Gamespot's Site Mashup

Written By Kom Limpulnam on Selasa, 04 Maret 2014 | 23.26

Gamespot's Site MashupHBO Go app hitting PS3 today, no word on PS4"World's dumbest game" Goat Simulator launching on April Fools' Day...of courseIs 2014 FIFA World Cup Brazil one football game too many?Batman: Arkham Knight announced for PS4, Xbox One, and PC, and you'll be able to drive the BatmobileAmbitious Xbox One game-builder Project Spark hits open beta todayBattlefield 4 PS4 update features 33 fixes, tweaks, and improvementsNew Heroes of the Storm video shows why you should be excited for Blizzard's next online gameChinese government wants to ban video game commercials for children's televisionDestiny beta footage is fully sharable, Bungie saysReport: Xbox Live coming to iOS and Android gamesTitanfall achievements will reward you for snapping necks, wall-runningXbox One Twitch app broadcasts at higher quality than PS4South Park: The Stick of Truth - Launch TrailerDICE details the "netcode issues" disrupting Battlefield 4, promises more updatesPlayStation 4 crosses 6 million sales following strong Japan launch

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 04 Mar 2014 08:18:17 -0800 http://www.gamespot.com/articles/hbo-go-app-hitting-ps3-today-no-word-on-ps4/1100-6418098/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447923-true.jpg" data-ref-id="1300-2447923" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447923-true.jpg" data-ref-id="1300-2447923"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447923-true.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">HBO Go, the network's streaming service, will be available on PlayStation 3 later today through a free app, Sony has <a href="http://blog.us.playstation.com/2014/03/04/hbo-go-hits-ps3-starting-today/" rel="nofollow" data-ref-id="false">announced on the PlayStation Blog</a>. Sony is working "diligently" with HBO to get the PlayStation 4 version ready, PlayStation executive Phil Rosenberg said, but there's no release date yet for it.</p><p dir="ltr" style="">The HBO Go app will be free to download on PS3 and PS4, but you'll need an HBO subscription from your cable or satellite provider to access on-demand content like episodes of <em>Game of Thrones</em> or <em>True Detective. </em></p><p dir="ltr" style="">An HBO Go app is currently available on Xbox 360 and a version of the app for the Xbox One is scheduled to launch for the platform sometime this year.</p><div data-embed-type="video" data-ref-id="2300-6416104" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416104/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 07:33:00 -0800 http://www.gamespot.com/articles/hbo-go-app-hitting-ps3-today-no-word-on-ps4/1100-6418098/ http://www.gamespot.com/articles/world-s-dumbest-game-goat-simulator-launching-on-april-fools-day-of-course/1100-6418097/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447917-goat.jpg" data-ref-id="1300-2447917" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447917-goat.jpg" data-ref-id="1300-2447917"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447917-goat.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/goat-simulator/" data-ref-id="false">Goat Simulator</a>, described by its creators as the "world's dumbest game," will launch for PC on April 1, better known as April Fools' Day. Created by Sweden-based Coffee Stain Studios, Goat Simulator takes inspiration from classic skating games, but here you control a goat.</p><p dir="ltr" style="">Instead of nailing tricks, you will "wreck stuff," the developer says. "Charging into a table and knocking it over yields points, and if you can manage to do it while doing a backflip first and a 360 afterwards, you'll score even more points."</p><p dir="ltr" style="">Goat Simulator also includes Steam Workshop support, meaning players can make their own goats, missions, and levels. The game will make its public debut at the Coffee Stain Studios booth at the 2014 Game Developers Conference later this month.</p><p style="">You can <a href="http://www.goat-simulator.com/" rel="nofollow" data-ref-id="false">preorder Goat Simulator today for $10</a>. The game has no multiplayer and is in development only for Windows PC, not Mac or Linux.</p><div data-embed-type="video" data-ref-id="2300-6417169" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417169/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 07:11:00 -0800 http://www.gamespot.com/articles/world-s-dumbest-game-goat-simulator-launching-on-april-fools-day-of-course/1100-6418097/ http://www.gamespot.com/articles/is-2014-fifa-world-cup-brazil-one-football-game-too-many/1100-6418069/ <p style="">With every annual release of EA's FIFA series there's one obvious, but legitimate, question that is kicked into play more than any other: 'do we need another one of these?' With gameplay and game mode alterations that only the most hardened of subscribers ever recognise, is EA justified in releasing tweaked editions of what is essentially the same game every annum?</p><p style="">Over the next few months, in the run-up to the release of 2014 FIFA World Cup Brazil, that question takes on greater meaning. Released worldwide this April, this officially licensed digital recreation of July's World Cup will become the second full-price FIFA title to launch in six and half months, following <a href="/fifa-14/" data-ref-id="false">FIFA 14</a>'s release in September last year.</p><p style="">To try and understand the value for the consumer in having so many FIFA titles available in such a short amount of time, we sat down with <a href="/2014-fifa-world-cup-brazil/" data-ref-id="false">2014 FIFA World Cup Brazil</a> producer Matt Prior to get his take on what makes his upcoming game worthwhile.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447286-fifa+world+cup+2014+shot+1.jpg" data-ref-id="1300-2447286" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447286-fifa+world+cup+2014+shot+1.jpg" data-ref-id="1300-2447286"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447286-fifa+world+cup+2014+shot+1.jpg"></a></figure><p style="">"We want returning FIFA players to really have a different experience from what they're used to," explains Prior when told that I already own FIFA 14 and am curious as to how World Cup represents genuine progression, "which is why we've changed the gameplay more than we ever have for an 'event' title in the past. It's a full and feature-rich game that taps in on the passion and atmosphere of the World Cup... we're the only game that provides that.</p><p style="">"From a gameplay standpoint, we're the best game out there when we launch because we've taken FIFA but made improvements to it. We're really a standard FIFA plus a whole lot more development on top, so if you want the 'cutting edge' game then that's what this is."</p><p style="">Seeing as World Cup Brazil's release is being limited to the Xbox 360 and PlayStation 3, it's difficult not to take the 'cutting edge' claim without a pinch of salt. Getting first-hand experience of the game in action is a chance for me to be impressed by the new player animations (mainly concerned with fanciful passes and flicks) and the ability to use another player's back as a springboard to jump higher during headers, but I leave without definite assurance that the physics model here is superior to that used in next-gen editions of FIFA 14.</p><blockquote data-align="right" data-size="medium"><p style="">"We want returning FIFA players to really have a different experience from what they're used to."</p></blockquote><p style="">Little doubt exists that World Cup Brazil represents the pinnacle of World Cup-specific games so far, however, and Prior is keen to promote exactly that as a key reason for FIFA 14 owners to invest in the series again so soon after the series' latest release.</p><p style="">"There's also a lot of content that you can't get in other FIFA games: the 203 national teams, the authentic World Cup stadiums, and the general sense of atmosphere we've built around this to match the actual World Cup," exudes a genuinely passionate Prior.</p><p style="">"It really is the most immersive atmosphere we've had. <a href="/fifa-14/" data-ref-id="false">A typical FIFA</a> can't focus in on one particular area as it has to cover so many different leagues - they don't have the luxury of concentrating on making one tournament as true a representation as possible, but that's what we've done."</p><p style="">For the indoctrinated football obsessive, myself included, Prior is right to suggest that digitally recreating the atmosphere of the sport's most iconic and important event is enough to attract players. Trying to mimic what we're going to be watching on television this summer within the boundaries of FIFA 14--without the official branding, kits, stadiums and samba music--would feel like a comparatively hollow endeavour.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447287-fifa+world+cup+2014+shot+2.jpg" data-ref-id="1300-2447287" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447287-fifa+world+cup+2014+shot+2.jpg" data-ref-id="1300-2447287"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447287-fifa+world+cup+2014+shot+2.jpg"></a></figure><p style="">The obvious question then becomes, how worthwhile are these 'event' games following the end of the tournament in question?</p><p style="">"People play them a lot after the tournament is finished," is Prior's response. "For the last one [<a href="/2010-fifa-world-cup-south-africa/" data-ref-id="false">2010 FIFA World Cup South Africa</a>] people were playing a couple of years after the end of the World Cup, and we keep all the online servers running to allow them to play multiplayer over that time." It might be worth remembering, however, that EA shut down the servers for its 2010 World Cup game back in December 2011.</p><p style="">"I think the popularity remains because there are a massive amount of people that only buy the World Cup games. For those people, the World Cup is the only time that they're genuinely interested in football and so it's the only football game they buy."</p><blockquote data-size="medium" data-align="left"><p style="">"We were in production at the same time as FIFA 14, so it's a completely different team."</p></blockquote><p style="">For the casual FIFA fan, those tempted to indulge in a World Cup edition but not the 'primary' releases, these extra-curricular releases do seem to represent value for money. Whether or not that's the case for regular buyers is less clear and will likely be determined by how much time you spend playing World Cup games, rather than watching World Cup games, while the real tournament is being played.</p><p style="">Despite the comparatively short amount of time separating the release of this game from that of FIFA 14, Prior is keen to leave me in no doubt that World Cup Brazil featured anything other than full developer support.</p><p style="">"No. We were in production at the same time as FIFA 14, so it's a completely different team," Prior bluntly responds to my question of whether or not the FIFA 14 team was rushed into creating World Cup Brazil following the former's completion. "September or October 2012 we started [development], so we've been working on it for 16 months or whatever it is now<i>."