Gamespot's Site Mashup

Written By Kom Limpulnam on Jumat, 16 Mei 2014 | 23.25

Gamespot's Site MashupSaints Row: The Third free on Xbox Live right nowHalo 5 dev says Xbox One allows studio to deliver "new ways to think about gaming"The BioShock franchise is "beloved," Take-Two saysMicrosoft: We don't "force" Rare to make Kinect gamesGrand Theft Auto parent company pleased with Xbox One price cutFar Cry 4 will have "a lot more multiplayer" than Far Cry 3GS News Update: Halo 5 confirmed for 2015 release on Xbox OneWatch Dogs has power to become "longstanding brand"Xbox One external storage support teased in new imageGears of War can "do a lot more" now that Microsoft owns itHalo 5 confirmed for 2015 release on Xbox OnePS4's MLB 14: The Show hits it out of the parkNew Titanfall Maps Deliver Diverse Battlegrounds - Titanfall: Expedition DLCUbisoft not ready to abandon Xbox 360, PS3 just yetPS4 outsells Xbox One in US during April; Titanfall remains top seller

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Fri, 16 May 2014 08:34:10 -0700 http://www.gamespot.com/articles/saints-row-the-third-free-on-xbox-live-right-now/1100-6419686/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/5/1/2/3/1915123-954854_20120402_001.jpg" data-ref-id="1300-1915123" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/5/1/2/3/1915123-954854_20120402_001.jpg" data-ref-id="1300-1915123"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/5/1/2/3/1915123-954854_20120402_001.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">2011's over-the-top open-world action game <a href="/saints-row-the-third/" data-ref-id="false">Saints Row: The Third</a> is now free to download on Xbox Live for Xbox 360 if you're an Xbox Live Gold member. The game is free through Microsoft's Games With Gold promotion through the end of the month. It replaces <a href="/dust-an-elysian-tail/" data-ref-id="false">Dust: An Elysian Tail</a>, which was free for subscribers May 1-15.</p><p dir="ltr" style="">If you're at work or school, you can <a href="http://marketplace.xbox.com/en-US/Product/Saints-Row-The-Third/66acd000-77fe-1000-9115-d8025451086d?DownloadType=Game&amp;linkId=8247013#LiveZone" rel="nofollow" data-ref-id="false">queue up your Saints Row: The Third free download through the Xbox marketplace</a>. The game normally sells for $20. Looking ahead, <a href="http://www.gamespot.com/articles/three-free-xbox-360-games-being-offered-in-june-including-dark-souls/1100-6419603/" data-ref-id="1100-6419603">June's free games</a> on Xbox 360 will be <a href="/dark-souls/" data-ref-id="false">Dark Souls</a>, <a href="/charlie-murder/" data-ref-id="false">Charlie Murder</a>, and a special third game,<a href="http://www.gamespot.com/super-street-fighter-iv-arcade-edition/" data-ref-id="false"> Super Street Fighter IV: Arcade Edition</a>.</p><p style="">Microsoft's Games With Gold program also <a href="http://www.gamespot.com/articles/xbox-one-games-with-gold-kicks-off-in-june-resembles-playstation-plus/1100-6419602/" data-ref-id="1100-6419602">comes to Xbox One in June</a>, when <a href="http://www.gamespot.com/halo-spartan-assault/" data-ref-id="false">Halo: Spartan Assault</a> and <a href="/max-the-curse-of-brotherhood/" data-ref-id="false">Max: The Curse of Brotherhood</a> will be free to download. Unlike on Xbox 360, for the Xbox One version of Games With Gold, you'll need to have an <a href="http://www.gamespot.com/articles/xbox-one-games-with-gold-kicks-off-in-june-resembles-playstation-plus/1100-6419602/" data-ref-id="1100-6419602">active Xbox Live Gold subscription to hang on to your free games</a>. The same is true for Sony's PlayStation Plus program.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 07:51:00 -0700 http://www.gamespot.com/articles/saints-row-the-third-free-on-xbox-live-right-now/1100-6419686/ http://www.gamespot.com/articles/halo-5-dev-says-xbox-one-allows-studio-to-deliver-new-ways-to-think-about-gaming/1100-6419685/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532386-halo5guardians.jpg" data-ref-id="1300-2532386" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532386-halo5guardians.jpg" data-ref-id="1300-2532386"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532386-halo5guardians.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Following this morning's <a href="http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/" data-ref-id="1100-6419677">official Halo 5: Guardians announcement for Xbox One</a>, developer 343 Industries has released the first piece of concept art for the game and teased that we can expect more details about Microsoft's plans for Halo next month at E3.</p><p dir="ltr" style="">Halo 5: Guardians won't be out until fall 2015, but Microsoft has teased that "your journey begins in 2014." It remains to be seen what that means, but Halo franchise director Frank O'Connor<a href="https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-great-journey" rel="nofollow" data-ref-id="false"> writes at Halo Waypoint</a> that, "we'll have significantly more to say about that at E3 and beyond. Suffice it to say, another shoe has yet to drop."</p><p dir="ltr" style="">"Getting the Halo 5: Guardians announce out of the way is a big weight off our shoulders," he added. "This audience has correctly stated and assumed that you can't necessarily squish a full Halo game into anything less than a three year development schedule--and at least up to and including Halo 5: Guardians, that's more or less true.</p><p dir="ltr" style="">343 Industries is not only making a new game over the course of three years, but also a new engine for Halo 5: Guardians.</p><p dir="ltr" style="">"During the development of <a href="/halo-4/" data-ref-id="false">Halo 4</a>, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look. The Xbox 360 still has a few tricks up its sleeve, even now," O'Connor said. "We are moving to a whole new platform with the Xbox One--a new architecture, new graphics hardware, and bluntly some new ways to think about gaming, period."</p><p dir="ltr" style="">Halo 5: Guardians will <a href="http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/" data-ref-id="1100-6419677">run at 60fps and make use of dedicated servers</a>. O'Connor acknowledged that Halo 5: Guardians of course will not be the first game to run at 60fps, but said, "these must-haves are not necessarily easy to achieve."</p><p dir="ltr" style="">O'Connor also laid out his general ambition for Halo 5: Guardians overall and explained how he hopes it will push gaming forward.</p><p dir="ltr" style="">"Previous Halo titles, <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a> and <a href="/halo-2/" data-ref-id="false">Halo 2 </a>for example, strove to push the entire ecosystem forward--dual stick FPS with big open spaces in the case of Combat Evolved, and broadband matchmaking in Halo 2--are just a couple of examples of the series innovating or amplifying ideas," O'Connor said. "So in building Halo 5: Guardians, we want to push the ecosystem as well as the universe. And we'll have some surprises in store for new and loyal players of the series."</p><p dir="ltr" style="">"So that's it for now, but E3 is just around the corner. So if you bide your time and hold your breath, you won't have to wait too long to hear about the next steps on this Great Journey," he said. Microsoft's E3 2014 press conference is scheduled for <a href="http://www.gamespot.com/e3/" data-ref-id="false">Monday, June 9 at 9:30 a.m. PDT</a>.</p><p dir="ltr" style="">Finally, Microsoft PR manager for Halo, Rob Semsey, wrote on Twitter that the <a href="http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/" data-ref-id="1100-6419677">blue-visor character </a>seen opposite Master Chief in the Halo 5: Guardian's key art <a href="https://twitter.com/RobSemsey/status/467289180411002881" rel="nofollow" data-ref-id="false">is not Cortana</a>.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table><p style=""> </p><p style=""> </p> Fri, 16 May 2014 07:19:00 -0700 http://www.gamespot.com/articles/halo-5-dev-says-xbox-one-allows-studio-to-deliver-new-ways-to-think-about-gaming/1100-6419685/ http://www.gamespot.com/articles/the-bioshock-franchise-is-beloved-take-two-says/1100-6419684/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532355-bioshockseries.jpg" data-ref-id="1300-2532355" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532355-bioshockseries.jpg" data-ref-id="1300-2532355"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532355-bioshockseries.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">When Irrational Games announced earlier this year that it was <a href="http://www.gamespot.com/articles/bioshock-creator-irrational-games-is-shutting-down/1100-6417821/" data-ref-id="1100-6417821">effectively shutting down</a>, some may have wondered what that meant for the future of the BioShock series. According to Strauss Zelnick, CEO of franchise owner Take-Two Interactive, it sounds like <a href="/bioshock-infinite/" data-ref-id="false">BioShock Infinite</a> won't be the last entry in the series.</p><p dir="ltr" style="">"We haven't talked about what's going to happen to the franchise, but it's beloved," Zelnick told <a href="http://www.gamesindustry.biz/articles/2014-05-14-take-two-ceo-open-to-buying-more-studios" rel="nofollow" data-ref-id="2014-05">GamesIndustry International</a>. "BioShock has sold over 5 million units. Today, the franchise is in hands of 2K. More to come in the future."</p><p dir="ltr" style="">The <a href="/bioshock/" data-ref-id="false">original BioShock </a>was released in 2007, with <a href="/bioshock-2/" data-ref-id="false">BioShock 2</a> arriving in 2010, and BioShock Infinite in 2013. A BioShock game for PlayStation Vita was announced all the way back at E3 2011, though this project has <a href="http://www.gamespot.com/articles/will-bioshock-vita-ever-be-released-2k-says-it-has-no-update-following-irrational-games-layoffs/1100-6417874/" data-ref-id="1100-6417874">not materialized in any meaningful way</a>. With BioShock Infinite's <a href="http://www.gamespot.com/reviews/bioshock-infinite-burial-at-sea-episode-2-review/1900-6415712/" data-ref-id="1900-6415712">two-part Burial at Sea expansion now finished</a>, there's no new projects announced for the series.</p><p style="">Also in the interview, Zelnick said Take-Two--which has <a href="http://ir.take2games.com/phoenix.zhtml?c=86428&amp;p=irol-newsArticle&amp;ID=1930485&amp;highlight=" rel="nofollow" data-ref-id="false">around $1 billion of cash on hand</a>--has not ruled out the possibility of purchasing a studio. "If there's an opportunity to grow inorganically with a company that's consistent with our disciplined approach, then we would absolutely do so," he said. "There's no question this company is in growth mode."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 06:43:00 -0700 http://www.gamespot.com/articles/the-bioshock-franchise-is-beloved-take-two-says/1100-6419684/ http://www.gamespot.com/articles/microsoft-we-don-t-force-rare-to-make-kinect-games/1100-6419683/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369230-preseason_screen_3.png" data-ref-id="1300-2369230" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369230-preseason_screen_3.png" data-ref-id="1300-2369230"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2369230-preseason_screen_3.png"></a></figure><p style=""> </p><p dir="ltr" style="">Iconic UK studio Rare's most recent projects have been Kinect games like the recently released <a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a> for Xbox One, but Microsoft has never "forced" the company to make games for the camera technology, Head of Xbox Phil Spencer says.