2015.</p><p style="">GameSpot collected several pictures from both the trailers and the conference floor, and we put the memorable moments into a gallery below.</p><figure data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2556343-20140609_150907.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2556344-20140609_151549.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2556345-20140609_152157.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2556346-20140609_152815.jpg,http://static5.gamespot.com/uploads/original/1539/15391776/2556347-20140609_154115.jpg,http://static1.gamespot.com/uploads/original/1539/15391776/2556348-20140609_155934.jpg" data-ref-id="1300-2556343,1300-2556344,1300-2556345,1300-2556346,1300-2556347,1300-2556348" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556343-20140609_150907.jpg,http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2556344-20140609_151549.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2556345-20140609_152157.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2556346-20140609_152815.jpg,http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2556347-20140609_154115.jpg,http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556348-20140609_155934.jpg" data-resized="" data-resize-url=""><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2556343-20140609_150907.jpg" data-ref-id="1300-2556343" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556343-20140609_150907.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2556344-20140609_151549.jpg" data-ref-id="1300-2556344" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2556344-20140609_151549.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2556345-20140609_152157.jpg" data-ref-id="1300-2556345" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2556345-20140609_152157.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2556346-20140609_152815.jpg" data-ref-id="1300-2556346" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2556346-20140609_152815.jpg"></a><a href="http://static5.gamespot.com/uploads/original/1539/15391776/2556347-20140609_154115.jpg" data-ref-id="1300-2556347" ><img src="http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2556347-20140609_154115.jpg"></a><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2556348-20140609_155934.jpg" data-ref-id="1300-2556348" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2556348-20140609_155934.jpg"></a></figure><figure data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557577-acdemo.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2557578-creed.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2557579-shapeup.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2557580-shapeup1.jpg,http://static5.gamespot.com/uploads/original/1539/15391776/2557581-siege.jpg,http://static1.gamespot.com/uploads/original/1539/15391776/2557582-siege1.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2557583-starfoxmiyamoto.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2557584-thecrew.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2557585-yves.jpg" data-ref-id="1300-2557577,1300-2557578,1300-2557579,1300-2557580,1300-2557581,1300-2557582,1300-2557583,1300-2557584,1300-2557585" data-resize-urls="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557577-acdemo.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557578-creed.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557579-shapeup.jpg,http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557580-shapeup1.jpg,http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557581-siege.jpg,http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557582-siege1.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557583-starfoxmiyamoto.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557584-thecrew.jpg,http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557585-yves.jpg" data-resized="" data-resize-url=""><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557577-acdemo.jpg" data-ref-id="1300-2557577" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557577-acdemo.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2557578-creed.jpg" data-ref-id="1300-2557578" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557578-creed.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2557579-shapeup.jpg" data-ref-id="1300-2557579" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557579-shapeup.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2557580-shapeup1.jpg" data-ref-id="1300-2557580" ><img src="http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557580-shapeup1.jpg"></a><a href="http://static5.gamespot.com/uploads/original/1539/15391776/2557581-siege.jpg" data-ref-id="1300-2557581" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557581-siege.jpg"></a><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557582-siege1.jpg" data-ref-id="1300-2557582" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557582-siege1.