</i></p><p style="">"It's a full team as well, it's the equivalent [size] of the team that worked on FIFA 14 - it's not just a few people altering an existing game. You couldn't make a game that's as feature-rich as this one without a full team. It takes just too much effort."</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447891-fifa+world+cup+shot+3.jpg" data-ref-id="1300-2447891" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447891-fifa+world+cup+shot+3.jpg" data-ref-id="1300-2447891"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447891-fifa+world+cup+shot+3.jpg"></a></figure><p style="">With such a 'feature-rich' game, it's tempting to see World Cup Brazil as a test bed for FIFA 15--a relatively low-risk means of experimenting with new features and judging relevant player response.</p><p style="">"I wouldn't say that we're using the game as a test bed," Prior tells me. "We're an evolution of the most recent game engine, so, yeah, anything we do would naturally roll into future editions of the game engine and the series.</p><p style="">"Obviously, the caveat to that is that we'll be monitoring player feedback. If we hear that there are things people really don't like about the game--and I would be surprised if that's the case--then we would certainly look at that and re-evaluate whether or not to continue doing it. Much of what we've done was driven by feedback we received from FIFA 14, so we do listen to what players are saying."</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447895-world+cup+2014+small+2.jpg" data-ref-id="1300-2447895" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447895-world+cup+2014+small+2.jpg" data-ref-id="1300-2447895"><img src="http://static.gamespot.com/uploads/scale_medium/1493/14930800/2447895-world+cup+2014+small+2.jpg"></a></figure><p style="">Aside from the in-match animations and player abilities, much of World Cup Brazil's feature list is populated by game modes and presentation enhancements. 'Story of Finals' is one of the more interesting elements, a mode in which you attempt to mimic or better events that have happened in the real World Cup. Brazil play Croatia in the opening game of the tournament, for example, a game which might see tournament poster-boy Neymar score a hat-trick--a feat that Story of Finals might task you with equally. These scenarios are promised to be made available within an hour of the match in question coming to a close.</p><p style="">What value, however, does a mode such as this retain once the World Cup has ended and England have <em>definitely</em> lifted the trophy?</p><p style="">Speaking to Prior, it's clear that a lot of work has gone into making World Cup Brazil a game that represents value for money and, as a standalone proposition, it probably will provide a worthwhile amount of content. If, however, you're part of the regular FIFA crowd and have not long ago ploughed your cash into FIFA 14, then World Cup Brazil is not a standalone proposition--it's the second full-priced FIFA game in half a year.</p><p style="">The seriousness of your World Cup fever, then, will determine whether or not you decide to double up on FIFA this year.</p> Tue, 04 Mar 2014 07:00:00 -0800 http://www.gamespot.com/articles/is-2014-fifa-world-cup-brazil-one-football-game-too-many/1100-6418069/ http://www.gamespot.com/articles/batman-arkham-knight-announced-for-ps4-xbox-one-and-pc-and-you-ll-be-able-to-drive-the-batmobile/1100-6418096/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=NkuD0Inb9Gs" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FNkuD0Inb9Gs%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DNkuD0Inb9Gs&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FNkuD0Inb9Gs%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">[UPDATE] It's official! <a href="http://www.gameinformer.com/b/news/archive/2014/03/04/april-cover-revealed-2014-1039752374.aspx" rel="nofollow" data-ref-id="false">Game Informer</a> has confirmed that Batman: Arkham Knight will be its main story for its April issue, and has revealed slightly more about the game. Arkham Knight takes place in a much larger Gotham city, with wider streets to allow the Batmobile to be properly integrated. Penguin, Two-Face, and Harley Quinn will also feature alongside Scarecrow.</p><p style="">"We kind of feel like this is the natural end to the story," says Rocksteady co-founder Sefton Hill in an interview. "We want to kind of go out in style."</p><p style=""><em>The original story is below.</em></p><p style="">UK retailer Game has listed Batman: Arkham Knight for Xbox One, PlayStation 4, and PC, with the item's description featuring details about the game and box art.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447906-arkham+knight.jpg" data-ref-id="1300-2447906" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447906-arkham+knight.jpg" data-ref-id="1300-2447906"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447906-arkham+knight.jpg"></a></figure><p dir="ltr" style="">Batman: Arkham Knight is described as the "explosive finale" to the Arkham series in the (now removed, but <a href="http://www.videogamer.com/xbox360/batman_arkham_origins/news/batman_arkham_knight_announced_for_ps4_xbox_one_and_pc.html" rel="nofollow">spotted by VideoGamer</a>) product listing, and says players will be able to drive the Batmobile around the streets of Gotham. The Batmobile.</p><p dir="ltr" style="">It is also said that Scarecrow will feature, and reunite the series' villains. Probably with the collective aim of trying to ruin everything for Batman, at a guess.</p><p dir="ltr" style="">A 2014 release date is shown.</p><p dir="ltr" style="">Rocksteady, the UK developer behind Batman: Arkham Asylum and Arkham City, is shown as the game's developer.</p><div data-embed-type="video" data-ref-id="2300-6340098" data-width="100%" data-height="100%"><iframe src="/videos/embed/6340098/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 07:00:00 -0800 http://www.gamespot.com/articles/batman-arkham-knight-announced-for-ps4-xbox-one-and-pc-and-you-ll-be-able-to-drive-the-batmobile/1100-6418096/ http://www.gamespot.com/articles/ambitious-xbox-one-game-builder-project-spark-hits-open-beta-today/1100-6418095/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447899-spark.jpg" data-ref-id="1300-2447899" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447899-spark.jpg" data-ref-id="1300-2447899"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447899-spark.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Microsoft announced today that the beta for Team Dakota's ambitious game-builder<a href="/project-spark/" data-ref-id="false"> Project Spark</a> is now available on Xbox One. The beta was originally released on Windows 8.1 devices in December 2013, and more than 250,000 people signed up for that period, Microsoft said.</p><p dir="ltr" style="">You can sign up for the Project Spark Xbox One beta today <a href="https://joinprojectspark.com/" rel="nofollow" data-ref-id="false">through the game's website</a>. If you're already in the Windows 8.1 beta, you'll also receive access to the Xbox One beta. It's not clear if or when a beta will be offered on Xbox 360.</p><p dir="ltr" style="">Using Project Spark, you can create your own games and movies, or try out other community-made creations. Project Spark also features cross-platform capabilities, allowing you to build a game on Windows 8.1 and then continue playing on Xbox One, or the other way around.</p><p style="">For more on Project Spark, be sure to check out the video below and <a href="http://www.gamespot.com/project-spark/" data-ref-id="false">GameSpot's previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6415958" data-width="100%" data-height="100%"><iframe src="/videos/embed/6415958/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 06:45:00 -0800 http://www.gamespot.com/articles/ambitious-xbox-one-game-builder-project-spark-hits-open-beta-today/1100-6418095/ http://www.gamespot.com/articles/battlefield-4-ps4-update-features-33-fixes-tweaks-and-improvements/1100-6418094/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/0/7/4/2042074-706551_201306100406_001.jpg" data-ref-id="1300-2042074" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/0/7/4/2042074-706551_201306100406_001.jpg" data-ref-id="1300-2042074"><img src="http://static.gamespot.com/uploads/scale_super/mig/2/0/7/4/2042074-706551_201306100406_001.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">DICE <a href="http://battlelog.battlefield.com/bf4/forum/threadview/2955065226050471362/" rel="nofollow" data-ref-id="false">announced today</a> that it has begun rolling out a new update for the PlayStation 4 version of <a href="/battlefield-4/" data-ref-id="false">Battlefield 4</a> that promises to fix crashes, improve general stability, and tweak weapon characteristics for the multiplayer game.</p><p dir="ltr" style="">Specifically, the update will lower the rate of fire for the SRS bolt action and also reduce the muzzle velocity for the MP7 and the MTAR21. This latest Battlefield 4 patch also includes Spectator Mode improvements, among a long, long list of other fixes and tweaks. The pull March 4 PS4 patch notes are below.</p><p style="">As the update is spread across servers, you may experience some downtime, DICE said, and it will take a few hours in all for most of the servers to update. Today's update adds to the numerous others that DICE has released since launch for the game. More issues continue to beset the game, as <a href="http://battlelog.battlefield.com/bf4/forum/threadview/2955065670203355766/" rel="nofollow" data-ref-id="false">DICE's Top Issues Tracker</a> counts a handful of lingering problems.</p><p style="">DICE also recently <a href="http://www.gamespot.com/articles/dice-details-the-netcode-issues-disrupting-battlefield-4-promises-more-updates/1100-6418087/" data-ref-id="1100-6418087">addressed the "netcode issues" </a>that are currently disrupting Battlefield 4. </p><p style=""> </p><p dir="ltr" style=""><ins><strong>March 4 PS4 Game Update Notes:</strong></ins></p><ul><li dir="ltr">Several crash fixes and stability improvements</li><li dir="ltr">Various improvements for Spectator Mode</li><li dir="ltr">Tweaked timing for how long the killfeed stays on screen</li><li dir="ltr">Fixed an issue where the message "Joining Server" sometimes didn't appear when the user tried to join the server</li><li dir="ltr">Added default player slots to server browser filters</li><li dir="ltr">Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole</li><li dir="ltr">Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising</li><li dir="ltr">Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike</li><li dir="ltr">Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed</li><li dir="ltr">Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop</li><li dir="ltr">Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort</li><li dir="ltr">Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots</li><li dir="ltr">Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority</li><li dir="ltr">Fixed an issue where Defuse could get stuck in an unplayable state between rounds</li><li dir="ltr">Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed</li><li dir="ltr">Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse</li><li dir="ltr">General improvements and bug fixes for the Battledash and Mission create screens</li><li dir="ltr">Fixed a bug where red laser dots would get stuck on textures</li><li dir="ltr">Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value</li><li dir="ltr">Fixed a bug where the enemy health always displayed as full in the kill-cam</li><li dir="ltr">Fixed an issue in Defuse so killed bomb carrier can't plant a bomb in the next round without picking up a new bomb</li><li dir="ltr">The MAV has been updated to prevent players from exploiting it</li><li dir="ltr">Improved repair rates for vehicles with different base healths</li><li dir="ltr">Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps</li><li dir="ltr">Improved the track vehicles wheel friction so vehicles don't get stuck at relatively minor hills</li><li dir="ltr">Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.