</p><p dir="ltr" style="">"I've also laughed when people have tried to use the word, what I 'force' them to do. If you're around any independent studio, or like Rare a studio that's independent-minded, you'll know that forcing a studio to do something is never a successful equation," Spencer told <a href="http://www.totalxbox.com/76560/rare-evaluating-what-they-want-to-do-next-says-phil-spencer/" rel="nofollow" data-ref-id="false"><em>OXM</em></a>.</p><p dir="ltr" style="">Spencer went on to say that Rare is, and always has been, free to look at "all kinds of different opportunities" when setting out to make a new game.</p><p dir="ltr" style="">Founded in 1985, Rare is a veteran studio responsible for a host of recognizable games, including <a href="/goldeneye-007/" data-ref-id="false">GoldenEye 007</a>, <a href="/perfect-dark/" data-ref-id="false">Perfect Dark</a>, and<a href="/banjo-kazooie/" data-ref-id="false"> Banjo-Kazooie</a>. Their most recent game, Kinect Sports Rivals, launched last month. So what is the company up to next?</p><p dir="ltr" style="">"[Rare has] just come off the successful launch of Kinect Sports Rivals," Spencer said. "I think I've heard a few times from people asking about Rare--they're in the process of evaluating what they want to do next, and we're working closely with them to see what their new project will be."</p><p style="">Microsoft announced this week that Kinect, though it remains a <a href="http://www.gamespot.com/articles/xbox-one-boss-talks-price-drop-says-e3-will-be-all-about-games/1100-6419604/" data-ref-id="1100-6419604">core component of Microsoft's vision for the Xbox One</a>, will <a href="http://www.gamespot.com/articles/xbox-one-boss-talks-price-drop-says-e3-will-be-all-about-games/1100-6419604/" data-ref-id="1100-6419604">no longer be included with every Xbox One starting next month</a>. Spencer argues that dropping Kinect from the Xbox One package will <a href="http://www.gamespot.com/articles/microsoft-stripping-kinect-from-xbox-one-will-actually-lead-to-more-kinect-sales-overall/1100-6419630/" data-ref-id="1100-6419630">actually lead to greater Kinect sales in the long-run</a>. The new <a href="http://www.gamespot.com/articles/xbox-one-boss-talks-price-drop-says-e3-will-be-all-about-games/1100-6419604/" data-ref-id="1100-6419604">$399 Xbox One launches June 9</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 06:19:00 -0700 http://www.gamespot.com/articles/microsoft-we-don-t-force-rare-to-make-kinect-games/1100-6419683/ http://www.gamespot.com/articles/grand-theft-auto-parent-company-pleased-with-xbox-one-price-cut/1100-6419682/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532344-ttwo.jpg" data-ref-id="1300-2532344" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532344-ttwo.jpg" data-ref-id="1300-2532344"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532344-ttwo.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">Earlier this week, Assassin's Creed and Far Cry publisher Ubisoft spoke out to <a href="http://www.gamespot.com/articles/ubisoft-extremely-happy-about-xbox-one-price-cut-says-it-s-a-great-move/1100-6419663/" data-ref-id="1100-6419663">praise Microsoft's decision to cut the price of the Xbox One to $399</a>. Now, another high-profile publisher, Grand Theft Auto parent company Take-Two Interactive, has done the same.</p><p dir="ltr" style="">"Anything that increases the installed base is a good thing for Take-Two and other publishers," Take-Two CEO Strauss Zelnick told <a href="http://www.gamesindustry.biz/articles/2014-05-14-take-two-ceo-open-to-buying-more-studios" rel="nofollow" data-ref-id="2014-05">GamesIndustry International</a>. "We're happy with the way Xbox One has performed. The next generation launch of both platforms has been successful from our point of view."</p><p dir="ltr" style="">As a third-party publisher of multiplatform games, it makes sense that Zelnick would want the total Xbox One and PlayStation 4 install base to grow. More systems on the market means more potential customers.</p><p dir="ltr" style="">Earlier this week, Take-Two announced that its Rockstar Games subsidiary--responsible for acclaimed games like <a href="/max-payne-3/" data-ref-id="false">Max Payne 3</a> and <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>--is <a href="http://www.gamespot.com/articles/rockstar-games-to-release-a-ps4-xbox-one-game-by-march-2015/1100-6419610/" data-ref-id="1100-6419610">working on a game for Xbox One and PlayStation 4 that will be released in 2014</a>.</p><p dir="ltr" style="">The current Xbox One/PS4 install base is around 10 million units (<a href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/" data-ref-id="1100-6419044">7 million+ for PS4</a> and <a href="http://www.gamespot.com/articles/xbox-one-sold-3-million-units-in-2013-microsoft-says/1100-6416955/" data-ref-id="1100-6416955">3 million+ for Xbox One</a>). By comparison, the<a href="http://www.gamespot.com/articles/xbox-360-sales-reach-80-million-units/1100-6415644/" data-ref-id="1100-6415644"> Xbox 360</a> and <a href="http://www.gamespot.com/articles/playstation-3-crosses-80-million-sales/1100-6415987/" data-ref-id="1100-6415987">PlayStation 3</a> have combined to sell more than 160 million units to date. The <a href="http://www.gamespot.com/articles/399-xbox-one-without-kinect-launching-in-june/1100-6419601/" data-ref-id="1100-6419601">$399 Xbox One goes on sale June 9</a>--the same day as <a href="http://www.gamespot.com/articles/e3-2014-everything-you-need-to-know/1100-6419584/" data-ref-id="1100-6419584">Microsoft's E3 2014 press conference</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:49:00 -0700 http://www.gamespot.com/articles/grand-theft-auto-parent-company-pleased-with-xbox-one-price-cut/1100-6419682/ http://www.gamespot.com/articles/far-cry-4-will-have-a-lot-more-multiplayer-than-far-cry-3/1100-6419681/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532336-farcrynew.jpg" data-ref-id="1300-2532336" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532336-farcrynew.jpg" data-ref-id="1300-2532336"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532336-farcrynew.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">Ubisoft's upcoming action game <a href="/far-cry-4/" data-ref-id="false">Far Cry 4 </a>will have "a lot more multiplayer" than predecessor <a href="/far-cry-3/" data-ref-id="false">Far Cry 3</a>, CEO Yves Guillemot said during a post-earnings financial call today. It's all part of Ubisoft's effort to not only sell more games, but to sell more digital items for those games.</p><p dir="ltr" style="">"We are working on launching games that will be played for a longer time," Guillemot said. "This will allow us to do more DLC [and] item-based sales in those games."</p><p dir="ltr" style="">Ubisoft CFO Alain Martinez explained that this is no easy task, but said some publishers (without naming names) have already been able to do so successfully.</p><p dir="ltr" style="">"We are moving to make games that are extended over longer periods, so in those games, we not only want to sell more [units], but we want to sell more items, more content," Martinez said. "That's one of the challenges of course, but that's what we're seeing some other players have successfully done."</p><p style="">Far Cry 4 was only just announced yesterday, so there's no indication yet as to the specific ways in which it's been updated and changed since 2012's Far Cry 3. Ubisoft promises to share more details on the game during its E3 2014 press conference, scheduled for <a href="http://www.gamespot.com/articles/assassin-s-creed-publisher-ubisoft-announces-when-it-will-hold-its-annual-e3-presentation/1100-6418990/" data-ref-id="1100-6418990">3 p.m. PDT on Monday, June 9</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:27:00 -0700 http://www.gamespot.com/articles/far-cry-4-will-have-a-lot-more-multiplayer-than-far-cry-3/1100-6419681/ http://www.gamespot.com/videos/gs-news-update-halo-5-confirmed-for-2015-release-o/2300-6418839/ Halo 5: Guardians isn't coming out this year, but the Halo "journey" will continue in 2014, while the Halo TV series will begin in fall 2015. Fri, 16 May 2014 05:13:00 -0700 http://www.gamespot.com/videos/gs-news-update-halo-5-confirmed-for-2015-release-o/2300-6418839/ http://www.gamespot.com/articles/watch-dogs-has-power-to-become-longstanding-brand/1100-6419680/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2515727-watch_dog_spidertank.png" data-ref-id="1300-2515727" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2515727-watch_dog_spidertank.png" data-ref-id="1300-2515727"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1365/13658182/2515727-watch_dog_spidertank.png"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/watch-dogs/" data-ref-id="false">Watch Dogs </a>could become Ubisoft's next power series, joining the likes of multimillion-seller franchises like Assassin's Creed and Far Cry, but for now, Ubisoft is only worried about getting the first game out the door.</p><p dir="ltr" style="">"Very clearly, the priority today is to release the game, and make it a success," Ubisoft CFO Alain Martinez said during an earnings call yesterday. "Of course we believe it has the power and the potential to become a longstanding brand for Ubisoft."</p><p dir="ltr" style="">Martinez's comments came in response to an analyst who asked how frequently Ubisoft would release new Watch Dogs games if the publisher does indeed decide to make it a series. "At this stage we don't have any announcements to make to say whether it's going to be one, two, or three years. I think at first we have to care about making it a success," he said.</p><p dir="ltr" style="">Ubisoft's Assassin's Creed series, which has <a href="http://www.gamespot.com/articles/ubisoft-boss-not-happy-with-the-assumption-that-gamers-only-want-chainsaws-and-girls-in-bikinis/1100-6418995/" data-ref-id="1100-6418995">sold 76 million copies worldwide to date</a>, has been released on a yearly basis since 2009. </p><p dir="ltr" style="">Watch Dogs launches <a href="http://www.gamespot.com/articles/watch-dogs-release-date-announced-for-everything-except-wii-u/1100-6417977/" data-ref-id="1100-6417977">May 27</a> for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC, with a <a href="http://www.gamespot.com/articles/watch-dogs-for-wii-u-definitely-not-canceled/1100-6418164/" data-ref-id="1100-6418164">Wii U version to follow</a>. The game took <a href="http://www.gamespot.com/articles/watch-dogs-goes-gold-on-track-for-release-later-this-month/1100-6419641/" data-ref-id="1100-6419641">five-and-a-half years to develop</a>, but a potential sequel <a href="http://www.gamespot.com/articles/ubisoft-right-now-there-is-no-such-thing-as-a-watch-dogs-2/1100-6419175/" data-ref-id="1100-6419175">wouldn't take nearly that long</a>, according to creative director Jonathan Morin.