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2557583-starfoxmiyamoto.jpg" data-ref-id="1300-2557583" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557583-starfoxmiyamoto.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2557584-thecrew.jpg" data-ref-id="1300-2557584" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557584-thecrew.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2557585-yves.jpg" data-ref-id="1300-2557585" ><img src="http://static5.gamespot.com/uploads/square_avatar/1539/15391776/2557585-yves.jpg"></a></figure><figure data-embed-type="gallery" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557592-farcry4-1.jpg,http://static2.gamespot.com/uploads/original/1539/15391776/2557593-farcry4-2.jpg,http://static3.gamespot.com/uploads/original/1539/15391776/2557594-thecrew.jpg,http://static4.gamespot.com/uploads/original/1539/15391776/2557595-thedivision.jpg" data-ref-id="1300-2557592,1300-2557593,1300-2557594,1300-2557595" data-resize-urls="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557592-farcry4-1.jpg,http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557593-farcry4-2.jpg,http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557594-thecrew.jpg,http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557595-thedivision.jpg" data-resized="" data-resize-url=""><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557592-farcry4-1.jpg" data-ref-id="1300-2557592" ><img src="http://static1.gamespot.com/uploads/square_avatar/1539/15391776/2557592-farcry4-1.jpg"></a><a href="http://static2.gamespot.com/uploads/original/1539/15391776/2557593-farcry4-2.jpg" data-ref-id="1300-2557593" ><img src="http://static2.gamespot.com/uploads/square_avatar/1539/15391776/2557593-farcry4-2.jpg"></a><a href="http://static3.gamespot.com/uploads/original/1539/15391776/2557594-thecrew.jpg" data-ref-id="1300-2557594" ><img src="http://static3.gamespot.com/uploads/square_avatar/1539/15391776/2557594-thecrew.jpg"></a><a href="http://static4.gamespot.com/uploads/original/1539/15391776/2557595-thedivision.jpg" data-ref-id="1300-2557595" ><img src="http://static4.gamespot.com/uploads/square_avatar/1539/15391776/2557595-thedivision.jpg"></a></figure><p style=""> </p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 08:16:00 -0700 http://www.gamespot.com/articles/e3-2014-ubisoft-press-conference-photo-gallery/1100-6420267/ http://www.gamespot.com/articles/e3-2014-oculus-hires-naughty-dog-co-founder-announces-alien-isolation-vr/1100-6420312/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2557602-jasonrubin.png" data-ref-id="1300-2557602" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2557602-jasonrubin.png" data-ref-id="1300-2557602"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2557602-jasonrubin.png"></a></figure><p style=""> </p><p dir="ltr" style="">Today at E3, Oculus VR--maker of the Oculus Rift virtual reality headset--announced that Naughty Dog cofounder Jason Rubin has joined Oculus as its head of worldwide studios. Most recently, Rubin served as president of THQ before its eventual collapse.</p><p dir="ltr" style="">"There have only been a handful of times in my life where I saw something that I knew would change everything," Rubin said. "The awe-inspiring tech Oculus is building is a portal into an incredible world that my daughter will one day consider to be normal. The moment I put it on, I wanted to help define that future."</p><p dir="ltr" style="">Oculus VR also announced today that it has a VR demo of Sega's upcoming sci-fi shooter <a href="/alien-isolation/" data-ref-id="false">Alien: Isolation</a> at its booth this week at E3. In this demo, you'll "use every tool at your disposal to escape from a ruthless Alien in the wreckage of your spaceship," Oculus says.</p><p style="">Other demos at Oculus VR's E3 booth this week include those for <a href="/eve-valkyrie/" data-ref-id="false">EVE: Valkyrie</a>, <a href="/superhot/" data-ref-id="false">Superhot</a>, and <a href="/luckys-tale/" data-ref-id="false">Lucky's Tale</a>, the next game from Words With Friends co-creator Paul Bettner.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 08:14:00 -0700 http://www.gamespot.com/articles/e3-2014-oculus-hires-naughty-dog-co-founder-announces-alien-isolation-vr/1100-6420312/ http://www.gamespot.com/articles/e3-2014-new-star-fox-for-wii-u-revealed-ahead-of-nintendo-s-e3-press-conference/1100-6420310/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1179/11799911/2557534-starfoxmiyamoto.jpg" data-ref-id="1300-2557534" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1179/11799911/2557534-starfoxmiyamoto.jpg" data-ref-id="1300-2557534"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2557534-starfoxmiyamoto.jpg"></a><figcaption>Image credit: Time Magazine</figcaption></figure><p style="">Ahead of Nintendo's E3 press conference today at 9 a.m. PDT, a<a href="http://time.com/2850146/shigeru-miyamoto-nintendo-interview/" rel="nofollow" data-ref-id="false"> <em>Time Magazine</em> report</a> (via <a href="http://www.ibtimes.co.uk/e3-2014-new-star-fox-wii-u-game-leaked-time-miyamoto-interview-1452109" rel="nofollow" data-ref-id="false">International Business Times</a>) reveals an all-new Star Fox game for Wii U. Legendary Nintendo designer Shigeru Miyamoto is leading development on the game, according to the report.