</li><li dir="ltr">Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water</li></ul><p dir="ltr" style=""><ins><strong>Weapon tweaks:</strong></ins></p><ul><li dir="ltr">THe SRS bolt action time has been tweaked and the rate of fire has been lowered</li><li dir="ltr">The GOL bolt action time has been tweaked</li><li dir="ltr">The muzzle velocity for the MP7 has been reduced</li><li dir="ltr">The MTAR21 muzzle velocity has been reduced</li><li dir="ltr">Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000</li><li>Updated rate of fire for the RGP7 and NLAW</li></ul><p style=""> </p><p style=""> </p><p style=""> </p><div data-embed-type="video" data-ref-id="2300-6417317" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417317/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 06:16:00 -0800 http://www.gamespot.com/articles/battlefield-4-ps4-update-features-33-fixes-tweaks-and-improvements/1100-6418094/ http://www.gamespot.com/articles/new-heroes-of-the-storm-video-shows-why-you-should-be-excited-for-blizzard-s-next-online-game/1100-6418093/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447888-0504236289-23726.jpg" data-ref-id="1300-2447888" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447888-0504236289-23726.jpg" data-ref-id="1300-2447888"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447888-0504236289-23726.jpg"></a></figure><p style="">Blizzard has released <a href="http://youtu.be/h2m05UV-E8I" rel="nofollow">a new video</a> of its upcoming MOBA <a href="/heroes-of-the-storm/" data-ref-id="false">Heroes of the Storm</a>, with commentary by game director (and former StarCraft II balancing expert) Dustin Browder.</p><p dir="ltr" style="">The 17 minute match--games of Heroes of the Storm are said to be much shorter than in, say, League of Legends and Dota 2--involves two teams of Blizzard testers on the revamped Dragon Shire map, with both teams vying for control over the incredibly powerful Dragon Knight.</p><p dir="ltr" style="">Also shown in action are some of the game's more esoteric skin options: a glam rocker version of the Elite Tauren Chieftain, hook-throwing Stitches in a chef's outfit, and a mech version of StarCraft hero Tassadar all feature.</p><p dir="ltr" style="">The video is also another chance to take a look at Abathur, the intriguing specialist unit that can't attack other units directly but can temporarily turn himself into any allied character with his ultimate ability.</p><p dir="ltr" style="">One of the ways Heroes of the Storm separates itself from its genre stablemates by sharing experience points across the whole team, instead of having players level up independently.</p><p dir="ltr" style="">Heroes of the Storm is currently in alpha, and anyone interested can currently opt-in for a chance to eventually play the game when it comes out. There's no official release date. Fingers crossed for 2014, then.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=h2m05UV-E8I" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Fh2m05UV-E8I%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dh2m05UV-E8I&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Fh2m05UV-E8I%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 05:53:00 -0800 http://www.gamespot.com/articles/new-heroes-of-the-storm-video-shows-why-you-should-be-excited-for-blizzard-s-next-online-game/1100-6418093/ http://www.gamespot.com/articles/chinese-government-wants-to-ban-video-game-commercials-for-children-s-television/1100-6418092/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447884-ps4gamespot.jpg" data-ref-id="1300-2447884" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447884-ps4gamespot.jpg" data-ref-id="1300-2447884"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447884-ps4gamespot.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">New revisions to China's commercial advertising regulations seek to ban video game commercials for children's TV programming and other mediums. This comes from a <a href="http://kotaku.com/chinese-government-wants-to-ban-video-game-commercials-1535025902" rel="nofollow" data-ref-id="false">Kotaku report</a>, which points out that it's a solution to a problem that does not really exist because most video game-related advertising in China is found online, not on TV.</p><p dir="ltr" style="">The move could, however, be a preemptive measure, considering China<a href="http://www.gamespot.com/articles/china-temporarily-lifts-its-ban-on-xbox-one-playstation-4-and-wii-u/1100-6416971/" data-ref-id="1100-6416971"> recently ended its 14-year console ban</a>.</p><p dir="ltr" style="">A message posted on the State Council's legal affairs website outlines the proposed revisions, which would remove and prevent video game advertising in textbooks, school buses, school uniforms, and TV programming aimed at children from elementary school to junior high.</p><p dir="ltr" style="">The new regulations are currently up for public consideration until March 24, after which time they will either take effect or fall apart. Kotaku points out that the revised regulations also include new non-gaming measures like blocking the advertisement of tobacco products.</p><p style="">China recently announced that its 14-year console ban had come to an end, though it remains to be seen what kind of impact this will have for platform holders like Microsoft, Nintendo, and Sony.</p><div data-embed-type="video" data-ref-id="2300-6416104" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416104/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 05:45:00 -0800 http://www.gamespot.com/articles/chinese-government-wants-to-ban-video-game-commercials-for-children-s-television/1100-6418092/ http://www.gamespot.com/articles/destiny-beta-footage-is-fully-sharable-bungie-says/1100-6418091/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447875-destinybungie.jpg" data-ref-id="1300-2447875" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447875-destinybungie.jpg" data-ref-id="1300-2447875"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447875-destinybungie.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/destiny/" data-ref-id="false">Destiny</a>--the upcoming shared-world shooter from <a href="/halo-combat-evolved/" data-ref-id="false">Halo</a> creator Bungie--is meant to be shared, the developer <a href="http://www.bungie.net/7_Bungie-Weekly-Update---02282014/en/News/News?aid=11440" rel="nofollow" data-ref-id="false">said on its website</a>. As such, the studio will not stop you at all from sharing coverage of the beta through Twitch or elsewhere when it goes live this summer. In fact, Bungie said it so celebrates sharing that it will even take steps to highlight what some fans are doing.</p><p dir="ltr" style="">"We will do far more than allow you to share your glorious war stories from the frontier," Bungie community manager David Dague said as part of the latest Bungie Weekly Update. "We'll amplify your voices, if they are brave. Some of you will even be selected to play a role in our stories, as we go to war with (and against) our community in the wild for the first time. That will be as glorious a moment for us as it will be for you. <a href="http://www.twitch.tv/bungie" rel="nofollow">Watch this space</a> [Bungie Twitch link]. We have plans within plans within plans."</p><p dir="ltr" style="">"Destiny, after all, is a thing to be shared," he added. The Destiny beta begins this summer on all platforms, though it will be <a href="http://www.gamespot.com/articles/destiny-beta-hits-ps3-ps4-first/1100-6416200/" data-ref-id="1100-6416200">available first on PlayStation 3 and PlayStation 4</a>. Bungie is treating the beta <a href="http://www.gamespot.com/articles/bungie-on-how-destiny-beta-is-like-a-full-product-launch/1100-6415134/" data-ref-id="1100-6415134">like a full product launch in some ways</a>.</p><p dir="ltr" style="">Also during the Bungie Weekly Update, one fan asked if the final build of the Xbox One and PS4 versions of Destiny will "look as clean and smooth" as the trailers and screenshots released so far. In response, Dague teased, "What you have seen is not even our final form."</p><p style="">Destiny publisher Activision Publishing has high hopes for Destiny, saying last month that the game is expected to be the "<a href="http://www.gamespot.com/articles/activision-destiny-expected-to-become-the-best-selling-new-video-game-ip-in-history/1100-6417594/" data-ref-id="1100-6417594">best-selling new video game IP in history</a>." The game is also expected to become Activision Publishing's third billion-dollar franchise, following Call of Duty and Skylanders.</p><div data-embed-type="video" data-ref-id="2300-6413466" data-width="100%" data-height="100%"><iframe src="/videos/embed/6413466/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 05:16:00 -0800 http://www.gamespot.com/articles/destiny-beta-footage-is-fully-sharable-bungie-says/1100-6418091/ http://www.gamespot.com/articles/report-xbox-live-coming-to-ios-and-android-games/1100-6418090/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447867-myxboxlive.jpg" data-ref-id="1300-2447867" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447867-myxboxlive.jpg" data-ref-id="1300-2447867"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447867-myxboxlive.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">It looks like Microsoft is preparing a major Xbox Live cross-platform push that will bring the company's robust social gaming network to iOS and Android games. Basically, according to a report from <a href="http://www.theverge.com/2014/3/3/5465250/xbox-live-android-ios-cross-platform-games" rel="nofollow" data-ref-id="false">The Verge</a>, Microsoft wants to bring Xbox Live to all popular systems, extending the platform beyond Xbox consoles, Windows phones, and computers to iPhones and Android devices.</p><p dir="ltr" style="">The plans were first hinted at by a Microsoft <a href="https://careers.microsoft.com/jobdetails.aspx?jid=137128&amp;pp=VR" rel="nofollow" data-ref-id="false">job listing</a> that read: "We will create a modern framework that is open-source, lightweight, extensible, and scalable across various platforms including Windows Store, Windows Phone, iOS, and Android." The job posting has since been removed.</p><p dir="ltr" style="">The Verge notes that the plans are an attempt on Microsoft's behalf to "win back" game developers by making the Xbox Live network easier to integrate into their games. Right now, Xbox Live developers must receive certification and permission from Microsoft, but the company is reportedly interested in dropping some of these restrictions and offering better tools to creators to add Xbox Live functionality to their games.