</p><p style="">Ubisoft has major hopes for Watch Dogs. Just yesterday, the publisher <a href="http://www.gamespot.com/articles/ubisoft-watch-dogs-on-pace-to-become-the-most-successful-new-ip-in-video-game-history/1100-6419660/" data-ref-id="1100-6419660">announced record-breaking preorder numbers for the game</a>, and CEO Yves Guillemot even claimed that it's <a href="http://www.gamespot.com/articles/ubisoft-watch-dogs-on-pace-to-become-the-most-successful-new-ip-in-video-game-history/1100-6419660/" data-ref-id="1100-6419660">on pace to become the most successful new IP in video game history</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:10:00 -0700 http://www.gamespot.com/articles/watch-dogs-has-power-to-become-longstanding-brand/1100-6419680/ http://www.gamespot.com/articles/xbox-one-external-storage-support-teased-in-new-image/1100-6419679/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2532327-0550129501-1gggt.jpg" data-ref-id="1300-2532327" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2532327-0550129501-1gggt.jpg" data-ref-id="1300-2532327"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2532327-0550129501-1gggt.jpg"></a></figure><p dir="ltr" style="">Microsoft has often teased the possibility of external hard drive support coming to the Xbox One in a future system update, but this <a href="http://www.reddit.com/r/xboxone/comments/25oymp/adding_more_hype_on_the_list_of_things_to_come/" rel="nofollow" data-ref-id="false">new picture posted to Reddit</a> is the strongest indication yet that the feature will be arriving soon.</p><p dir="ltr" style="">Reddit user XboxOneDev, a confirmed Xbox One developer, posted the image of an Xbox One UI with external hard drive support along with the message "adding more hype on the list of things to come".</p><p dir="ltr" style="">Microsoft has not formally announced when the functionality will be included, but has previously said it's <a href="http://www.gamespot.com/articles/microsoft-rolls-out-huge-xbox-one-update-teases-external-storage-support/1100-6418114/" data-ref-id="1100-6418114">working on incorporating it in a future update</a>. The Xbox One has seen <a href="http://www.gamespot.com/articles/xbox-one-april-system-update-rolling-out-now/1100-6418999/" data-ref-id="1100-6418999">regular system updates over the past few months</a>, and there is no indication from Microsoft that it'll be slowing down anytime soon.</p><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:02:00 -0700 http://www.gamespot.com/articles/xbox-one-external-storage-support-teased-in-new-image/1100-6419679/ http://www.gamespot.com/articles/gears-of-war-can-do-a-lot-more-now-that-microsoft-owns-it/1100-6419678/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532323-gearsblacktusk.jpg" data-ref-id="1300-2532323" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532323-gearsblacktusk.jpg" data-ref-id="1300-2532323"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532323-gearsblacktusk.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">During a <a href="http://www.twitch.tv/blacktuskstudios/c/4262514" rel="nofollow" data-ref-id="false">special Twitch stream last night</a>, Black Tusk producer Rod Fergusson, who is leading development on the new Gears of War game for Xbox One, discussed the project and even showed off a piece of concept art, though it's quite blurry. Check it out below.</p><p dir="ltr" style="">"It's only been <a href="http://www.gamespot.com/articles/microsoft-buys-gears-of-war-from-epic/1100-6417361/" data-ref-id="1100-6417361">100 days</a>, so I can't go into a lot of depth about a lot of things," Fergusson said about the new Gears of War. "This isn't going to be the place where I can announce the name of the next game and all these sorts of things. Obviously, it's going to take some time to get to a point where we can do so."</p><p dir="ltr" style="">"We are in what we would call the concept/prototype phase so we're really super early," he added.</p><p dir="ltr" style="">Discussing the challenges of starting a new studio and working on such a major franchise, Fergusson said: "The hardest part is getting people up to speed on the way you make Gears. Everybody here is a Gears of War fan; everybody's played the games and loved the games. But there's a sort of style; the way you have to think about when you make a Gears of War game."</p><p dir="ltr" style="">Fergusson pointed out that the Gears of War franchise has a lot of rules, design methodologies, and central pillars that go into making a great experience. Making sure everyone at Black Tusk is on the same page and trending toward the same goal is another challenge, Fergusson said.</p><p dir="ltr" style="">An advantage Fergusson says Black Tusk has in making the new Gears of War game for Xbox One is that <a href="http://www.gamespot.com/articles/microsoft-buys-gears-of-war-from-epic/1100-6417361/" data-ref-id="1100-6417361">Microsoft now owns the IP</a>. The backing and support of Microsoft means Black Tusk can "push a lot harder" in many "major areas," he said. "I think the franchise can do a lot more now that Microsoft owns the IP. We can expand its breadth and do a lot more stuff with it."</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532325-conceptart.jpg" data-ref-id="1300-2532325" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532325-conceptart.jpg" data-ref-id="1300-2532325"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532325-conceptart.jpg"></a><figcaption>Gears of War Xbox One concept art.</figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">Fergusson went on to say that Black Tusk benefits from coming at the Gears of War series with fresh sets of eyes. Of course, Fergusson is a Gears of War veteran, having worked on the original trilogy, but the team he's assembled around him is new to the series. He pointed out that Epic Games spent seven years making Gears of War games, and, "After you've made the same game for seven years, it's a little bit harder, like 'how do I make it different?' And I think you might have picked up a little of that out of <a href="/gears-of-war-judgment/" data-ref-id="false">Gears of War: Judgment</a>."</p><p dir="ltr" style="">What Black Tusk brings to the Gears of War franchise is "raw enthusiasm," as well as passion and energy, Fergusson said. He went on to say that it's not uncommon for watercooler conversations, and awkward urinal conversations, to be about Gears of War.</p><p dir="ltr" style="">It's likely that the next Gears of War game for Xbox One will have some form of multiplayer mode, and though Fergusson didn't give specifics, he did offer up his thoughts about what defines a Gears of War multiplayer experience.</p><p dir="ltr" style="">"It really is about intensity and about responsibility and about accountability," Fergusson said. He said in Call of Duty games, he feels like an individual (because he doesn't play with clans), and though there are 11 other people on his team, "I feel like I have my own personal objectives, I want to unlock my red lasersight or what have you, but I'm not really so [caring] about the results of the match or the well-being of my team. Whereas in Gears...nothing gets my palms sweaty more than you know that it's on you; so when you die you know I left my team a man short. And now that's why I feel this sense of accountability. As we look forward, we have to really focus on and double down on is the idea of owning what it is that makes Gears unique and embracing what is Gears instead of potentially taking a different [approach]."</p><p dir="ltr" style="">Lastly, Fergusson said Black Tusk will do its best to stay true to Gears of War canon for its new game, but he made it clear that the studio won't have any reservations about deviating if it's in the interest of fun.</p><p style="">"If you know anything about me, I always believe fun is greater than canon," Fergusson said. "That's not to say I'm going out of my way to destroy canon…" He pointed out that Black Tusk will pay tribute to existing Gears of War novels as much as they can, but, "if I get to a situation that I have to make a decision between what's really fun that may invalidate a comic book, odds are that I'm going to make that fun decision."</p><p style="">There's no release date, or even a title, for the new Gears of War game for Xbox One. Microsoft's <a href="http://www.gamespot.com/e3/" data-ref-id="false">E3 2014 briefing is slated for June 9</a>, and the company plans to announce <a href="http://www.gamespot.com/e3/" data-ref-id="false">new games and new sequels</a> during the event, though it's unclear if Gears of War will be part of the show.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 04:41:00 -0700 http://www.gamespot.com/articles/gears-of-war-can-do-a-lot-more-now-that-microsoft-owns-it/1100-6419678/ http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/ <div data-embed-type="video" data-ref-id="2300-6418839" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418839/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Microsoft has confirmed that Halo 5, now known officially as Halo 5: Guardians, will not be released on Xbox One until fall 2015, but has once again reiterated that the Halo "journey" will continue this year.</p><p dir="ltr" style="">"Making a Halo game that runs at 60 frames per second, on dedicated servers, with the scope, features, and scale we've been dreaming of for more than a decade, is non-trivial," said 343 Industries general manager Bonnie Ross. "It's a task that we, at 343 Industries, are taking very seriously to ensure we deliver the Halo game that fans deserve, and a game that is built from the ground up for Xbox One."</p><p dir="ltr" style="">"Halo 5: Guardians is a bigger effort than Halo 4," continued Ross. "That applies to the content and scope of the game, as well as the technology in what's now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we've invested a huge effort in retooling our tech to take full advantage of the Xbox One's hardware and ecosystem to create worlds and experiences worthy of next-gen."</p><p dir="ltr" style="">Actual details about Halo 5 are still scarce: a lavish CG trailer <a href="http://www.gamespot.com/videos/halo-trailer-e3-2013-microsoft-press-conference/2300-6409585/" data-ref-id="2300-6409585">was shown off at last year's E3</a>, and we've not heard anything official about the project until now. Ross says that "it's a game that will hopefully demonstrate the talent, learnings and abilities of the 343 Industries team. A game that will incorporate the things we learned from Halo 4 about technology, aesthetics, performance and scale--and perhaps more importantly, understanding and embracing a community of gamers who love what lies at the heart of this game, and the limitless potential of the Halo universe."</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2532306-halo5_primary-teaserart_horizontal_rgb_final.jpg" data-ref-id="1300-2532306" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2532306-halo5_primary-teaserart_horizontal_rgb_final.jpg" data-ref-id="1300-2532306"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2532306-halo5_primary-teaserart_horizontal_rgb_final.jpg"></a></figure><p dir="ltr" style=""><a href="/halo-4/" data-ref-id="false">Halo 4</a>, released on Xbox 360 in 2012, was the first entirely new Halo title to be released by 343 Industries, the studio founded by Microsoft to take over development of the franchise after original developer Bungie upped sticks and left to create <a href="/destiny/" data-ref-id="false">Destiny</a>. Halo 4 was billed as the first part of the "Reclaimer" saga and presumably will lead directly into the events of Halo 5.