</p><p style=""><em>Time Magazine</em> writes that the new Star Fox game for Wii U is "still fundamentally a spaceship-based shooter." You'll apparently use the GamePad motion controls to aim and fire an Arwing's weapons. You'll also be able to transform your Arwing into a land tank, taking the fight to the ground.</p><p style="">According to <em>Time Magazine</em>, the upcoming Star Fox game for Wii U has a new vehicle mode where two players can pilot a helicopter-esque aircraft. It looks like <em>Time Magazine </em>is trying to pull their story, but you can still see a partial version of the report.</p><p style="">Nintendo's<a href="http://www.gamespot.com/e3/nintendo-press-conference-2014/" data-ref-id="false"> E3 press conference kicks off at 9 a.m. PDT today</a>. GameSpot will host a livestream of the event. Check back soon for more.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 07:41:00 -0700 http://www.gamespot.com/articles/e3-2014-new-star-fox-for-wii-u-revealed-ahead-of-nintendo-s-e3-press-conference/1100-6420310/ http://www.gamespot.com/articles/e3-2014-how-alien-isolation-helped-me-overcome-my-greatest-cinematic-shame/1100-6420075/ <p style="">As of a few weeks ago, I had never seen a single one of the <i>Alien</i> movies. We all have our great cinematic failings, and this was one of mine. Well, this and the fact that I'm still able to enjoy <i>Point Break</i> without the slightest trace of irony. But, nevertheless, imagine my surprise when I sat down to play Alien: Isolation a little while back and managed to have a rather enjoyable time with it despite my shameful lack of familiarity with the source material.</p><p style="">Part of it, I think, is that Alien: Isolation feels so <i>different</i>. It's a first-person survival horror game that actively discourages combat. You're constantly on the run from an alien as you crawl through the gloomy remains of the Sevastapol space station. That alien hunts you by sound, so even hurried footsteps--let alone a gunshot--are enough to give away your position.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/642/6422750/2550662-5_1401190461.jpg" data-ref-id="1300-2550662" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/642/6422750/2550662-5_1401190461.jpg" data-ref-id="1300-2550662"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/642/6422750/2550662-5_1401190461.jpg"></a></figure><p style=""> </p><p style="">And so, you sneak. I hesitate to call it a stealth game, because in my head, I associate that genre with breaking <i>into</i> certain places--Shadow Moses as Solid Snake, half the foreign embassies in the world as Sam Fisher. No, Isolation is about getting the hell <i>out</i>. The Sevastapol has gone to pieces, and you're just trying to make it out alive as you look at that blip on your motion tracker and hope a grisly death isn't on its way.</p><p style="">It's different from most survival horror games, too. The fact that you aren't encountering a series of enemies but rather one persistent one who haunts you everywhere you go makes it all feel like a prolonged game of cat and mouse. Even as I encountered other humans during the game--survivors with a screw loose and an itchy trigger finger--my first thought was to sneak on by them so as to avoid conversation and the noise it would produce.</p><figure data-align="right" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/642/6422750/2550664-4_1401190459.jpg" data-ref-id="1300-2550664" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/642/6422750/2550664-4_1401190459.jpg" data-ref-id="1300-2550664"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/642/6422750/2550664-4_1401190459.jpg"></a></figure><p style="">You feel uncomfortable and generally powerless, a condition that stems largely from the atmosphere. The interplay of light and shadow, the creaking of metal around you, the derelict yet lived-in condition of the place--it all adds up to a very impressive level of ambiance. But what surprised me most was the way it managed to be so creepy while still <i>feeling </i>like a movie from the 1970s. It's this odd case of modern video game software attempting to convey a dated idea of what the future might look like. There's the clunky CRT screen on your motion tracker, or the quintessentially 1970s brown vinyl seating of an employee dining area. Even the in-game item screen employs a retro, lo-fi choice of fonts. It's an aesthetic that really transports you back to a specific moment in cinematic history.