</p><p style="">Of course, Google already operates Google Play Games and Apple has Game Center. But Microsoft is said to be positioning Xbox Live for mobiles as an alternative that players can use to earn achievements, sync up with friends, or even maybe take part in cross-platform play.</p><div data-embed-type="video" data-ref-id="2300-6416249" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416249/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 04:58:00 -0800 http://www.gamespot.com/articles/report-xbox-live-coming-to-ios-and-android-games/1100-6418090/ http://www.gamespot.com/articles/titanfall-achievements-will-reward-you-for-snapping-necks-wall-running/1100-6418089/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2435942-titanfall+screen+3+%282%29.jpg" data-ref-id="1300-2435942" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2435942-titanfall+screen+3+%282%29.jpg" data-ref-id="1300-2435942"><img src="http://static.gamespot.com/uploads/scale_super/1197/11970954/2435942-titanfall+screen+3+%282%29.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Respawn Entertainment's much-anticipated multiplayer shooter <a href="/titanfall/" data-ref-id="false">Titanfall </a>launches one week from today and now the game's achievements have been posted online at <a href="http://www.xboxachievements.com/game/titanfall-xbox-one/achievements/" rel="nofollow" data-ref-id="false">X360 Achievements</a>.</p><p dir="ltr" style="">The list of 35 achievements worth a total 1,000 Gamerscore is fairly straightforward. And since since the game has no traditional single-player mode, there's no real spoilers to speak of.</p><p dir="ltr" style="">Some of the challenges include killing ten ejecting pilots, surviving an evacuation, and unlocking everything the game has to offer. You'll also earn gamerscore for snapping the necks of your foes and wall-running over long distances.</p><p dir="ltr" style="">The achievement list also references the "Generations" mode which is believed to be similar to Call of Duty's famous Prestige mode where players can hit the reset button and start leveling again.</p><p dir="ltr" style="">Respawn recently confirmed that the game <a href="http://www.gamespot.com/articles/titanfall-might-get-a-dlc-season-pass-pilot-only-mode-could-come-after-launch/1100-6418043/" data-ref-id="1100-6418043">might have a DLC season pass</a> and teased that a <a href="http://www.gamespot.com/articles/titanfall-might-get-a-dlc-season-pass-pilot-only-mode-could-come-after-launch/1100-6418043/">pilot-only mode may come sometime after launch.</a> Titanfall launches <a href="http://www.gamespot.com/articles/titanfall-launching-march-11-2014/1100-6415710/">March 11</a> for Xbox One and PC, with an Xbox 360 version--developed externally at Bluepoint Games--to follow on <a href="http://www.gamespot.com/articles/titanfall-for-xbox-360-delayed/1100-6417577/">March 25</a>. Microsoft is <a href="http://www.gamespot.com/articles/microsoft-throwing-huge-titanfall-launch-party-in-texas/1100-6418024/">throwing a huge party in Texas</a> to mark the game's release.</p><div data-embed-type="video" data-ref-id="2300-6417171" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417171/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 04:33:00 -0800 http://www.gamespot.com/articles/titanfall-achievements-will-reward-you-for-snapping-necks-wall-running/1100-6418089/ http://www.gamespot.com/articles/xbox-one-twitch-app-broadcasts-at-higher-quality-than-ps4/1100-6418088/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447854-4396259096-24266.jpg" data-ref-id="1300-2447854" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447854-4396259096-24266.jpg" data-ref-id="1300-2447854"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447854-4396259096-24266.jpg"></a></figure><p style="">It looks like broadcasting to Twitch might be better on Xbox One than PlayStation 4.</p><p dir="ltr" style="">Canny <a href="http://www.reddit.com/r/xboxone/comments/1zi0ox/xbox_one_streams_1280x720_30_fps_25_mbps_on_twitch/" rel="nofollow">Reddit</a> user rotj ran Microsoft spokesperson Larry 'Major Nelson' Hryb's <a href="http://www.twitch.tv/majornelson/b/508108676" rel="nofollow">recent stream of Plants versus Zombies: Garden Warfare</a> through the <a href="http://r-1.ch/analyzer/results/majornelson.9f7e6a" rel="nofollow">Twitch Analyser</a>, which determined the Xbox One Twitch output is of a greater resolution than that of PlayStation 4.</p><p dir="ltr" style="">Major Nelson's stream was broadcast at a resolution of 1280x720, while Twitch streams on PlayStation 4 weigh in at 960x540. Both platforms output at 30fps.</p><p dir="ltr" style="">Additionally, Xbox One Twitch streaming will not broadcast audio from Party Chat, and streamers can see chat and viewer statistics without them being displayed on the stream.</p><p dir="ltr" style="">The Xbox One will also allow streamers to archive their streams, which is a much-requested bit of functionality the PS4 currently lacks.</p><p style="">Twitch streaming on Xbox One will roll out with the platform's March update, which promises to improve, among other things, the Party Chat experience. Microsoft is making no secret about the fact that it's implementing these features to make way for the launch of <a href="/titanfall/" data-ref-id="false">Titanfall</a> on March 11.</p><div data-embed-type="video" data-ref-id="2300-6417490" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417490/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p> Tue, 04 Mar 2014 03:54:00 -0800 http://www.gamespot.com/articles/xbox-one-twitch-app-broadcasts-at-higher-quality-than-ps4/1100-6418088/ http://www.gamespot.com/videos/south-park-the-stick-of-truth-launch-trailer/2300-6417499/ South Park: The Stick of Truth is finally here, with fart jokes aplenty in tow. Tue, 04 Mar 2014 03:40:00 -0800 http://www.gamespot.com/videos/south-park-the-stick-of-truth-launch-trailer/2300-6417499/ http://www.gamespot.com/articles/dice-details-the-netcode-issues-disrupting-battlefield-4-promises-more-updates/1100-6418087/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447824-9418435389-20511.jpg" data-ref-id="1300-2447824" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447824-9418435389-20511.jpg" data-ref-id="1300-2447824"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447824-9418435389-20511.jpg"></a></figure><p style="">Still having problems with Battlefield 4? <a href="http://battlelog.battlefield.com/bf4/news/view/addressing-netcode-in-bf4/" rel="nofollow">DICE has written a lengthy post to detail the efforts</a> it's making to address the common netcode issues persisting in the shooter.</p><p dir="ltr" style="">The developer spoke about issues relating to rubber banding, kill camera delays and player death synchronisation, tickrates, a lack of damage being accurately registered, and the peculiarly enduring bug of players dying instantly--due to being catapulted--when they try and sprint. Have you encountered any of these recently? </p><p dir="ltr" style="">On the way are more patches and updates to hopefully iron out these problems, the developer said. Many fixes relating to all of these issues will be available in the next game update.</p><p dir="ltr" style="">DICE also pointed to problems its already solved: kill cards showing 0 health, disappearing crosshairs, hit impact sounds, and a headshot icon.</p><p dir="ltr" style="">Also in another update will be new icons that make it easier to determine what's actually going wrong. "We have introduced new in-game icons that will help you, and us, to troubleshoot network related problems that could cause an inconsistent multiplayer experience," adds DICE.</p><p dir="ltr" style="">Battlefield 4 was released in October 2013, and was also a launch title for both the Xbox One and PlayStation 4. DICE is still working to smooth out the issues from the game's problematic launch, and at one point announced that <a href="http://www.gamespot.com/articles/ea-on-battlefield-4-issues-we-will-not-stop-until-this-is-right/1100-6416546/">work on all future projects would be halted while it worked on the game</a>.</p><p dir="ltr" style="">You can read a detailed explanation on the issues behind each of the Battlefield 4 netcode issues <a href="http://battlelog.battlefield.com/bf4/news/view/addressing-netcode-in-bf4/" rel="nofollow">over on Battlelog</a>.</p><div data-embed-type="video" data-ref-id="2300-6417388" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417388/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 03:15:00 -0800 http://www.gamespot.com/articles/dice-details-the-netcode-issues-disrupting-battlefield-4-promises-more-updates/1100-6418087/ http://www.gamespot.com/articles/playstation-4-crosses-6-million-sales-following-strong-japan-launch/1100-6418086/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447813-8942804495-10689.jpg" data-ref-id="1300-2447813" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447813-8942804495-10689.jpg" data-ref-id="1300-2447813"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447813-8942804495-10689.jpg"></a></figure><p dir="ltr" style="">The PlayStation 4 has now sold more than 6 million units worldwide, following the machine's launch in Japan at the end of February.</p><p dir="ltr" style="">370,000 units have now been shifted in Japan, Sony announced today. The PS4 has now blitzed past Sony's 5m sales target for the end of March, and 13.7 million games have been sold on PlayStation 4--including 2.1 million sales for <a href="/killzone-shadow-fall/" data-ref-id="false">Killzone: Shadow Fall</a>.</p><p dir="ltr" style="">On top of all that, at least half of those six million PS4 owners have signed up to PlayStation Plus, which will generate another sizable wad of revenue for Sony. A chunk of that is at least partially attributable to the fact that PlayStation Plus is now required to play multiplayer games, which isn't the case for PS3 and Vita.</p><p dir="ltr" style="">Sony also announced that 100 million "Shares" have been captured--although at least five of them are me accidentally forgetting that it's not the Select button any more--and the PS4 has also been used for more than 3.6 million Twitch and Ustream broadcasts.</p><p dir="ltr" style="">Sony Computer Entertainment president Andrew House said he was "absolutely delighted that PS4 is off to such a great start in Japan."</p><p dir="ltr" style="">"The responses we have received for the PS4 system's integrated social capabilities have been phenomenal, and I couldn't be more thrilled that gamers are utilising these unique features to engage, share, play and connect with users around the world."</p><p dir="ltr" style="">"[Sony] will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4."</p><p dir="ltr" style="">GameSpot senior news editor Justin Haywald, AKA my boss, laid out why <a href="http://www.gamespot.com/articles/advantage-ps4-why-sony-is-winning-the-console-war/1100-6418034/">he thought the PlayStation 4 was ahead of the Xbox One over the weekend</a>.</p><p dir="ltr" style="">How many PS4's will Sony sell before the end of its financial year in March?</p><div data-embed-type="video" data-ref-id="2300-6416104" data-width="854" data-height="480"><iframe src="/videos/embed/6416104/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 01:45:00 -0800 http://www.gamespot.com/articles/playstation-4-crosses-6-million-sales-following-strong-japan-launch/1100-6418086/