</p><p dir="ltr" style="">Ross also added that the Halo television series, announced alongside the Xbox One itself last year, will also launch in fall 2015. Might it be connected in some way to the events of Halo 5? Ross says it will both "stand alone" from but simultaneously "complement" the game.</p><p dir="ltr" style="">But with no Halo 5 and no Halo TV series, what can we expect for this year? Rumours of a Halo 2 Anniversary Edition have been circulating for a while now, and 343 Industries general manager Bonnie Ross has said that the Halo journey "begins in 2014 with a giant leap, rather than one small step."</p><p dir="ltr" style="">Whatever the team is cooking up for this year, Ross confirmed it will be shown at <a href="http://www.gamespot.com/e3/" data-ref-id="false">Microsoft's E3 2014 press conference on June 9</a>.</p><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 03:00:00 -0700 http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/ http://www.gamespot.com/articles/ps4-s-mlb-14-the-show-hits-it-out-of-the-park/1100-6419675/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/280/2802776/2532270-mlb14+the+show.jpg" data-ref-id="1300-2532270" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/280/2802776/2532270-mlb14+the+show.jpg" data-ref-id="1300-2532270"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/280/2802776/2532270-mlb14+the+show.jpg"></a></figure><p style="">Licensed baseball game<a href="/mlb-14-the-show/" data-ref-id="false"> MLB 14: The Show</a> launched worldwide for the PlayStation 4 early last week, and has gone on to be the fastest-selling entry into the Major League Baseball series of games.</p><p style="">The announcement was made on Sony's <a href="http://blog.us.playstation.com/2014/05/15/mlb-14-the-show-for-ps4-is-fastest-selling-game-in-franchise-history/" rel="nofollow" data-ref-id="false">official PlayStation blog</a>, where it was reported that the game also exceeded all previous games in the number of preorders, day-one sales, and week one sales. An infographic (embedded above) published on the blog post shows that over 10 million games have already been played.</p><p style="">MLB 14: The Show was first released for the PlayStation 3 and PlayStation Vita in April this year, with the PS4 version following suite on May 6. For the PS4 version, Sony had rebuilt all Major League Baseball stadiums, with textures that are four times as large and environment polygon counts rising from 150,000 to more than 1 million.</p><p style="">For more on MLB 14: The Show, be sure to <a href="http://www.gamespot.com/reviews/mlb-14-the-show-review/1900-6415718/" data-ref-id="1900-6415718">check out GameSpot's review,</a> which includes an update now that the PS4 version is available.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Thu, 15 May 2014 22:30:00 -0700 http://www.gamespot.com/articles/ps4-s-mlb-14-the-show-hits-it-out-of-the-park/1100-6419675/ http://www.gamespot.com/videos/new-titanfall-maps-deliver-diverse-battlegrounds-t/2300-6418838/ Tree-climbing in Swampland, multi-level titan battling in Runoff, and swift wall-running in Wargames make this DLC an exciting romp. Thu, 15 May 2014 21:00:00 -0700 http://www.gamespot.com/videos/new-titanfall-maps-deliver-diverse-battlegrounds-t/2300-6418838/ http://www.gamespot.com/articles/ubisoft-not-ready-to-abandon-xbox-360-ps3-just-yet/1100-6419673/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2531817-unity.jpg" data-ref-id="1300-2531817" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2531817-unity.jpg" data-ref-id="1300-2531817"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2531817-unity.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Assassin's Creed and Far Cry publisher Ubisoft is not ready to abandon the Xbox 360 and PlayStation 3 generation just yet. During a post-earnings financial call today, CEO Yves Guillemot said, "We have made it clear that as a company we expect to continue supporting those consoles for the foreseeable future."</p><p dir="ltr" style="">Also during the call, Guillemot teased that a version of upcoming stealth-action game <a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a>, announced only for Xbox One, PlayStation 4, and PC, could be released on the Xbox 360 and PS3. Discussing the upcoming game, Guillemot said, "[Assassin's Creed Unity] will be released this fall on Xbox One, PS4, and PC. We have not disclosed our plan yet for the Xbox 360 and PS3 SKUs."</p><p dir="ltr" style="">A <a href="http://www.gamespot.com/articles/report-2014-s-other-assassin-s-creed-game-will-let-you-play-as-a-templar/1100-6418593/" data-ref-id="1100-6418593">past report </a>suggested that Assassin's Creed Comet is the name of the game coming to Xbox 360 and PS3 this year, though this is unconfirmed. That game will reportedly <a href="http://www.gamespot.com/articles/report-2014-s-other-assassin-s-creed-game-will-let-you-play-as-a-templar/1100-6418593/" data-ref-id="1100-6418593">let you play as a Templar</a>.</p><p style="">It's not much of a surprise that Ubisoft remains committed to the Xbox 360 and PS3 generation, especially for a tentpole franchise like Assassin's Creed. After all, the Xbox 360 and PS3 together total some 160 million units sold to date--<a href="http://www.gamespot.com/articles/playstation-3-crosses-80-million-sales/1100-6415987/" data-ref-id="1100-6415987">80 million for the PS3</a> and <a href="http://www.gamespot.com/articles/xbox-360-sales-reach-80-million-units/1100-6415644/" data-ref-id="1100-6415644">80 million for the Xbox 360</a>. That's a much larger market than the Xbox One and PS4 generation, which currently only makes up around 10 million, though Guillemot expects this to <a href="http://www.gamespot.com/articles/ps4-and-xbox-one-combined-sales-will-reach-30-million-units-by-march-2015-ubisoft-says/1100-6419670/" data-ref-id="1100-6419670">grow substantially by next year</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Thu, 15 May 2014 16:33:00 -0700 http://www.gamespot.com/articles/ubisoft-not-ready-to-abandon-xbox-360-ps3-just-yet/1100-6419673/ http://www.gamespot.com/articles/ps4-outsells-xbox-one-in-us-during-april-titanfall-remains-top-seller/1100-6419672/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2531159-titanfall.jpg" data-ref-id="1300-2531159" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2531159-titanfall.jpg" data-ref-id="1300-2531159"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2531159-titanfall.jpg"></a></figure><p style="">For the fourth month running, the PlayStation 4 was the top-selling video game system in the United States, followed by the Xbox One (which <a href="http://www.gamespot.com/articles/xbox-one-sells-115-000-units-in-the-us-during-april/1100-6419671/" data-ref-id="1100-6419671">sold 115,000 units</a>), the NPD Group said today.</p><p dir="ltr" style="">As part of its US sales report for April, the NPD Group reported software sales for both next-gen consoles <a href="http://www.gamespot.com/articles/pc-and-xbox-one-exclusive-titanfall-is-the-top-selling-us-game-for-march/1100-6419066/" data-ref-id="1100-6419066">continue to be promising</a>. "Life to date, sales of PS4 and Xbox One hardware have more than doubled the combined sales of PS3 and 360 hardware through their first six months of sales," the press release issued today states.</p><p dir="ltr" style="">"PS4 software combined with Xbox One software sales are up over 40 percent compared to sales of the PS3 and Xbox 360 through their first six months," the report continued. Even software for the beleaguered Wii U, which has struggled since its launch in 2012, was doing better than last year, with year-over-year sales up by more than 80 percent. That's likely due at least in part to the install base for the system simply being bigger that ever before.</p><p dir="ltr" style="">Despite this, overall software sales were down 10 percent to $227.9 million compared with the $254.3 million generated during the same period last year. The NPD points to the launches of games like <a href="/injustice-gods-among-us/" data-ref-id="false">Injustice: Gods Among Us</a> and <a href="/dead-island-riptide/" data-ref-id="false">Dead Island: Riptide</a> in April 2013 as contributing factors.</p><p dir="ltr" style="">In terms of software sales, the NPD report--which only covers new, physical sales at retail--shows <a href="/titanfall/" data-ref-id="false">Titanfall</a> was the top-selling game for the second month in a row, perhaps thanks in part to its release on the Xbox 360 in April. Following it are a number of games accustomed to being in the top ten, including <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts</a>, <a href="/nba-2k14/" data-ref-id="false">NBA 2K14</a>, and <a href="/minecraft/" data-ref-id="false">Minecraft</a> for Xbox 360.</p><p dir="ltr" style="">The full top-ten (which includes collector's editions and the like, but not software bundled with hardware) follows below:</p><ol><li dir="ltr">Titanfall (360, XBO, PC)</li><li dir="ltr">Call Of Duty: Ghosts (360, PS4, PS3, XBO, NWU, PC)</li><li dir="ltr">NBA 2K14 (360, PS4, PS3, XBO, PC)</li><li dir="ltr">Minecraft (360)</li><li dir="ltr"><a href="/lego-the-hobbit/" data-ref-id="false">LEGO The Hobbit</a> (360, PS3, One, PS4, 3DS, NWU, PSV)</li><li dir="ltr"><a href="/the-lego-movie-videogame/" data-ref-id="false">The LEGO Movie Videogame</a> (360, 3DS, PS3, NWU, XBO, PS4, PSV)</li><li dir="ltr"><a href="/lego-marvel-super-heroes/" data-ref-id="false">Lego Marvel Super Heroes</a> (360, PS3, NDS, 3DS, PS4, NWU, XBO, PSV, PC)</li><li dir="ltr"><a href="/the-amazing-spider-man-2/" data-ref-id="false">The Amazing Spider-Man 2</a> (PS4, 360, PS3, NWU, 3DS)</li><li dir="ltr"><a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a> (360, PS3)</li><li dir="ltr"><a href="/assassins-creed-iv-black-flag/" data-ref-id="false">Assassin's Creed IV: Black Flag</a> (360, PS3, PS4, XBO, NWU, PC)</li></ol><p dir="ltr" style="">If the top ten didn't combine sales for all platforms each game is released on, it would look much different, as <a href="/yoshis-new-island/" data-ref-id="false">Yoshi's New Island</a>, <a href="/infamous-second-son/" data-ref-id="false">Infamous: Second Son</a>, <a href="/mlb-14-the-show/" data-ref-id="false">MLB 14: The Show</a> for PS3, <a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a>, and <a href="/plants-vs-zombies-garden-warfare/" data-ref-id="false">Plants vs. Zombies: Garden Warfare</a> for Xbox 360 would have all made the top ten.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Thu, 15 May 2014 16:01:00 -0700 http://www.gamespot.com/articles/ps4-outsells-xbox-one-in-us-during-april-titanfall-remains-top-seller/1100-6419672/