</p><p style="">I was impressed. Over the years, so much of my exposure to the <i>Alien</i> franchise has come from first-person shooters where a gun was always your best means of survival. With its offbeat gameplay and gorgeous atmospherics, Isolation took my conceptions of the IP and turned them on their head. And so I used this as an incentive to do what any reasonable person would have done years ago: I finally watched <i>Alien</i>. Well, that and <i>Aliens</i>--just not any of the others. I'm not a madman.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/642/6422750/2550663-2_1401190455.jpg" data-ref-id="1300-2550663" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/642/6422750/2550663-2_1401190455.jpg" data-ref-id="1300-2550663"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/642/6422750/2550663-2_1401190455.jpg"></a></figure><p style=""> </p><p style="">And boy I'm glad that I did. Watching those two films gave me a newfound appreciation for what Creative Assembly is trying to pull off here. In a very basic way, I understood a lot more of what was going on in the story. An example: at one point toward the end of the demo, I had a tense confrontation with a synthetic whom I had awoken from a sleep state while activating a computer terminal. With his glowing eyes and measured speech strongly discouraging me from pursuing my current task, this synthetic struck a creepy chord--but he felt a little out of place. Now, having seen what happens between Ripley and Ash, I get the undercurrent of tension between humans and synthetics and the role the latter serve in the overall story.</p><p style="">But on a broader level, I appreciate the deviation that Creative Assembly is taking here. The developers are moving away from years of Colonial Marine power fantasies toward something that focuses on a more desperate, helpless kind of story. That said, I can already tell that this is going to be a polarizing game. The things I appreciate about a slow, measured pace and the omnipresent threat of an immediate death are the same things other people will find tedious and punishing. But I do find Alien: Isolation to be an interesting new entry in the world of licensed games. No matter how it turns out, I'm happy that this is the direction Creative Assembly is headed.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 07:00:00 -0700 http://www.gamespot.com/articles/e3-2014-how-alien-isolation-helped-me-overcome-my-greatest-cinematic-shame/1100-6420075/ http://www.gamespot.com/articles/e3-2014-playing-the-villain-in-fable-legends-is-a-griefer-s-dream/1100-6420307/ <p style="">Four-player co-op is all the rage at this year's E3, but like <a href="/evolve/" data-ref-id="false">Turtle Rock's Evolve</a>, Lionhead's upcoming Fable Legends is letting you take on the role of the villain as well as the hero. I'll confess, I'm not the biggest Fable fan out there, but its villain mode is a very different beast to the traditional Fable fare. That's not to say its regular third-person combat isn't enjoyable. Indeed, playing as the ranged character Rook, I had some fun taking on monsters with his ranged arrow attacks, and blowing them up with his explosive bolt ability while trying to co-ordinate with my co-op chums.</p><div data-embed-type="video" data-ref-id="2300-6419216" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419216/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">But it was villain mode that I found most compelling. I grew up with top-down Bullfrog games like Dungeon Keeper and Populous, and perhaps it's because there's more than a hint of those classic franchises when playing the villain that I found it so impressive. As the villain, you're given a top-down view of the map and equipped with a bunch of different units that you can send in to take down the heroes. Before each quest begins you're given a set amount of time to set up the map by placing different units and traps around it. The amount of time you're given varies from quest to quest, but in the demo I played there was just a mere 60-seconds to get things set up.</p><p style="">Naturally, this meant most of the units were left in their default positions. Lionhead told me that those playing as the villain in single-player mode setting up the perfect attack can save those layouts for use in multiplayer, which is a useful addition if you'd rather take your time setting things up. Once the quest begins, the heroes storm into the play area, and from there you can start sending units in to attack. I was worried that the control system might be a little finicky given that few RTS games have made the transition to console in the right way, but Fable Legends has made a few concessions for the controller.