Gamespot's Site MashupHBO Go app hitting PS3 today, no word on PS4"World's dumbest game" Goat Simulator launching on April Fools' Day...of courseIs 2014 FIFA World Cup Brazil one football game too many?Batman: Arkham Knight announced for PS4, Xbox One, and PC, and you'll be able to drive the BatmobileAmbitious Xbox One game-builder Project Spark hits open beta todayBattlefield 4 PS4 update features 33 fixes, tweaks, and improvementsNew Heroes of the Storm video shows why you should be excited for Blizzard's next online gameChinese government wants to ban video game commercials for children's televisionDestiny beta footage is fully sharable, Bungie saysReport: Xbox Live coming to iOS and Android gamesTitanfall achievements will reward you for snapping necks, wall-runningXbox One Twitch app broadcasts at higher quality than PS4South Park: The Stick of Truth - Launch TrailerDICE details the "netcode issues" disrupting Battlefield 4, promises more updatesPlayStation 4 crosses 6 million sales following strong Japan launch

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 04 Mar 2014 08:18:17 -0800 http://www.gamespot.com/articles/hbo-go-app-hitting-ps3-today-no-word-on-ps4/1100-6418098/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447923-true.jpg" data-ref-id="1300-2447923" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447923-true.jpg" data-ref-id="1300-2447923"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447923-true.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">HBO Go, the network's streaming service, will be available on PlayStation 3 later today through a free app, Sony has <a href="http://blog.us.playstation.com/2014/03/04/hbo-go-hits-ps3-starting-today/" rel="nofollow" data-ref-id="false">announced on the PlayStation Blog</a>. Sony is working "diligently" with HBO to get the PlayStation 4 version ready, PlayStation executive Phil Rosenberg said, but there's no release date yet for it.</p><p dir="ltr" style="">The HBO Go app will be free to download on PS3 and PS4, but you'll need an HBO subscription from your cable or satellite provider to access on-demand content like episodes of <em>Game of Thrones</em> or <em>True Detective. </em></p><p dir="ltr" style="">An HBO Go app is currently available on Xbox 360 and a version of the app for the Xbox One is scheduled to launch for the platform sometime this year.</p><div data-embed-type="video" data-ref-id="2300-6416104" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416104/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 07:33:00 -0800 http://www.gamespot.com/articles/hbo-go-app-hitting-ps3-today-no-word-on-ps4/1100-6418098/ http://www.gamespot.com/articles/world-s-dumbest-game-goat-simulator-launching-on-april-fools-day-of-course/1100-6418097/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447917-goat.jpg" data-ref-id="1300-2447917" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447917-goat.jpg" data-ref-id="1300-2447917"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447917-goat.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/goat-simulator/" data-ref-id="false">Goat Simulator</a>, described by its creators as the "world's dumbest game," will launch for PC on April 1, better known as April Fools' Day. Created by Sweden-based Coffee Stain Studios, Goat Simulator takes inspiration from classic skating games, but here you control a goat.</p><p dir="ltr" style="">Instead of nailing tricks, you will "wreck stuff," the developer says. "Charging into a table and knocking it over yields points, and if you can manage to do it while doing a backflip first and a 360 afterwards, you'll score even more points."</p><p dir="ltr" style="">Goat Simulator also includes Steam Workshop support, meaning players can make their own goats, missions, and levels. The game will make its public debut at the Coffee Stain Studios booth at the 2014 Game Developers Conference later this month.</p><p style="">You can <a href="http://www.goat-simulator.com/" rel="nofollow" data-ref-id="false">preorder Goat Simulator today for $10</a>. The game has no multiplayer and is in development only for Windows PC, not Mac or Linux.</p><div data-embed-type="video" data-ref-id="2300-6417169" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417169/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 07:11:00 -0800 http://www.gamespot.com/articles/world-s-dumbest-game-goat-simulator-launching-on-april-fools-day-of-course/1100-6418097/ http://www.gamespot.com/articles/is-2014-fifa-world-cup-brazil-one-football-game-too-many/1100-6418069/ <p style="">With every annual release of EA's FIFA series there's one obvious, but legitimate, question that is kicked into play more than any other: 'do we need another one of these?' With gameplay and game mode alterations that only the most hardened of subscribers ever recognise, is EA justified in releasing tweaked editions of what is essentially the same game every annum?</p><p style="">Over the next few months, in the run-up to the release of 2014 FIFA World Cup Brazil, that question takes on greater meaning. Released worldwide this April, this officially licensed digital recreation of July's World Cup will become the second full-price FIFA title to launch in six and half months, following <a href="/fifa-14/" data-ref-id="false">FIFA 14</a>'s release in September last year.</p><p style="">To try and understand the value for the consumer in having so many FIFA titles available in such a short amount of time, we sat down with <a href="/2014-fifa-world-cup-brazil/" data-ref-id="false">2014 FIFA World Cup Brazil</a> producer Matt Prior to get his take on what makes his upcoming game worthwhile.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447286-fifa+world+cup+2014+shot+1.jpg" data-ref-id="1300-2447286" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447286-fifa+world+cup+2014+shot+1.jpg" data-ref-id="1300-2447286"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447286-fifa+world+cup+2014+shot+1.jpg"></a></figure><p style="">"We want returning FIFA players to really have a different experience from what they're used to," explains Prior when told that I already own FIFA 14 and am curious as to how World Cup represents genuine progression, "which is why we've changed the gameplay more than we ever have for an 'event' title in the past. It's a full and feature-rich game that taps in on the passion and atmosphere of the World Cup... we're the only game that provides that.</p><p style="">"From a gameplay standpoint, we're the best game out there when we launch because we've taken FIFA but made improvements to it. We're really a standard FIFA plus a whole lot more development on top, so if you want the 'cutting edge' game then that's what this is."</p><p style="">Seeing as World Cup Brazil's release is being limited to the Xbox 360 and PlayStation 3, it's difficult not to take the 'cutting edge' claim without a pinch of salt. Getting first-hand experience of the game in action is a chance for me to be impressed by the new player animations (mainly concerned with fanciful passes and flicks) and the ability to use another player's back as a springboard to jump higher during headers, but I leave without definite assurance that the physics model here is superior to that used in next-gen editions of FIFA 14.</p><blockquote data-align="right" data-size="medium"><p style="">"We want returning FIFA players to really have a different experience from what they're used to."</p></blockquote><p style="">Little doubt exists that World Cup Brazil represents the pinnacle of World Cup-specific games so far, however, and Prior is keen to promote exactly that as a key reason for FIFA 14 owners to invest in the series again so soon after the series' latest release.</p><p style="">"There's also a lot of content that you can't get in other FIFA games: the 203 national teams, the authentic World Cup stadiums, and the general sense of atmosphere we've built around this to match the actual World Cup," exudes a genuinely passionate Prior.</p><p style="">"It really is the most immersive atmosphere we've had. <a href="/fifa-14/" data-ref-id="false">A typical FIFA</a> can't focus in on one particular area as it has to cover so many different leagues - they don't have the luxury of concentrating on making one tournament as true a representation as possible, but that's what we've done."</p><p style="">For the indoctrinated football obsessive, myself included, Prior is right to suggest that digitally recreating the atmosphere of the sport's most iconic and important event is enough to attract players. Trying to mimic what we're going to be watching on television this summer within the boundaries of FIFA 14--without the official branding, kits, stadiums and samba music--would feel like a comparatively hollow endeavour.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447287-fifa+world+cup+2014+shot+2.jpg" data-ref-id="1300-2447287" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447287-fifa+world+cup+2014+shot+2.jpg" data-ref-id="1300-2447287"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447287-fifa+world+cup+2014+shot+2.jpg"></a></figure><p style="">The obvious question then becomes, how worthwhile are these 'event' games following the end of the tournament in question?</p><p style="">"People play them a lot after the tournament is finished," is Prior's response. "For the last one [<a href="/2010-fifa-world-cup-south-africa/" data-ref-id="false">2010 FIFA World Cup South Africa</a>] people were playing a couple of years after the end of the World Cup, and we keep all the online servers running to allow them to play multiplayer over that time." It might be worth remembering, however, that EA shut down the servers for its 2010 World Cup game back in December 2011.</p><p style="">"I think the popularity remains because there are a massive amount of people that only buy the World Cup games. For those people, the World Cup is the only time that they're genuinely interested in football and so it's the only football game they buy."</p><blockquote data-size="medium" data-align="left"><p style="">"We were in production at the same time as FIFA 14, so it's a completely different team."</p></blockquote><p style="">For the casual FIFA fan, those tempted to indulge in a World Cup edition but not the 'primary' releases, these extra-curricular releases do seem to represent value for money. Whether or not that's the case for regular buyers is less clear and will likely be determined by how much time you spend playing World Cup games, rather than watching World Cup games, while the real tournament is being played.</p><p style="">Despite the comparatively short amount of time separating the release of this game from that of FIFA 14, Prior is keen to leave me in no doubt that World Cup Brazil featured anything other than full developer support.</p><p style="">"No. We were in production at the same time as FIFA 14, so it's a completely different team," Prior bluntly responds to my question of whether or not the FIFA 14 team was rushed into creating World Cup Brazil following the former's completion. "September or October 2012 we started [development], so we've been working on it for 16 months or whatever it is now<i>."