Gamespot's Site MashupSaints Row: The Third free on Xbox Live right nowHalo 5 dev says Xbox One allows studio to deliver "new ways to think about gaming"The BioShock franchise is "beloved," Take-Two saysMicrosoft: We don't "force" Rare to make Kinect gamesGrand Theft Auto parent company pleased with Xbox One price cutFar Cry 4 will have "a lot more multiplayer" than Far Cry 3GS News Update: Halo 5 confirmed for 2015 release on Xbox OneWatch Dogs has power to become "longstanding brand"Xbox One external storage support teased in new imageGears of War can "do a lot more" now that Microsoft owns itHalo 5 confirmed for 2015 release on Xbox OnePS4's MLB 14: The Show hits it out of the parkNew Titanfall Maps Deliver Diverse Battlegrounds - Titanfall: Expedition DLCUbisoft not ready to abandon Xbox 360, PS3 just yetPS4 outsells Xbox One in US during April; Titanfall remains top seller

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Fri, 16 May 2014 08:34:10 -0700 http://www.gamespot.com/articles/saints-row-the-third-free-on-xbox-live-right-now/1100-6419686/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/5/1/2/3/1915123-954854_20120402_001.jpg" data-ref-id="1300-1915123" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/5/1/2/3/1915123-954854_20120402_001.jpg" data-ref-id="1300-1915123"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/5/1/2/3/1915123-954854_20120402_001.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">2011's over-the-top open-world action game <a href="/saints-row-the-third/" data-ref-id="false">Saints Row: The Third</a> is now free to download on Xbox Live for Xbox 360 if you're an Xbox Live Gold member. The game is free through Microsoft's Games With Gold promotion through the end of the month. It replaces <a href="/dust-an-elysian-tail/" data-ref-id="false">Dust: An Elysian Tail</a>, which was free for subscribers May 1-15.</p><p dir="ltr" style="">If you're at work or school, you can <a href="http://marketplace.xbox.com/en-US/Product/Saints-Row-The-Third/66acd000-77fe-1000-9115-d8025451086d?DownloadType=Game&amp;linkId=8247013#LiveZone" rel="nofollow" data-ref-id="false">queue up your Saints Row: The Third free download through the Xbox marketplace</a>. The game normally sells for $20. Looking ahead, <a href="http://www.gamespot.com/articles/three-free-xbox-360-games-being-offered-in-june-including-dark-souls/1100-6419603/" data-ref-id="1100-6419603">June's free games</a> on Xbox 360 will be <a href="/dark-souls/" data-ref-id="false">Dark Souls</a>, <a href="/charlie-murder/" data-ref-id="false">Charlie Murder</a>, and a special third game,<a href="http://www.gamespot.com/super-street-fighter-iv-arcade-edition/" data-ref-id="false"> Super Street Fighter IV: Arcade Edition</a>.</p><p style="">Microsoft's Games With Gold program also <a href="http://www.gamespot.com/articles/xbox-one-games-with-gold-kicks-off-in-june-resembles-playstation-plus/1100-6419602/" data-ref-id="1100-6419602">comes to Xbox One in June</a>, when <a href="http://www.gamespot.com/halo-spartan-assault/" data-ref-id="false">Halo: Spartan Assault</a> and <a href="/max-the-curse-of-brotherhood/" data-ref-id="false">Max: The Curse of Brotherhood</a> will be free to download. Unlike on Xbox 360, for the Xbox One version of Games With Gold, you'll need to have an <a href="http://www.gamespot.com/articles/xbox-one-games-with-gold-kicks-off-in-june-resembles-playstation-plus/1100-6419602/" data-ref-id="1100-6419602">active Xbox Live Gold subscription to hang on to your free games</a>. The same is true for Sony's PlayStation Plus program.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 07:51:00 -0700 http://www.gamespot.com/articles/saints-row-the-third-free-on-xbox-live-right-now/1100-6419686/ http://www.gamespot.com/articles/halo-5-dev-says-xbox-one-allows-studio-to-deliver-new-ways-to-think-about-gaming/1100-6419685/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532386-halo5guardians.jpg" data-ref-id="1300-2532386" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532386-halo5guardians.jpg" data-ref-id="1300-2532386"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532386-halo5guardians.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Following this morning's <a href="http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/" data-ref-id="1100-6419677">official Halo 5: Guardians announcement for Xbox One</a>, developer 343 Industries has released the first piece of concept art for the game and teased that we can expect more details about Microsoft's plans for Halo next month at E3.</p><p dir="ltr" style="">Halo 5: Guardians won't be out until fall 2015, but Microsoft has teased that "your journey begins in 2014." It remains to be seen what that means, but Halo franchise director Frank O'Connor<a href="https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-great-journey" rel="nofollow" data-ref-id="false"> writes at Halo Waypoint</a> that, "we'll have significantly more to say about that at E3 and beyond. Suffice it to say, another shoe has yet to drop."</p><p dir="ltr" style="">"Getting the Halo 5: Guardians announce out of the way is a big weight off our shoulders," he added. "This audience has correctly stated and assumed that you can't necessarily squish a full Halo game into anything less than a three year development schedule--and at least up to and including Halo 5: Guardians, that's more or less true.</p><p dir="ltr" style="">343 Industries is not only making a new game over the course of three years, but also a new engine for Halo 5: Guardians.</p><p dir="ltr" style="">"During the development of <a href="/halo-4/" data-ref-id="false">Halo 4</a>, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look. The Xbox 360 still has a few tricks up its sleeve, even now," O'Connor said. "We are moving to a whole new platform with the Xbox One--a new architecture, new graphics hardware, and bluntly some new ways to think about gaming, period."</p><p dir="ltr" style="">Halo 5: Guardians will <a href="http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/" data-ref-id="1100-6419677">run at 60fps and make use of dedicated servers</a>. O'Connor acknowledged that Halo 5: Guardians of course will not be the first game to run at 60fps, but said, "these must-haves are not necessarily easy to achieve."</p><p dir="ltr" style="">O'Connor also laid out his general ambition for Halo 5: Guardians overall and explained how he hopes it will push gaming forward.</p><p dir="ltr" style="">"Previous Halo titles, <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a> and <a href="/halo-2/" data-ref-id="false">Halo 2 </a>for example, strove to push the entire ecosystem forward--dual stick FPS with big open spaces in the case of Combat Evolved, and broadband matchmaking in Halo 2--are just a couple of examples of the series innovating or amplifying ideas," O'Connor said. "So in building Halo 5: Guardians, we want to push the ecosystem as well as the universe. And we'll have some surprises in store for new and loyal players of the series."</p><p dir="ltr" style="">"So that's it for now, but E3 is just around the corner. So if you bide your time and hold your breath, you won't have to wait too long to hear about the next steps on this Great Journey," he said. Microsoft's E3 2014 press conference is scheduled for <a href="http://www.gamespot.com/e3/" data-ref-id="false">Monday, June 9 at 9:30 a.m. PDT</a>.</p><p dir="ltr" style="">Finally, Microsoft PR manager for Halo, Rob Semsey, wrote on Twitter that the <a href="http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/" data-ref-id="1100-6419677">blue-visor character </a>seen opposite Master Chief in the Halo 5: Guardian's key art <a href="https://twitter.com/RobSemsey/status/467289180411002881" rel="nofollow" data-ref-id="false">is not Cortana</a>.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table><p style=""> </p><p style=""> </p> Fri, 16 May 2014 07:19:00 -0700 http://www.gamespot.com/articles/halo-5-dev-says-xbox-one-allows-studio-to-deliver-new-ways-to-think-about-gaming/1100-6419685/ http://www.gamespot.com/articles/the-bioshock-franchise-is-beloved-take-two-says/1100-6419684/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532355-bioshockseries.jpg" data-ref-id="1300-2532355" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532355-bioshockseries.jpg" data-ref-id="1300-2532355"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532355-bioshockseries.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">When Irrational Games announced earlier this year that it was <a href="http://www.gamespot.com/articles/bioshock-creator-irrational-games-is-shutting-down/1100-6417821/" data-ref-id="1100-6417821">effectively shutting down</a>, some may have wondered what that meant for the future of the BioShock series. According to Strauss Zelnick, CEO of franchise owner Take-Two Interactive, it sounds like <a href="/bioshock-infinite/" data-ref-id="false">BioShock Infinite</a> won't be the last entry in the series.</p><p dir="ltr" style="">"We haven't talked about what's going to happen to the franchise, but it's beloved," Zelnick told <a href="http://www.gamesindustry.biz/articles/2014-05-14-take-two-ceo-open-to-buying-more-studios" rel="nofollow" data-ref-id="2014-05">GamesIndustry International</a>. "BioShock has sold over 5 million units. Today, the franchise is in hands of 2K. More to come in the future."</p><p dir="ltr" style="">The <a href="/bioshock/" data-ref-id="false">original BioShock </a>was released in 2007, with <a href="/bioshock-2/" data-ref-id="false">BioShock 2</a> arriving in 2010, and BioShock Infinite in 2013. A BioShock game for PlayStation Vita was announced all the way back at E3 2011, though this project has <a href="http://www.gamespot.com/articles/will-bioshock-vita-ever-be-released-2k-says-it-has-no-update-following-irrational-games-layoffs/1100-6417874/" data-ref-id="1100-6417874">not materialized in any meaningful way</a>. With BioShock Infinite's <a href="http://www.gamespot.com/reviews/bioshock-infinite-burial-at-sea-episode-2-review/1900-6415712/" data-ref-id="1900-6415712">two-part Burial at Sea expansion now finished</a>, there's no new projects announced for the series.</p><p style="">Also in the interview, Zelnick said Take-Two--which has <a href="http://ir.take2games.com/phoenix.zhtml?c=86428&amp;p=irol-newsArticle&amp;ID=1930485&amp;highlight=" rel="nofollow" data-ref-id="false">around $1 billion of cash on hand</a>--has not ruled out the possibility of purchasing a studio. "If there's an opportunity to grow inorganically with a company that's consistent with our disciplined approach, then we would absolutely do so," he said. "There's no question this company is in growth mode."</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 06:43:00 -0700 http://www.gamespot.com/articles/the-bioshock-franchise-is-beloved-take-two-says/1100-6419684/ http://www.gamespot.com/articles/microsoft-we-don-t-force-rare-to-make-kinect-games/1100-6419683/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369230-preseason_screen_3.png" data-ref-id="1300-2369230" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369230-preseason_screen_3.png" data-ref-id="1300-2369230"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2369230-preseason_screen_3.png"></a></figure><p style=""> </p><p dir="ltr" style="">Iconic UK studio Rare's most recent projects have been Kinect games like the recently released <a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a> for Xbox One, but Microsoft has never "forced" the company to make games for the camera technology, Head of Xbox Phil Spencer says.