</p><figure data-align="right" data-size="medium" data-img-src="http://static4.gamespot.com/uploads/original/536/5360430/2556400-inga-v-puck.jpg" data-ref-id="1300-2556400" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static4.gamespot.com/uploads/original/536/5360430/2556400-inga-v-puck.jpg" data-ref-id="1300-2556400"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/536/5360430/2556400-inga-v-puck.jpg"></a></figure><p style="">Your four unit classes are assigned directly to the face buttons, so rather than highlight a unit to move it, you just select where you want it to go and hit the relevant button. With unit types automatically grouped together, you do lose some fine control, meaning you can only move individual classes, not units within a class. However, the system's ease of use more than makes up for it; because you can select and move units so easily, it makes for some fast-paced combat. As the heroes moved in I could easily send in a group of my melee class to surround them, while laying some suppressing fire from afar with my archers.</p><p style="">Holding down the right trigger launched special attacks, which needed to be charged between each use. For the melee units this meant going into a rage, dealing double damage, while the archers launched smoke bombs to confuse the team. Having been on the receiving end of those smoke bombs earlier, I can certainly vouch for just how confusing those smoke bombs made things. Another unit I had was able to launch mortars, which--when combined with the smoke bombs--did some seriously impressive damage to the heroes.</p><p style="">Unfortunately, launching the mortars and arrows gave away my ranged units positions, making it easier for the heroes to find them and take them down. You're given units in waves, with each wave giving you additional units, ramping up the difficulty for the heroes. Given the tactical advantage you have playing as the villain, your units have much less health than the heroes, making them relatively easy to take down once found. The key to victory was trying to separate the heroes from one another, weakening their attacking strength. Gates scattered around the map could be activated at will, letting me separate the group and concentrate my efforts on a lone hero.</p><figure data-align="left" data-size="medium" data-img-src="http://static5.gamespot.com/uploads/original/mig/1/0/8/0/2051080-727971_20130820_003.jpg" data-ref-id="1300-2051080" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static5.gamespot.com/uploads/original/mig/1/0/8/0/2051080-727971_20130820_003.jpg" data-ref-id="1300-2051080"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_medium/mig/1/0/8/0/2051080-727971_20130820_003.jpg"></a></figure><p style="">With a range of smoke bombs, arrows, mortars, and the invisibility ability of one of my units, it wasn't long before I'd taken down two of the four heroes. Amusingly, this meant the remaining pair spent much of their time trying to revive them, which made them an easy target for the mortar as they stood around their fallen comrades. While they did eventually decide to stop trying to revive their teammates and come find my units, they were far too weak to take on the next wave. A few more well placed attacks later and victory was mine.</p><p style="">I might well have tapped into my evil side with Fable Legends. If griefing a bunch of strangers at a demo booth was this satisfying, I can't wait to find out what it's like to do it with a group of friends. This is also the first time that I've been tempted to give the Fable series a go again, something I haven't really done properly since Fable II; I do wonder whether playing against the AI is going to be anywhere near as compelling as a human player, though. But for now, this is the most impressed I've been with a Fable game in ages, and I'll certainly be hitting up Xbox Live when the multiplayer beta launches on Xbox One this holiday.</p> Tue, 10 Jun 2014 02:37:00 -0700 http://www.gamespot.com/articles/e3-2014-playing-the-villain-in-fable-legends-is-a-griefer-s-dream/1100-6420307/ http://www.gamespot.com/articles/e3-2014-the-best-trailers-from-this-year-s-show/1100-6420304/ <p style="">If it's one thing the games industry knows how to do, it's how to cut an impressive trailer. Whether they're full CG or all in-game, the best trailers convey their games' strengths, tell us what to expect, and most importantly ramp up the hype. Here's a selection of some of the best game trailers released so far at this year's E3.</p><h4><a href="/tom-clancys-the-division/" data-ref-id="false">The Division</a></h4><div data-embed-type="video" data-ref-id="2300-6419310" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419310/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/rise-of-the-tomb-raider/" data-ref-id="false">Rise of the Tomb Raider</a></h4><div data-embed-type="video" data-ref-id="2300-6419220" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419220/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/no-mans-sky/" data-ref-id="false">No Man's Sky</a></h4><div data-embed-type="video" data-ref-id="2300-6419354" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419354/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/dead-island-2/" data-ref-id="false">Dead Island 2</a></h4><div data-embed-type="video" data-ref-id="2300-6419347" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419347/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/metal-gear-solid-v-the-phantom-pain/" data-ref-id="false">Metal