</i></p><p style="">"It's a full team as well, it's the equivalent [size] of the team that worked on FIFA 14 - it's not just a few people altering an existing game. You couldn't make a game that's as feature-rich as this one without a full team. It takes just too much effort."</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447891-fifa+world+cup+shot+3.jpg" data-ref-id="1300-2447891" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447891-fifa+world+cup+shot+3.jpg" data-ref-id="1300-2447891"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447891-fifa+world+cup+shot+3.jpg"></a></figure><p style="">With such a 'feature-rich' game, it's tempting to see World Cup Brazil as a test bed for FIFA 15--a relatively low-risk means of experimenting with new features and judging relevant player response.</p><p style="">"I wouldn't say that we're using the game as a test bed," Prior tells me. "We're an evolution of the most recent game engine, so, yeah, anything we do would naturally roll into future editions of the game engine and the series.</p><p style="">"Obviously, the caveat to that is that we'll be monitoring player feedback. If we hear that there are things people really don't like about the game--and I would be surprised if that's the case--then we would certainly look at that and re-evaluate whether or not to continue doing it. Much of what we've done was driven by feedback we received from FIFA 14, so we do listen to what players are saying."</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447895-world+cup+2014+small+2.jpg" data-ref-id="1300-2447895" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447895-world+cup+2014+small+2.jpg" data-ref-id="1300-2447895"><img src="http://static.gamespot.com/uploads/scale_medium/1493/14930800/2447895-world+cup+2014+small+2.jpg"></a></figure><p style="">Aside from the in-match animations and player abilities, much of World Cup Brazil's feature list is populated by game modes and presentation enhancements. 'Story of Finals' is one of the more interesting elements, a mode in which you attempt to mimic or better events that have happened in the real World Cup. Brazil play Croatia in the opening game of the tournament, for example, a game which might see tournament poster-boy Neymar score a hat-trick--a feat that Story of Finals might task you with equally. These scenarios are promised to be made available within an hour of the match in question coming to a close.</p><p style="">What value, however, does a mode such as this retain once the World Cup has ended and England have <em>definitely</em> lifted the trophy?</p><p style="">Speaking to Prior, it's clear that a lot of work has gone into making World Cup Brazil a game that represents value for money and, as a standalone proposition, it probably will provide a worthwhile amount of content. If, however, you're part of the regular FIFA crowd and have not long ago ploughed your cash into FIFA 14, then World Cup Brazil is not a standalone proposition--it's the second full-priced FIFA game in half a year.</p><p style="">The seriousness of your World Cup fever, then, will determine whether or not you decide to double up on FIFA this year.</p> Tue, 04 Mar 2014 07:00:00 -0800 http://www.gamespot.com/articles/is-2014-fifa-world-cup-brazil-one-football-game-too-many/1100-6418069/ http://www.gamespot.com/articles/batman-arkham-knight-announced-for-ps4-xbox-one-and-pc-and-you-ll-be-able-to-drive-the-batmobile/1100-6418096/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=NkuD0Inb9Gs" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FNkuD0Inb9Gs%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DNkuD0Inb9Gs&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FNkuD0Inb9Gs%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">[UPDATE] It's official! <a href="http://www.gameinformer.com/b/news/archive/2014/03/04/april-cover-revealed-2014-1039752374.aspx" rel="nofollow" data-ref-id="false">Game Informer</a> has confirmed that Batman: Arkham Knight will be its main story for its April issue, and has revealed slightly more about the game. Arkham Knight takes place in a much larger Gotham city, with wider streets to allow the Batmobile to be properly integrated. Penguin, Two-Face, and Harley Quinn will also feature alongside Scarecrow.</p><p style="">"We kind of feel like this is the natural end to the story," says Rocksteady co-founder Sefton Hill in an interview. "We want to kind of go out in style."</p><p style=""><em>The original story is below.</em></p><p style="">UK retailer Game has listed Batman: Arkham Knight for Xbox One, PlayStation 4, and PC, with the item's description featuring details about the game and box art.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447906-arkham+knight.jpg" data-ref-id="1300-2447906" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447906-arkham+knight.jpg" data-ref-id="1300-2447906"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447906-arkham+knight.jpg"></a></figure><p dir="ltr" style="">Batman: Arkham Knight is described as the "explosive finale" to the Arkham series in the (now removed, but <a href="http://www.videogamer.com/xbox360/batman_arkham_origins/news/batman_arkham_knight_announced_for_ps4_xbox_one_and_pc.html" rel="nofollow">spotted by VideoGamer</a>) product listing, and says players will be able to drive the Batmobile around the streets of Gotham. The Batmobile.</p><p dir="ltr" style="">It is also said that Scarecrow will feature, and reunite the series' villains. Probably with the collective aim of trying to ruin everything for Batman, at a guess.</p><p dir="ltr" style="">A 2014 release date is shown.</p><p dir="ltr" style="">Rocksteady, the UK developer behind Batman: Arkham Asylum and Arkham City, is shown as the game's developer.</p><div data-embed-type="video" data-ref-id="2300-6340098" data-width="100%" data-height="100%"><iframe src="/videos/embed/6340098/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 07:00:00 -0800 http://www.gamespot.com/articles/batman-arkham-knight-announced-for-ps4-xbox-one-and-pc-and-you-ll-be-able-to-drive-the-batmobile/1100-6418096/ http://www.gamespot.com/articles/ambitious-xbox-one-game-builder-project-spark-hits-open-beta-today/1100-6418095/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447899-spark.jpg" data-ref-id="1300-2447899" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447899-spark.jpg" data-ref-id="1300-2447899"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447899-spark.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Microsoft announced today that the beta for Team Dakota's ambitious game-builder<a href="/project-spark/" data-ref-id="false"> Project Spark</a> is now available on Xbox One. The beta was originally released on Windows 8.1 devices in December 2013, and more than 250,000 people signed up for that period, Microsoft said.</p><p dir="ltr" style="">You can sign up for the Project Spark Xbox One beta today <a href="https://joinprojectspark.com/" rel="nofollow" data-ref-id="false">through the game's website</a>. If you're already in the Windows 8.1 beta, you'll also receive access to the Xbox One beta. It's not clear if or when a beta will be offered on Xbox 360.</p><p dir="ltr" style="">Using Project Spark, you can create your own games and movies, or try out other community-made creations. Project Spark also features cross-platform capabilities, allowing you to build a game on Windows 8.1 and then continue playing on Xbox One, or the other way around.</p><p style="">For more on Project Spark, be sure to check out the video below and <a href="http://www.gamespot.com/project-spark/" data-ref-id="false">GameSpot's previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6415958" data-width="100%" data-height="100%"><iframe src="/videos/embed/6415958/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 06:45:00 -0800 http://www.gamespot.com/articles/ambitious-xbox-one-game-builder-project-spark-hits-open-beta-today/1100-6418095/ http://www.gamespot.com/articles/battlefield-4-ps4-update-features-33-fixes-tweaks-and-improvements/1100-6418094/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/2/0/7/4/2042074-706551_201306100406_001.jpg" data-ref-id="1300-2042074" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/2/0/7/4/2042074-706551_201306100406_001.jpg" data-ref-id="1300-2042074"><img src="http://static.gamespot.com/uploads/scale_super/mig/2/0/7/4/2042074-706551_201306100406_001.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">DICE <a href="http://battlelog.battlefield.com/bf4/forum/threadview/2955065226050471362/" rel="nofollow" data-ref-id="false">announced today</a> that it has begun rolling out a new update for the PlayStation 4 version of <a href="/battlefield-4/" data-ref-id="false">Battlefield 4</a> that promises to fix crashes, improve general stability, and tweak weapon characteristics for the multiplayer game.</p><p dir="ltr" style="">Specifically, the update will lower the rate of fire for the SRS bolt action and also reduce the muzzle velocity for the MP7 and the MTAR21. This latest Battlefield 4 patch also includes Spectator Mode improvements, among a long, long list of other fixes and tweaks. The pull March 4 PS4 patch notes are below.</p><p style="">As the update is spread across servers, you may experience some downtime, DICE said, and it will take a few hours in all for most of the servers to update. Today's update adds to the numerous others that DICE has released since launch for the game. More issues continue to beset the game, as <a href="http://battlelog.battlefield.com/bf4/forum/threadview/2955065670203355766/" rel="nofollow" data-ref-id="false">DICE's Top Issues Tracker</a> counts a handful of lingering problems.</p><p style="">DICE also recently <a href="http://www.gamespot.com/articles/dice-details-the-netcode-issues-disrupting-battlefield-4-promises-more-updates/1100-6418087/" data-ref-id="1100-6418087">addressed the "netcode issues" </a>that are currently disrupting Battlefield 4. </p><p style=""> </p><p dir="ltr" style=""><ins><strong>March 4 PS4 Game Update Notes:</strong></ins></p><ul><li dir="ltr">Several crash fixes and stability improvements</li><li dir="ltr">Various improvements for Spectator Mode</li><li dir="ltr">Tweaked timing for how long the killfeed stays on screen</li><li dir="ltr">Fixed an issue where the message "Joining Server" sometimes didn't appear when the user tried to join the server</li><li dir="ltr">Added default player slots to server browser filters</li><li dir="ltr">Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole</li><li dir="ltr">Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising</li><li dir="ltr">Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike</li><li dir="ltr">Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed</li><li dir="ltr">Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop</li><li dir="ltr">Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort</li><li dir="ltr">Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots</li><li dir="ltr">Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority</li><li dir="ltr">Fixed an issue where Defuse could get stuck in an unplayable state between rounds</li><li dir="ltr">Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed</li><li dir="ltr">Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse</li><li dir="ltr">General improvements and bug fixes for the Battledash and Mission create screens</li><li dir="ltr">Fixed a bug where red laser dots would get stuck on textures</li><li dir="ltr">Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value</li><li dir="ltr">Fixed a bug where the enemy health always displayed as full in the kill-cam</li><li dir="ltr">Fixed an issue in Defuse so killed bomb carrier can't plant a bomb in the next round without picking up a new bomb</li><li dir="ltr">The MAV has been updated to prevent players from exploiting it</li><li dir="ltr">Improved repair rates for vehicles with different base healths</li><li dir="ltr">Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps</li><li dir="ltr">Improved the track vehicles wheel friction so vehicles don't get stuck at relatively minor hills</li><li dir="ltr">Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.