</p><p dir="ltr" style="">"I've also laughed when people have tried to use the word, what I 'force' them to do. If you're around any independent studio, or like Rare a studio that's independent-minded, you'll know that forcing a studio to do something is never a successful equation," Spencer told <a href="http://www.totalxbox.com/76560/rare-evaluating-what-they-want-to-do-next-says-phil-spencer/" rel="nofollow" data-ref-id="false"><em>OXM</em></a>.</p><p dir="ltr" style="">Spencer went on to say that Rare is, and always has been, free to look at "all kinds of different opportunities" when setting out to make a new game.</p><p dir="ltr" style="">Founded in 1985, Rare is a veteran studio responsible for a host of recognizable games, including <a href="/goldeneye-007/" data-ref-id="false">GoldenEye 007</a>, <a href="/perfect-dark/" data-ref-id="false">Perfect Dark</a>, and<a href="/banjo-kazooie/" data-ref-id="false"> Banjo-Kazooie</a>. Their most recent game, Kinect Sports Rivals, launched last month. So what is the company up to next?</p><p dir="ltr" style="">"[Rare has] just come off the successful launch of Kinect Sports Rivals," Spencer said. "I think I've heard a few times from people asking about Rare--they're in the process of evaluating what they want to do next, and we're working closely with them to see what their new project will be."</p><p style="">Microsoft announced this week that Kinect, though it remains a <a href="http://www.gamespot.com/articles/xbox-one-boss-talks-price-drop-says-e3-will-be-all-about-games/1100-6419604/" data-ref-id="1100-6419604">core component of Microsoft's vision for the Xbox One</a>, will <a href="http://www.gamespot.com/articles/xbox-one-boss-talks-price-drop-says-e3-will-be-all-about-games/1100-6419604/" data-ref-id="1100-6419604">no longer be included with every Xbox One starting next month</a>. Spencer argues that dropping Kinect from the Xbox One package will <a href="http://www.gamespot.com/articles/microsoft-stripping-kinect-from-xbox-one-will-actually-lead-to-more-kinect-sales-overall/1100-6419630/" data-ref-id="1100-6419630">actually lead to greater Kinect sales in the long-run</a>. The new <a href="http://www.gamespot.com/articles/xbox-one-boss-talks-price-drop-says-e3-will-be-all-about-games/1100-6419604/" data-ref-id="1100-6419604">$399 Xbox One launches June 9</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 06:19:00 -0700 http://www.gamespot.com/articles/microsoft-we-don-t-force-rare-to-make-kinect-games/1100-6419683/ http://www.gamespot.com/articles/grand-theft-auto-parent-company-pleased-with-xbox-one-price-cut/1100-6419682/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532344-ttwo.jpg" data-ref-id="1300-2532344" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532344-ttwo.jpg" data-ref-id="1300-2532344"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532344-ttwo.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">Earlier this week, Assassin's Creed and Far Cry publisher Ubisoft spoke out to <a href="http://www.gamespot.com/articles/ubisoft-extremely-happy-about-xbox-one-price-cut-says-it-s-a-great-move/1100-6419663/" data-ref-id="1100-6419663">praise Microsoft's decision to cut the price of the Xbox One to $399</a>. Now, another high-profile publisher, Grand Theft Auto parent company Take-Two Interactive, has done the same.</p><p dir="ltr" style="">"Anything that increases the installed base is a good thing for Take-Two and other publishers," Take-Two CEO Strauss Zelnick told <a href="http://www.gamesindustry.biz/articles/2014-05-14-take-two-ceo-open-to-buying-more-studios" rel="nofollow" data-ref-id="2014-05">GamesIndustry International</a>. "We're happy with the way Xbox One has performed. The next generation launch of both platforms has been successful from our point of view."</p><p dir="ltr" style="">As a third-party publisher of multiplatform games, it makes sense that Zelnick would want the total Xbox One and PlayStation 4 install base to grow. More systems on the market means more potential customers.</p><p dir="ltr" style="">Earlier this week, Take-Two announced that its Rockstar Games subsidiary--responsible for acclaimed games like <a href="/max-payne-3/" data-ref-id="false">Max Payne 3</a> and <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>--is <a href="http://www.gamespot.com/articles/rockstar-games-to-release-a-ps4-xbox-one-game-by-march-2015/1100-6419610/" data-ref-id="1100-6419610">working on a game for Xbox One and PlayStation 4 that will be released in 2014</a>.</p><p dir="ltr" style="">The current Xbox One/PS4 install base is around 10 million units (<a href="http://www.gamespot.com/articles/sony-reports-7-million-playstation-4-consoles-sold-worldwide/1100-6419044/" data-ref-id="1100-6419044">7 million+ for PS4</a> and <a href="http://www.gamespot.com/articles/xbox-one-sold-3-million-units-in-2013-microsoft-says/1100-6416955/" data-ref-id="1100-6416955">3 million+ for Xbox One</a>). By comparison, the<a href="http://www.gamespot.com/articles/xbox-360-sales-reach-80-million-units/1100-6415644/" data-ref-id="1100-6415644"> Xbox 360</a> and <a href="http://www.gamespot.com/articles/playstation-3-crosses-80-million-sales/1100-6415987/" data-ref-id="1100-6415987">PlayStation 3</a> have combined to sell more than 160 million units to date. The <a href="http://www.gamespot.com/articles/399-xbox-one-without-kinect-launching-in-june/1100-6419601/" data-ref-id="1100-6419601">$399 Xbox One goes on sale June 9</a>--the same day as <a href="http://www.gamespot.com/articles/e3-2014-everything-you-need-to-know/1100-6419584/" data-ref-id="1100-6419584">Microsoft's E3 2014 press conference</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:49:00 -0700 http://www.gamespot.com/articles/grand-theft-auto-parent-company-pleased-with-xbox-one-price-cut/1100-6419682/ http://www.gamespot.com/articles/far-cry-4-will-have-a-lot-more-multiplayer-than-far-cry-3/1100-6419681/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532336-farcrynew.jpg" data-ref-id="1300-2532336" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532336-farcrynew.jpg" data-ref-id="1300-2532336"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532336-farcrynew.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p dir="ltr" style="">Ubisoft's upcoming action game <a href="/far-cry-4/" data-ref-id="false">Far Cry 4 </a>will have "a lot more multiplayer" than predecessor <a href="/far-cry-3/" data-ref-id="false">Far Cry 3</a>, CEO Yves Guillemot said during a post-earnings financial call today. It's all part of Ubisoft's effort to not only sell more games, but to sell more digital items for those games.</p><p dir="ltr" style="">"We are working on launching games that will be played for a longer time," Guillemot said. "This will allow us to do more DLC [and] item-based sales in those games."</p><p dir="ltr" style="">Ubisoft CFO Alain Martinez explained that this is no easy task, but said some publishers (without naming names) have already been able to do so successfully.</p><p dir="ltr" style="">"We are moving to make games that are extended over longer periods, so in those games, we not only want to sell more [units], but we want to sell more items, more content," Martinez said. "That's one of the challenges of course, but that's what we're seeing some other players have successfully done."</p><p style="">Far Cry 4 was only just announced yesterday, so there's no indication yet as to the specific ways in which it's been updated and changed since 2012's Far Cry 3. Ubisoft promises to share more details on the game during its E3 2014 press conference, scheduled for <a href="http://www.gamespot.com/articles/assassin-s-creed-publisher-ubisoft-announces-when-it-will-hold-its-annual-e3-presentation/1100-6418990/" data-ref-id="1100-6418990">3 p.m. PDT on Monday, June 9</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:27:00 -0700 http://www.gamespot.com/articles/far-cry-4-will-have-a-lot-more-multiplayer-than-far-cry-3/1100-6419681/ http://www.gamespot.com/videos/gs-news-update-halo-5-confirmed-for-2015-release-o/2300-6418839/ Halo 5: Guardians isn't coming out this year, but the Halo "journey" will continue in 2014, while the Halo TV series will begin in fall 2015. Fri, 16 May 2014 05:13:00 -0700 http://www.gamespot.com/videos/gs-news-update-halo-5-confirmed-for-2015-release-o/2300-6418839/ http://www.gamespot.com/articles/watch-dogs-has-power-to-become-longstanding-brand/1100-6419680/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1365/13658182/2515727-watch_dog_spidertank.png" data-ref-id="1300-2515727" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1365/13658182/2515727-watch_dog_spidertank.png" data-ref-id="1300-2515727"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1365/13658182/2515727-watch_dog_spidertank.png"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/watch-dogs/" data-ref-id="false">Watch Dogs </a>could become Ubisoft's next power series, joining the likes of multimillion-seller franchises like Assassin's Creed and Far Cry, but for now, Ubisoft is only worried about getting the first game out the door.</p><p dir="ltr" style="">"Very clearly, the priority today is to release the game, and make it a success," Ubisoft CFO Alain Martinez said during an earnings call yesterday. "Of course we believe it has the power and the potential to become a longstanding brand for Ubisoft."</p><p dir="ltr" style="">Martinez's comments came in response to an analyst who asked how frequently Ubisoft would release new Watch Dogs games if the publisher does indeed decide to make it a series. "At this stage we don't have any announcements to make to say whether it's going to be one, two, or three years. I think at first we have to care about making it a success," he said.</p><p dir="ltr" style="">Ubisoft's Assassin's Creed series, which has <a href="http://www.gamespot.com/articles/ubisoft-boss-not-happy-with-the-assumption-that-gamers-only-want-chainsaws-and-girls-in-bikinis/1100-6418995/" data-ref-id="1100-6418995">sold 76 million copies worldwide to date</a>, has been released on a yearly basis since 2009. </p><p dir="ltr" style="">Watch Dogs launches <a href="http://www.gamespot.com/articles/watch-dogs-release-date-announced-for-everything-except-wii-u/1100-6417977/" data-ref-id="1100-6417977">May 27</a> for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC, with a <a href="http://www.gamespot.com/articles/watch-dogs-for-wii-u-definitely-not-canceled/1100-6418164/" data-ref-id="1100-6418164">Wii U version to follow</a>. The game took <a href="http://www.gamespot.com/articles/watch-dogs-goes-gold-on-track-for-release-later-this-month/1100-6419641/" data-ref-id="1100-6419641">five-and-a-half years to develop</a>, but a potential sequel <a href="http://www.gamespot.com/articles/ubisoft-right-now-there-is-no-such-thing-as-a-watch-dogs-2/1100-6419175/" data-ref-id="1100-6419175">wouldn't take nearly that long</a>, according to creative director Jonathan Morin.