Gear Solid V: Phantom Pain</a></h4><div data-embed-type="video" data-ref-id="2300-6419204" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419204/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/uncharted-4-a-thiefs-end/" data-ref-id="false">Uncharted 4: A Thief's End</a></h4><div data-embed-type="video" data-ref-id="2300-6419371" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419371/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/the-crew/" data-ref-id="false">The Crew</a></h4><div data-embed-type="video" data-ref-id="2300-6419312" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419312/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/bloodborne/" data-ref-id="false">Bloodborne</a></h4><div data-embed-type="video" data-ref-id="2300-6419346" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419346/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/the-master-chief-collection/" data-ref-id="false">Halo: The Master Chief Collection</a></h4><div data-embed-type="video" data-ref-id="2300-6419218" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419218/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h4><a href="/ori-and-the-blind-forest/" data-ref-id="false">Ori and the Blind Forest</a></h4><div data-embed-type="video" data-ref-id="2300-6419221" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419221/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Tue, 10 Jun 2014 00:19:00 -0700 http://www.gamespot.com/articles/e3-2014-the-best-trailers-from-this-year-s-show/1100-6420304/ http://www.gamespot.com/articles/e3-2014-uncharted-ps4-is-1080p-targeting-60fps/1100-6420305/ <div data-embed-type="video" data-ref-id="2300-6419373" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419373/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style=""><a href="/uncharted-4-a-thiefs-end/" data-ref-id="false">Uncharted: A Thief's End</a> for the PlayStation 4 runs in 1080p, Naughty Dog announced tonight in a post on the <a href="http://blog.us.playstation.com/2014/06/09/e3-14-uncharted-4-a-thiefs-end-trailer" rel="nofollow" data-ref-id="false">PlayStation Blog</a>. The studio is targeting 60fps for the game.</p><p dir="ltr" style="">In addition, Naughty Dog said everything you see in the game's teaser trailer above was captured completely in-engine. "As you can see, the visual fidelity for our character models will reach new heights," Naughty Dog community strategist Eric Monacelli said.</p><p dir="ltr" style="">Monacelli pointed out that Nathan Drake's character model--at the current state of development--has more than double the number of polygons of Joel from the PlayStation 3 version of <a href="/the-last-of-us/" data-ref-id="false">The Last of Us</a>.</p><p dir="ltr" style="">As for the story for Uncharted: A Thief's End, Naughty Dog writes, "[Nathan Drake] will embark on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. It's his greatest adventure yet and will test his physical limits, his resolve, and ultimately what he's willing to sacrifice to save the ones he loves."</p><p dir="ltr" style="">Uncharted: A Thief's End launches in 2015 exclusively on PS4.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Mon, 09 Jun 2014 23:13:00 -0700 http://www.gamespot.com/articles/e3-2014-uncharted-ps4-is-1080p-targeting-60fps/1100-6420305/ http://www.gamespot.com/articles/e3-2014-the-majority-of-playstation-now-games-could-cost-3-20/1100-6420303/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1539/15391776/2557218-5254073411-25566.jpg" data-ref-id="1300-2557218" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1539/15391776/2557218-5254073411-25566.jpg" data-ref-id="1300-2557218"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1539/15391776/2557218-5254073411-25566.jpg"></a></figure><p style="">Today Sony announced that the company is testing a number of different pricing models for its PlayStation Now service. In a press release, Sony states that "[it] will work with its publishing partners to test various rental periods and prices, depending on how and when players would like to game." The company then says that among those different models, there will be shorter rentals priced as low as $2.99, and longer-term ones that will generally fall between $2.99-$19.99.</p><p style="">However, Sony makes clear that "as with all content published on PlayStation platforms, publishers and developers will ultimately decide their game price points." Further, subscription models are being tested and will likely be implemented in the future.</p><p style="">PS Now, Sony's streaming service for video games, allows you to play classic PlayStation games without downloading anything to your <a href="http://www.gamespot.com/ps3/" data-ref-id="false">PlayStation 3</a>, 4 or <a href="http://www.gamespot.com/vita/" data-ref-id="false">Vita</a> system. It is currently in closed beta for <a href="http://www.gamespot.com/ps4/" data-ref-id="false">PS4</a> and PS3.