</li><li dir="ltr">Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water</li></ul><p dir="ltr" style=""><ins><strong>Weapon tweaks:</strong></ins></p><ul><li dir="ltr">THe SRS bolt action time has been tweaked and the rate of fire has been lowered</li><li dir="ltr">The GOL bolt action time has been tweaked</li><li dir="ltr">The muzzle velocity for the MP7 has been reduced</li><li dir="ltr">The MTAR21 muzzle velocity has been reduced</li><li dir="ltr">Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000</li><li>Updated rate of fire for the RGP7 and NLAW</li></ul><p style=""> </p><p style=""> </p><p style=""> </p><div data-embed-type="video" data-ref-id="2300-6417317" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417317/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 06:16:00 -0800 http://www.gamespot.com/articles/battlefield-4-ps4-update-features-33-fixes-tweaks-and-improvements/1100-6418094/ http://www.gamespot.com/articles/new-heroes-of-the-storm-video-shows-why-you-should-be-excited-for-blizzard-s-next-online-game/1100-6418093/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447888-0504236289-23726.jpg" data-ref-id="1300-2447888" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447888-0504236289-23726.jpg" data-ref-id="1300-2447888"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447888-0504236289-23726.jpg"></a></figure><p style="">Blizzard has released <a href="http://youtu.be/h2m05UV-E8I" rel="nofollow">a new video</a> of its upcoming MOBA <a href="/heroes-of-the-storm/" data-ref-id="false">Heroes of the Storm</a>, with commentary by game director (and former StarCraft II balancing expert) Dustin Browder.</p><p dir="ltr" style="">The 17 minute match--games of Heroes of the Storm are said to be much shorter than in, say, League of Legends and Dota 2--involves two teams of Blizzard testers on the revamped Dragon Shire map, with both teams vying for control over the incredibly powerful Dragon Knight.</p><p dir="ltr" style="">Also shown in action are some of the game's more esoteric skin options: a glam rocker version of the Elite Tauren Chieftain, hook-throwing Stitches in a chef's outfit, and a mech version of StarCraft hero Tassadar all feature.</p><p dir="ltr" style="">The video is also another chance to take a look at Abathur, the intriguing specialist unit that can't attack other units directly but can temporarily turn himself into any allied character with his ultimate ability.</p><p dir="ltr" style="">One of the ways Heroes of the Storm separates itself from its genre stablemates by sharing experience points across the whole team, instead of having players level up independently.</p><p dir="ltr" style="">Heroes of the Storm is currently in alpha, and anyone interested can currently opt-in for a chance to eventually play the game when it comes out. There's no official release date. Fingers crossed for 2014, then.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=h2m05UV-E8I" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Fh2m05UV-E8I%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dh2m05UV-E8I&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Fh2m05UV-E8I%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 05:53:00 -0800 http://www.gamespot.com/articles/new-heroes-of-the-storm-video-shows-why-you-should-be-excited-for-blizzard-s-next-online-game/1100-6418093/ http://www.gamespot.com/articles/chinese-government-wants-to-ban-video-game-commercials-for-children-s-television/1100-6418092/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447884-ps4gamespot.jpg" data-ref-id="1300-2447884" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447884-ps4gamespot.jpg" data-ref-id="1300-2447884"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447884-ps4gamespot.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">New revisions to China's commercial advertising regulations seek to ban video game commercials for children's TV programming and other mediums. This comes from a <a href="http://kotaku.com/chinese-government-wants-to-ban-video-game-commercials-1535025902" rel="nofollow" data-ref-id="false">Kotaku report</a>, which points out that it's a solution to a problem that does not really exist because most video game-related advertising in China is found online, not on TV.</p><p dir="ltr" style="">The move could, however, be a preemptive measure, considering China<a href="http://www.gamespot.com/articles/china-temporarily-lifts-its-ban-on-xbox-one-playstation-4-and-wii-u/1100-6416971/" data-ref-id="1100-6416971"> recently ended its 14-year console ban</a>.</p><p dir="ltr" style="">A message posted on the State Council's legal affairs website outlines the proposed revisions, which would remove and prevent video game advertising in textbooks, school buses, school uniforms, and TV programming aimed at children from elementary school to junior high.</p><p dir="ltr" style="">The new regulations are currently up for public consideration until March 24, after which time they will either take effect or fall apart. Kotaku points out that the revised regulations also include new non-gaming measures like blocking the advertisement of tobacco products.</p><p style="">China recently announced that its 14-year console ban had come to an end, though it remains to be seen what kind of impact this will have for platform holders like Microsoft, Nintendo, and Sony.</p><div data-embed-type="video" data-ref-id="2300-6416104" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416104/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 05:45:00 -0800 http://www.gamespot.com/articles/chinese-government-wants-to-ban-video-game-commercials-for-children-s-television/1100-6418092/ http://www.gamespot.com/articles/destiny-beta-footage-is-fully-sharable-bungie-says/1100-6418091/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447875-destinybungie.jpg" data-ref-id="1300-2447875" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447875-destinybungie.jpg" data-ref-id="1300-2447875"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447875-destinybungie.jpg"></a></figure><p style=""> </p><p dir="ltr" style=""><a href="/destiny/" data-ref-id="false">Destiny</a>--the upcoming shared-world shooter from <a href="/halo-combat-evolved/" data-ref-id="false">Halo</a> creator Bungie--is meant to be shared, the developer <a href="http://www.bungie.net/7_Bungie-Weekly-Update---02282014/en/News/News?aid=11440" rel="nofollow" data-ref-id="false">said on its website</a>. As such, the studio will not stop you at all from sharing coverage of the beta through Twitch or elsewhere when it goes live this summer. In fact, Bungie said it so celebrates sharing that it will even take steps to highlight what some fans are doing.</p><p dir="ltr" style="">"We will do far more than allow you to share your glorious war stories from the frontier," Bungie community manager David Dague said as part of the latest Bungie Weekly Update. "We'll amplify your voices, if they are brave. Some of you will even be selected to play a role in our stories, as we go to war with (and against) our community in the wild for the first time. That will be as glorious a moment for us as it will be for you. <a href="http://www.twitch.tv/bungie" rel="nofollow">Watch this space</a> [Bungie Twitch link]. We have plans within plans within plans."</p><p dir="ltr" style="">"Destiny, after all, is a thing to be shared," he added. The Destiny beta begins this summer on all platforms, though it will be <a href="http://www.gamespot.com/articles/destiny-beta-hits-ps3-ps4-first/1100-6416200/" data-ref-id="1100-6416200">available first on PlayStation 3 and PlayStation 4</a>. Bungie is treating the beta <a href="http://www.gamespot.com/articles/bungie-on-how-destiny-beta-is-like-a-full-product-launch/1100-6415134/" data-ref-id="1100-6415134">like a full product launch in some ways</a>.</p><p dir="ltr" style="">Also during the Bungie Weekly Update, one fan asked if the final build of the Xbox One and PS4 versions of Destiny will "look as clean and smooth" as the trailers and screenshots released so far. In response, Dague teased, "What you have seen is not even our final form."</p><p style="">Destiny publisher Activision Publishing has high hopes for Destiny, saying last month that the game is expected to be the "<a href="http://www.gamespot.com/articles/activision-destiny-expected-to-become-the-best-selling-new-video-game-ip-in-history/1100-6417594/" data-ref-id="1100-6417594">best-selling new video game IP in history</a>." The game is also expected to become Activision Publishing's third billion-dollar franchise, following Call of Duty and Skylanders.</p><div data-embed-type="video" data-ref-id="2300-6413466" data-width="100%" data-height="100%"><iframe src="/videos/embed/6413466/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 05:16:00 -0800 http://www.gamespot.com/articles/destiny-beta-footage-is-fully-sharable-bungie-says/1100-6418091/ http://www.gamespot.com/articles/report-xbox-live-coming-to-ios-and-android-games/1100-6418090/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2447867-myxboxlive.jpg" data-ref-id="1300-2447867" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2447867-myxboxlive.jpg" data-ref-id="1300-2447867"><img src="http://static.gamespot.com/uploads/scale_super/1179/11799911/2447867-myxboxlive.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">It looks like Microsoft is preparing a major Xbox Live cross-platform push that will bring the company's robust social gaming network to iOS and Android games. Basically, according to a report from <a href="http://www.theverge.com/2014/3/3/5465250/xbox-live-android-ios-cross-platform-games" rel="nofollow" data-ref-id="false">The Verge</a>, Microsoft wants to bring Xbox Live to all popular systems, extending the platform beyond Xbox consoles, Windows phones, and computers to iPhones and Android devices.</p><p dir="ltr" style="">The plans were first hinted at by a Microsoft <a href="https://careers.microsoft.com/jobdetails.aspx?jid=137128&amp;pp=VR" rel="nofollow" data-ref-id="false">job listing</a> that read: "We will create a modern framework that is open-source, lightweight, extensible, and scalable across various platforms including Windows Store, Windows Phone, iOS, and Android." The job posting has since been removed.</p><p dir="ltr" style="">The Verge notes that the plans are an attempt on Microsoft's behalf to "win back" game developers by making the Xbox Live network easier to integrate into their games. Right now, Xbox Live developers must receive certification and permission from Microsoft, but the company is reportedly interested in dropping some of these restrictions and offering better tools to creators to add Xbox Live functionality to their games.