</p><p style="">Ubisoft has major hopes for Watch Dogs. Just yesterday, the publisher <a href="http://www.gamespot.com/articles/ubisoft-watch-dogs-on-pace-to-become-the-most-successful-new-ip-in-video-game-history/1100-6419660/" data-ref-id="1100-6419660">announced record-breaking preorder numbers for the game</a>, and CEO Yves Guillemot even claimed that it's <a href="http://www.gamespot.com/articles/ubisoft-watch-dogs-on-pace-to-become-the-most-successful-new-ip-in-video-game-history/1100-6419660/" data-ref-id="1100-6419660">on pace to become the most successful new IP in video game history</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:10:00 -0700 http://www.gamespot.com/articles/watch-dogs-has-power-to-become-longstanding-brand/1100-6419680/ http://www.gamespot.com/articles/xbox-one-external-storage-support-teased-in-new-image/1100-6419679/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2532327-0550129501-1gggt.jpg" data-ref-id="1300-2532327" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2532327-0550129501-1gggt.jpg" data-ref-id="1300-2532327"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2532327-0550129501-1gggt.jpg"></a></figure><p dir="ltr" style="">Microsoft has often teased the possibility of external hard drive support coming to the Xbox One in a future system update, but this <a href="http://www.reddit.com/r/xboxone/comments/25oymp/adding_more_hype_on_the_list_of_things_to_come/" rel="nofollow" data-ref-id="false">new picture posted to Reddit</a> is the strongest indication yet that the feature will be arriving soon.</p><p dir="ltr" style="">Reddit user XboxOneDev, a confirmed Xbox One developer, posted the image of an Xbox One UI with external hard drive support along with the message "adding more hype on the list of things to come".</p><p dir="ltr" style="">Microsoft has not formally announced when the functionality will be included, but has previously said it's <a href="http://www.gamespot.com/articles/microsoft-rolls-out-huge-xbox-one-update-teases-external-storage-support/1100-6418114/" data-ref-id="1100-6418114">working on incorporating it in a future update</a>. The Xbox One has seen <a href="http://www.gamespot.com/articles/xbox-one-april-system-update-rolling-out-now/1100-6418999/" data-ref-id="1100-6418999">regular system updates over the past few months</a>, and there is no indication from Microsoft that it'll be slowing down anytime soon.</p><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 05:02:00 -0700 http://www.gamespot.com/articles/xbox-one-external-storage-support-teased-in-new-image/1100-6419679/ http://www.gamespot.com/articles/gears-of-war-can-do-a-lot-more-now-that-microsoft-owns-it/1100-6419678/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532323-gearsblacktusk.jpg" data-ref-id="1300-2532323" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532323-gearsblacktusk.jpg" data-ref-id="1300-2532323"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532323-gearsblacktusk.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">During a <a href="http://www.twitch.tv/blacktuskstudios/c/4262514" rel="nofollow" data-ref-id="false">special Twitch stream last night</a>, Black Tusk producer Rod Fergusson, who is leading development on the new Gears of War game for Xbox One, discussed the project and even showed off a piece of concept art, though it's quite blurry. Check it out below.</p><p dir="ltr" style="">"It's only been <a href="http://www.gamespot.com/articles/microsoft-buys-gears-of-war-from-epic/1100-6417361/" data-ref-id="1100-6417361">100 days</a>, so I can't go into a lot of depth about a lot of things," Fergusson said about the new Gears of War. "This isn't going to be the place where I can announce the name of the next game and all these sorts of things. Obviously, it's going to take some time to get to a point where we can do so."</p><p dir="ltr" style="">"We are in what we would call the concept/prototype phase so we're really super early," he added.</p><p dir="ltr" style="">Discussing the challenges of starting a new studio and working on such a major franchise, Fergusson said: "The hardest part is getting people up to speed on the way you make Gears. Everybody here is a Gears of War fan; everybody's played the games and loved the games. But there's a sort of style; the way you have to think about when you make a Gears of War game."</p><p dir="ltr" style="">Fergusson pointed out that the Gears of War franchise has a lot of rules, design methodologies, and central pillars that go into making a great experience. Making sure everyone at Black Tusk is on the same page and trending toward the same goal is another challenge, Fergusson said.</p><p dir="ltr" style="">An advantage Fergusson says Black Tusk has in making the new Gears of War game for Xbox One is that <a href="http://www.gamespot.com/articles/microsoft-buys-gears-of-war-from-epic/1100-6417361/" data-ref-id="1100-6417361">Microsoft now owns the IP</a>. The backing and support of Microsoft means Black Tusk can "push a lot harder" in many "major areas," he said. "I think the franchise can do a lot more now that Microsoft owns the IP. We can expand its breadth and do a lot more stuff with it."</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2532325-conceptart.jpg" data-ref-id="1300-2532325" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2532325-conceptart.jpg" data-ref-id="1300-2532325"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2532325-conceptart.jpg"></a><figcaption>Gears of War Xbox One concept art.</figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">Fergusson went on to say that Black Tusk benefits from coming at the Gears of War series with fresh sets of eyes. Of course, Fergusson is a Gears of War veteran, having worked on the original trilogy, but the team he's assembled around him is new to the series. He pointed out that Epic Games spent seven years making Gears of War games, and, "After you've made the same game for seven years, it's a little bit harder, like 'how do I make it different?' And I think you might have picked up a little of that out of <a href="/gears-of-war-judgment/" data-ref-id="false">Gears of War: Judgment</a>."</p><p dir="ltr" style="">What Black Tusk brings to the Gears of War franchise is "raw enthusiasm," as well as passion and energy, Fergusson said. He went on to say that it's not uncommon for watercooler conversations, and awkward urinal conversations, to be about Gears of War.</p><p dir="ltr" style="">It's likely that the next Gears of War game for Xbox One will have some form of multiplayer mode, and though Fergusson didn't give specifics, he did offer up his thoughts about what defines a Gears of War multiplayer experience.</p><p dir="ltr" style="">"It really is about intensity and about responsibility and about accountability," Fergusson said. He said in Call of Duty games, he feels like an individual (because he doesn't play with clans), and though there are 11 other people on his team, "I feel like I have my own personal objectives, I want to unlock my red lasersight or what have you, but I'm not really so [caring] about the results of the match or the well-being of my team. Whereas in Gears...nothing gets my palms sweaty more than you know that it's on you; so when you die you know I left my team a man short. And now that's why I feel this sense of accountability. As we look forward, we have to really focus on and double down on is the idea of owning what it is that makes Gears unique and embracing what is Gears instead of potentially taking a different [approach]."</p><p dir="ltr" style="">Lastly, Fergusson said Black Tusk will do its best to stay true to Gears of War canon for its new game, but he made it clear that the studio won't have any reservations about deviating if it's in the interest of fun.</p><p style="">"If you know anything about me, I always believe fun is greater than canon," Fergusson said. "That's not to say I'm going out of my way to destroy canon…" He pointed out that Black Tusk will pay tribute to existing Gears of War novels as much as they can, but, "if I get to a situation that I have to make a decision between what's really fun that may invalidate a comic book, odds are that I'm going to make that fun decision."</p><p style="">There's no release date, or even a title, for the new Gears of War game for Xbox One. Microsoft's <a href="http://www.gamespot.com/e3/" data-ref-id="false">E3 2014 briefing is slated for June 9</a>, and the company plans to announce <a href="http://www.gamespot.com/e3/" data-ref-id="false">new games and new sequels</a> during the event, though it's unclear if Gears of War will be part of the show.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 04:41:00 -0700 http://www.gamespot.com/articles/gears-of-war-can-do-a-lot-more-now-that-microsoft-owns-it/1100-6419678/ http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/ <div data-embed-type="video" data-ref-id="2300-6418839" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418839/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Microsoft has confirmed that Halo 5, now known officially as Halo 5: Guardians, will not be released on Xbox One until fall 2015, but has once again reiterated that the Halo "journey" will continue this year.</p><p dir="ltr" style="">"Making a Halo game that runs at 60 frames per second, on dedicated servers, with the scope, features, and scale we've been dreaming of for more than a decade, is non-trivial," said 343 Industries general manager Bonnie Ross. "It's a task that we, at 343 Industries, are taking very seriously to ensure we deliver the Halo game that fans deserve, and a game that is built from the ground up for Xbox One."</p><p dir="ltr" style="">"Halo 5: Guardians is a bigger effort than Halo 4," continued Ross. "That applies to the content and scope of the game, as well as the technology in what's now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we've invested a huge effort in retooling our tech to take full advantage of the Xbox One's hardware and ecosystem to create worlds and experiences worthy of next-gen."</p><p dir="ltr" style="">Actual details about Halo 5 are still scarce: a lavish CG trailer <a href="http://www.gamespot.com/videos/halo-trailer-e3-2013-microsoft-press-conference/2300-6409585/" data-ref-id="2300-6409585">was shown off at last year's E3</a>, and we've not heard anything official about the project until now. Ross says that "it's a game that will hopefully demonstrate the talent, learnings and abilities of the 343 Industries team. A game that will incorporate the things we learned from Halo 4 about technology, aesthetics, performance and scale--and perhaps more importantly, understanding and embracing a community of gamers who love what lies at the heart of this game, and the limitless potential of the Halo universe."</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2532306-halo5_primary-teaserart_horizontal_rgb_final.jpg" data-ref-id="1300-2532306" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2532306-halo5_primary-teaserart_horizontal_rgb_final.jpg" data-ref-id="1300-2532306"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2532306-halo5_primary-teaserart_horizontal_rgb_final.jpg"></a></figure><p dir="ltr" style=""><a href="/halo-4/" data-ref-id="false">Halo 4</a>, released on Xbox 360 in 2012, was the first entirely new Halo title to be released by 343 Industries, the studio founded by Microsoft to take over development of the franchise after original developer Bungie upped sticks and left to create <a href="/destiny/" data-ref-id="false">Destiny</a>. Halo 4 was billed as the first part of the "Reclaimer" saga and presumably will lead directly into the events of Halo 5.