</p><p style="">During its press conference, Sony gave more information on PS Now and its development. <a href="http://www.gamespot.com/articles/e3-2014-playstation-now-open-beta-launches-on-ps4-july-31/1100-6420289/" data-ref-id="1100-6420289">It announced that Now will progress into open beta on July 31 on PS4,</a> and that a number of new games will be available. <a href="/god-of-war-ascension/" data-ref-id="false">God of War: Ascension</a> and <a href="/dead-space-3/" data-ref-id="false">Dead Space 3 </a>are among over 100 games that you will be able to stream via PS Now. Open betas for PS3, Vita, and Sony TVs will come later. With the move to open beta, a pricing model will be implemented.</p><p style="">Before today, however, Sony had been tight-lipped on pricing for the rental service. Still, the distribution of prices within the proposed range is unknown. Likely, newer, bigger titles will command a greater rental price. Perhaps we will see longer-term rentals for more money, as well.</p><p style=""><a href="http://www.gamespot.com/videos/getting-hands-on-with-playstation-now-ces-2014/2300-6416765/" data-ref-id="2300-6416765">You can check out our hands-on impressions of PS Now here.</a></p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Mon, 09 Jun 2014 23:05:00 -0700 http://www.gamespot.com/articles/e3-2014-the-majority-of-playstation-now-games-could-cost-3-20/1100-6420303/ http://www.gamespot.com/articles/e3-2014-gta-5-for-xbox-ps4-pc-has-increased-draw-distances-better-resolution-new-wildlife/1100-6420302/ <div data-embed-type="video" data-ref-id="2300-6419362" data-width="100%" data-height="100%"><iframe src="/videos/embed/6419362/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style=""><a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a> for Xbox One, PlayStation 4, and PC will take "full advantage" of the power of those platforms, Rockstar Games announced today in a post on the<a href="http://www.rockstargames.com/newswire/article/52261/Grand-Theft-Auto-V-Coming-this-Fall-to-PlayStation-4-Xbox" rel="nofollow" data-ref-id="false"> Rockstar Newswire</a>.</p><p dir="ltr" style="">You can expect "across-the-board graphical and technical improvements," which aim to deliver a "stunning new level of detail," Rockstar said. Specifically, GTAV for Xbox One, PS4, and PC will offer increased draw distances, finer texture details, denser traffic, and enhanced resolution.</p><p dir="ltr" style="">GTAV for Xbox One, PS4, and PC will also include new wildlife, upgraded weather and damage effects, and an "array of new details to discover," Rockstar teased. These upgrades also apply to Grand Theft Auto Online, the multiplayer mode for GTAV.</p><p dir="ltr" style="">In addition, all the new content for GTA Online released since launch--including new Jobs, weapons, vehicles, and properties--will be available on Xbox One, PS4, and PC. Finally, Rockstar said all current GTAV players will be able to transfer their GTA Online characters and progression to Xbox One, PS4, and PC.</p><p style="">Finally, GTAV for PC will feature a video editor that Rockstar says is designed for "advanced movie-making." It's unclear if this video editor will come to Xbox One and PS4. Preorders for the Xbox One, PS4, and PC versions of GTAV will be available starting tomorrow, June 10. The game launches in full later this fall.</p><p style=""><a href="http://www.gamespot.com/e3/">See more coverage of E3 2014 →</a></p> Mon, 09 Jun 2014 22:48:00 -0700 http://www.gamespot.com/articles/e3-2014-gta-5-for-xbox-ps4-pc-has-increased-draw-distances-better-resolution-new-wildlife/1100-6420302/ http://www.gamespot.com/videos/e3-2014-sony-s-epic-press-conference-in-4-minutes/2300-6419380/ Catch all the best moments from Sony's E3 2014 press conference in this super cut in order to remind you of all the awesome announcements. Mon, 09 Jun 2014 22:24:00 -0700 http://www.gamespot.com/videos/e3-2014-sony-s-epic-press-conference-in-4-minutes/2300-6419380/ http://www.gamespot.com/videos/editors-impressions-no-man-s-sky-sony-press-confer/2300-6419379/ GameSpot editors react to the procedurally generated No Man's Sky. Check out some of the unique worlds and different locales. Mon, 09 Jun 2014 22:19:00 -0700 http://www.gamespot.com/videos/editors-impressions-no-man-s-sky-sony-press-confer/2300-6419379/ http://www.gamespot.com/videos/editor-s-reactions-to-far-cry-4-sony-e3-2014-press/2300-6419378/ Chris, Danny, Dan and Peter talk about their reactions from the Far Cry 4 multiplayer gameplay. Mon, 09 Jun 2014 22:05:00 -0700 http://www.gamespot.com/videos/editor-s-reactions-to-far-cry-4-sony-e3-2014-press/2300-6419378/ http://www.gamespot.com/videos/e3-2014-project-cars-trailer/2300-6419377/ Check out this E3 2014 trailer for Project CARS. Mon, 09 Jun 2014 22:05:00 -0700 http://www.gamespot.com/videos/e3-2014-project-cars-trailer/2300-6419377/


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