</p><p dir="ltr" style="">Ross also added that the Halo television series, announced alongside the Xbox One itself last year, will also launch in fall 2015. Might it be connected in some way to the events of Halo 5? Ross says it will both "stand alone" from but simultaneously "complement" the game.</p><p dir="ltr" style="">But with no Halo 5 and no Halo TV series, what can we expect for this year? Rumours of a Halo 2 Anniversary Edition have been circulating for a while now, and 343 Industries general manager Bonnie Ross has said that the Halo journey "begins in 2014 with a giant leap, rather than one small step."</p><p dir="ltr" style="">Whatever the team is cooking up for this year, Ross confirmed it will be shown at <a href="http://www.gamespot.com/e3/" data-ref-id="false">Microsoft's E3 2014 press conference on June 9</a>.</p><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Fri, 16 May 2014 03:00:00 -0700 http://www.gamespot.com/articles/halo-5-confirmed-for-2015-release-on-xbox-one/1100-6419677/ http://www.gamespot.com/articles/ps4-s-mlb-14-the-show-hits-it-out-of-the-park/1100-6419675/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/280/2802776/2532270-mlb14+the+show.jpg" data-ref-id="1300-2532270" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/280/2802776/2532270-mlb14+the+show.jpg" data-ref-id="1300-2532270"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/280/2802776/2532270-mlb14+the+show.jpg"></a></figure><p style="">Licensed baseball game<a href="/mlb-14-the-show/" data-ref-id="false"> MLB 14: The Show</a> launched worldwide for the PlayStation 4 early last week, and has gone on to be the fastest-selling entry into the Major League Baseball series of games.</p><p style="">The announcement was made on Sony's <a href="http://blog.us.playstation.com/2014/05/15/mlb-14-the-show-for-ps4-is-fastest-selling-game-in-franchise-history/" rel="nofollow" data-ref-id="false">official PlayStation blog</a>, where it was reported that the game also exceeded all previous games in the number of preorders, day-one sales, and week one sales. An infographic (embedded above) published on the blog post shows that over 10 million games have already been played.</p><p style="">MLB 14: The Show was first released for the PlayStation 3 and PlayStation Vita in April this year, with the PS4 version following suite on May 6. For the PS4 version, Sony had rebuilt all Major League Baseball stadiums, with textures that are four times as large and environment polygon counts rising from 150,000 to more than 1 million.</p><p style="">For more on MLB 14: The Show, be sure to <a href="http://www.gamespot.com/reviews/mlb-14-the-show-review/1900-6415718/" data-ref-id="1900-6415718">check out GameSpot's review,</a> which includes an update now that the PS4 version is available.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Zorine Te is an associate editor at GameSpot, and you can follow her on <a href="https://twitter.com/ztharli" rel="nofollow" data-ref-id="false">Twitter @ztharli</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Thu, 15 May 2014 22:30:00 -0700 http://www.gamespot.com/articles/ps4-s-mlb-14-the-show-hits-it-out-of-the-park/1100-6419675/ http://www.gamespot.com/videos/new-titanfall-maps-deliver-diverse-battlegrounds-t/2300-6418838/ Tree-climbing in Swampland, multi-level titan battling in Runoff, and swift wall-running in Wargames make this DLC an exciting romp. Thu, 15 May 2014 21:00:00 -0700 http://www.gamespot.com/videos/new-titanfall-maps-deliver-diverse-battlegrounds-t/2300-6418838/ http://www.gamespot.com/articles/ubisoft-not-ready-to-abandon-xbox-360-ps3-just-yet/1100-6419673/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2531817-unity.jpg" data-ref-id="1300-2531817" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2531817-unity.jpg" data-ref-id="1300-2531817"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2531817-unity.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Assassin's Creed and Far Cry publisher Ubisoft is not ready to abandon the Xbox 360 and PlayStation 3 generation just yet. During a post-earnings financial call today, CEO Yves Guillemot said, "We have made it clear that as a company we expect to continue supporting those consoles for the foreseeable future."</p><p dir="ltr" style="">Also during the call, Guillemot teased that a version of upcoming stealth-action game <a href="/assassins-creed-unity/" data-ref-id="false">Assassin's Creed Unity</a>, announced only for Xbox One, PlayStation 4, and PC, could be released on the Xbox 360 and PS3. Discussing the upcoming game, Guillemot said, "[Assassin's Creed Unity] will be released this fall on Xbox One, PS4, and PC. We have not disclosed our plan yet for the Xbox 360 and PS3 SKUs."</p><p dir="ltr" style="">A <a href="http://www.gamespot.com/articles/report-2014-s-other-assassin-s-creed-game-will-let-you-play-as-a-templar/1100-6418593/" data-ref-id="1100-6418593">past report </a>suggested that Assassin's Creed Comet is the name of the game coming to Xbox 360 and PS3 this year, though this is unconfirmed. That game will reportedly <a href="http://www.gamespot.com/articles/report-2014-s-other-assassin-s-creed-game-will-let-you-play-as-a-templar/1100-6418593/" data-ref-id="1100-6418593">let you play as a Templar</a>.</p><p style="">It's not much of a surprise that Ubisoft remains committed to the Xbox 360 and PS3 generation, especially for a tentpole franchise like Assassin's Creed. After all, the Xbox 360 and PS3 together total some 160 million units sold to date--<a href="http://www.gamespot.com/articles/playstation-3-crosses-80-million-sales/1100-6415987/" data-ref-id="1100-6415987">80 million for the PS3</a> and <a href="http://www.gamespot.com/articles/xbox-360-sales-reach-80-million-units/1100-6415644/" data-ref-id="1100-6415644">80 million for the Xbox 360</a>. That's a much larger market than the Xbox One and PS4 generation, which currently only makes up around 10 million, though Guillemot expects this to <a href="http://www.gamespot.com/articles/ps4-and-xbox-one-combined-sales-will-reach-30-million-units-by-march-2015-ubisoft-says/1100-6419670/" data-ref-id="1100-6419670">grow substantially by next year</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Thu, 15 May 2014 16:33:00 -0700 http://www.gamespot.com/articles/ubisoft-not-ready-to-abandon-xbox-360-ps3-just-yet/1100-6419673/ http://www.gamespot.com/articles/ps4-outsells-xbox-one-in-us-during-april-titanfall-remains-top-seller/1100-6419672/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2531159-titanfall.jpg" data-ref-id="1300-2531159" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2531159-titanfall.jpg" data-ref-id="1300-2531159"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2531159-titanfall.jpg"></a></figure><p style="">For the fourth month running, the PlayStation 4 was the top-selling video game system in the United States, followed by the Xbox One (which <a href="http://www.gamespot.com/articles/xbox-one-sells-115-000-units-in-the-us-during-april/1100-6419671/" data-ref-id="1100-6419671">sold 115,000 units</a>), the NPD Group said today.</p><p dir="ltr" style="">As part of its US sales report for April, the NPD Group reported software sales for both next-gen consoles <a href="http://www.gamespot.com/articles/pc-and-xbox-one-exclusive-titanfall-is-the-top-selling-us-game-for-march/1100-6419066/" data-ref-id="1100-6419066">continue to be promising</a>. "Life to date, sales of PS4 and Xbox One hardware have more than doubled the combined sales of PS3 and 360 hardware through their first six months of sales," the press release issued today states.</p><p dir="ltr" style="">"PS4 software combined with Xbox One software sales are up over 40 percent compared to sales of the PS3 and Xbox 360 through their first six months," the report continued. Even software for the beleaguered Wii U, which has struggled since its launch in 2012, was doing better than last year, with year-over-year sales up by more than 80 percent. That's likely due at least in part to the install base for the system simply being bigger that ever before.</p><p dir="ltr" style="">Despite this, overall software sales were down 10 percent to $227.9 million compared with the $254.3 million generated during the same period last year. The NPD points to the launches of games like <a href="/injustice-gods-among-us/" data-ref-id="false">Injustice: Gods Among Us</a> and <a href="/dead-island-riptide/" data-ref-id="false">Dead Island: Riptide</a> in April 2013 as contributing factors.</p><p dir="ltr" style="">In terms of software sales, the NPD report--which only covers new, physical sales at retail--shows <a href="/titanfall/" data-ref-id="false">Titanfall</a> was the top-selling game for the second month in a row, perhaps thanks in part to its release on the Xbox 360 in April. Following it are a number of games accustomed to being in the top ten, including <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts</a>, <a href="/nba-2k14/" data-ref-id="false">NBA 2K14</a>, and <a href="/minecraft/" data-ref-id="false">Minecraft</a> for Xbox 360.</p><p dir="ltr" style="">The full top-ten (which includes collector's editions and the like, but not software bundled with hardware) follows below:</p><ol><li dir="ltr">Titanfall (360, XBO, PC)</li><li dir="ltr">Call Of Duty: Ghosts (360, PS4, PS3, XBO, NWU, PC)</li><li dir="ltr">NBA 2K14 (360, PS4, PS3, XBO, PC)</li><li dir="ltr">Minecraft (360)</li><li dir="ltr"><a href="/lego-the-hobbit/" data-ref-id="false">LEGO The Hobbit</a> (360, PS3, One, PS4, 3DS, NWU, PSV)</li><li dir="ltr"><a href="/the-lego-movie-videogame/" data-ref-id="false">The LEGO Movie Videogame</a> (360, 3DS, PS3, NWU, XBO, PS4, PSV)</li><li dir="ltr"><a href="/lego-marvel-super-heroes/" data-ref-id="false">Lego Marvel Super Heroes</a> (360, PS3, NDS, 3DS, PS4, NWU, XBO, PSV, PC)</li><li dir="ltr"><a href="/the-amazing-spider-man-2/" data-ref-id="false">The Amazing Spider-Man 2</a> (PS4, 360, PS3, NWU, 3DS)</li><li dir="ltr"><a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a> (360, PS3)</li><li dir="ltr"><a href="/assassins-creed-iv-black-flag/" data-ref-id="false">Assassin's Creed IV: Black Flag</a> (360, PS3, PS4, XBO, NWU, PC)</li></ol><p dir="ltr" style="">If the top ten didn't combine sales for all platforms each game is released on, it would look much different, as <a href="/yoshis-new-island/" data-ref-id="false">Yoshi's New Island</a>, <a href="/infamous-second-son/" data-ref-id="false">Infamous: Second Son</a>, <a href="/mlb-14-the-show/" data-ref-id="false">MLB 14: The Show</a> for PS3, <a href="/kinect-sports-rivals/" data-ref-id="false">Kinect Sports Rivals</a>, and <a href="/plants-vs-zombies-garden-warfare/" data-ref-id="false">Plants vs. Zombies: Garden Warfare</a> for Xbox 360 would have all made the top ten.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Thu, 15 May 2014 16:01:00 -0700 http://www.gamespot.com/articles/ps4-outsells-xbox-one-in-us-during-april-titanfall-remains-top-seller/1100-6419672/


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