</p><p style="">Of course, Google already operates Google Play Games and Apple has Game Center. But Microsoft is said to be positioning Xbox Live for mobiles as an alternative that players can use to earn achievements, sync up with friends, or even maybe take part in cross-platform play.</p><div data-embed-type="video" data-ref-id="2300-6416249" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416249/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 04:58:00 -0800 http://www.gamespot.com/articles/report-xbox-live-coming-to-ios-and-android-games/1100-6418090/ http://www.gamespot.com/articles/titanfall-achievements-will-reward-you-for-snapping-necks-wall-running/1100-6418089/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2435942-titanfall+screen+3+%282%29.jpg" data-ref-id="1300-2435942" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2435942-titanfall+screen+3+%282%29.jpg" data-ref-id="1300-2435942"><img src="http://static.gamespot.com/uploads/scale_super/1197/11970954/2435942-titanfall+screen+3+%282%29.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Respawn Entertainment's much-anticipated multiplayer shooter <a href="/titanfall/" data-ref-id="false">Titanfall </a>launches one week from today and now the game's achievements have been posted online at <a href="http://www.xboxachievements.com/game/titanfall-xbox-one/achievements/" rel="nofollow" data-ref-id="false">X360 Achievements</a>.</p><p dir="ltr" style="">The list of 35 achievements worth a total 1,000 Gamerscore is fairly straightforward. And since since the game has no traditional single-player mode, there's no real spoilers to speak of.</p><p dir="ltr" style="">Some of the challenges include killing ten ejecting pilots, surviving an evacuation, and unlocking everything the game has to offer. You'll also earn gamerscore for snapping the necks of your foes and wall-running over long distances.</p><p dir="ltr" style="">The achievement list also references the "Generations" mode which is believed to be similar to Call of Duty's famous Prestige mode where players can hit the reset button and start leveling again.</p><p dir="ltr" style="">Respawn recently confirmed that the game <a href="http://www.gamespot.com/articles/titanfall-might-get-a-dlc-season-pass-pilot-only-mode-could-come-after-launch/1100-6418043/" data-ref-id="1100-6418043">might have a DLC season pass</a> and teased that a <a href="http://www.gamespot.com/articles/titanfall-might-get-a-dlc-season-pass-pilot-only-mode-could-come-after-launch/1100-6418043/">pilot-only mode may come sometime after launch.</a> Titanfall launches <a href="http://www.gamespot.com/articles/titanfall-launching-march-11-2014/1100-6415710/">March 11</a> for Xbox One and PC, with an Xbox 360 version--developed externally at Bluepoint Games--to follow on <a href="http://www.gamespot.com/articles/titanfall-for-xbox-360-delayed/1100-6417577/">March 25</a>. Microsoft is <a href="http://www.gamespot.com/articles/microsoft-throwing-huge-titanfall-launch-party-in-texas/1100-6418024/">throwing a huge party in Texas</a> to mark the game's release.</p><div data-embed-type="video" data-ref-id="2300-6417171" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417171/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 04 Mar 2014 04:33:00 -0800 http://www.gamespot.com/articles/titanfall-achievements-will-reward-you-for-snapping-necks-wall-running/1100-6418089/ http://www.gamespot.com/articles/xbox-one-twitch-app-broadcasts-at-higher-quality-than-ps4/1100-6418088/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447854-4396259096-24266.jpg" data-ref-id="1300-2447854" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447854-4396259096-24266.jpg" data-ref-id="1300-2447854"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447854-4396259096-24266.jpg"></a></figure><p style="">It looks like broadcasting to Twitch might be better on Xbox One than PlayStation 4.</p><p dir="ltr" style="">Canny <a href="http://www.reddit.com/r/xboxone/comments/1zi0ox/xbox_one_streams_1280x720_30_fps_25_mbps_on_twitch/" rel="nofollow">Reddit</a> user rotj ran Microsoft spokesperson Larry 'Major Nelson' Hryb's <a href="http://www.twitch.tv/majornelson/b/508108676" rel="nofollow">recent stream of Plants versus Zombies: Garden Warfare</a> through the <a href="http://r-1.ch/analyzer/results/majornelson.9f7e6a" rel="nofollow">Twitch Analyser</a>, which determined the Xbox One Twitch output is of a greater resolution than that of PlayStation 4.</p><p dir="ltr" style="">Major Nelson's stream was broadcast at a resolution of 1280x720, while Twitch streams on PlayStation 4 weigh in at 960x540. Both platforms output at 30fps.</p><p dir="ltr" style="">Additionally, Xbox One Twitch streaming will not broadcast audio from Party Chat, and streamers can see chat and viewer statistics without them being displayed on the stream.</p><p dir="ltr" style="">The Xbox One will also allow streamers to archive their streams, which is a much-requested bit of functionality the PS4 currently lacks.</p><p style="">Twitch streaming on Xbox One will roll out with the platform's March update, which promises to improve, among other things, the Party Chat experience. Microsoft is making no secret about the fact that it's implementing these features to make way for the launch of <a href="/titanfall/" data-ref-id="false">Titanfall</a> on March 11.</p><div data-embed-type="video" data-ref-id="2300-6417490" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417490/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p> Tue, 04 Mar 2014 03:54:00 -0800 http://www.gamespot.com/articles/xbox-one-twitch-app-broadcasts-at-higher-quality-than-ps4/1100-6418088/ http://www.gamespot.com/videos/south-park-the-stick-of-truth-launch-trailer/2300-6417499/ South Park: The Stick of Truth is finally here, with fart jokes aplenty in tow. Tue, 04 Mar 2014 03:40:00 -0800 http://www.gamespot.com/videos/south-park-the-stick-of-truth-launch-trailer/2300-6417499/ http://www.gamespot.com/articles/dice-details-the-netcode-issues-disrupting-battlefield-4-promises-more-updates/1100-6418087/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447824-9418435389-20511.jpg" data-ref-id="1300-2447824" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447824-9418435389-20511.jpg" data-ref-id="1300-2447824"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447824-9418435389-20511.jpg"></a></figure><p style="">Still having problems with Battlefield 4? <a href="http://battlelog.battlefield.com/bf4/news/view/addressing-netcode-in-bf4/" rel="nofollow">DICE has written a lengthy post to detail the efforts</a> it's making to address the common netcode issues persisting in the shooter.</p><p dir="ltr" style="">The developer spoke about issues relating to rubber banding, kill camera delays and player death synchronisation, tickrates, a lack of damage being accurately registered, and the peculiarly enduring bug of players dying instantly--due to being catapulted--when they try and sprint. Have you encountered any of these recently? </p><p dir="ltr" style="">On the way are more patches and updates to hopefully iron out these problems, the developer said. Many fixes relating to all of these issues will be available in the next game update.</p><p dir="ltr" style="">DICE also pointed to problems its already solved: kill cards showing 0 health, disappearing crosshairs, hit impact sounds, and a headshot icon.</p><p dir="ltr" style="">Also in another update will be new icons that make it easier to determine what's actually going wrong. "We have introduced new in-game icons that will help you, and us, to troubleshoot network related problems that could cause an inconsistent multiplayer experience," adds DICE.</p><p dir="ltr" style="">Battlefield 4 was released in October 2013, and was also a launch title for both the Xbox One and PlayStation 4. DICE is still working to smooth out the issues from the game's problematic launch, and at one point announced that <a href="http://www.gamespot.com/articles/ea-on-battlefield-4-issues-we-will-not-stop-until-this-is-right/1100-6416546/">work on all future projects would be halted while it worked on the game</a>.</p><p dir="ltr" style="">You can read a detailed explanation on the issues behind each of the Battlefield 4 netcode issues <a href="http://battlelog.battlefield.com/bf4/news/view/addressing-netcode-in-bf4/" rel="nofollow">over on Battlelog</a>.</p><div data-embed-type="video" data-ref-id="2300-6417388" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417388/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 03:15:00 -0800 http://www.gamespot.com/articles/dice-details-the-netcode-issues-disrupting-battlefield-4-promises-more-updates/1100-6418087/ http://www.gamespot.com/articles/playstation-4-crosses-6-million-sales-following-strong-japan-launch/1100-6418086/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2447813-8942804495-10689.jpg" data-ref-id="1300-2447813" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2447813-8942804495-10689.jpg" data-ref-id="1300-2447813"><img src="http://static.gamespot.com/uploads/scale_super/1493/14930800/2447813-8942804495-10689.jpg"></a></figure><p dir="ltr" style="">The PlayStation 4 has now sold more than 6 million units worldwide, following the machine's launch in Japan at the end of February.</p><p dir="ltr" style="">370,000 units have now been shifted in Japan, Sony announced today. The PS4 has now blitzed past Sony's 5m sales target for the end of March, and 13.7 million games have been sold on PlayStation 4--including 2.1 million sales for <a href="/killzone-shadow-fall/" data-ref-id="false">Killzone: Shadow Fall</a>.</p><p dir="ltr" style="">On top of all that, at least half of those six million PS4 owners have signed up to PlayStation Plus, which will generate another sizable wad of revenue for Sony. A chunk of that is at least partially attributable to the fact that PlayStation Plus is now required to play multiplayer games, which isn't the case for PS3 and Vita.</p><p dir="ltr" style="">Sony also announced that 100 million "Shares" have been captured--although at least five of them are me accidentally forgetting that it's not the Select button any more--and the PS4 has also been used for more than 3.6 million Twitch and Ustream broadcasts.</p><p dir="ltr" style="">Sony Computer Entertainment president Andrew House said he was "absolutely delighted that PS4 is off to such a great start in Japan."</p><p dir="ltr" style="">"The responses we have received for the PS4 system's integrated social capabilities have been phenomenal, and I couldn't be more thrilled that gamers are utilising these unique features to engage, share, play and connect with users around the world."</p><p dir="ltr" style="">"[Sony] will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4."</p><p dir="ltr" style="">GameSpot senior news editor Justin Haywald, AKA my boss, laid out why <a href="http://www.gamespot.com/articles/advantage-ps4-why-sony-is-winning-the-console-war/1100-6418034/">he thought the PlayStation 4 was ahead of the Xbox One over the weekend</a>.</p><p dir="ltr" style="">How many PS4's will Sony sell before the end of its financial year in March?</p><div data-embed-type="video" data-ref-id="2300-6416104" data-width="854" data-height="480"><iframe src="/videos/embed/6416104/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p dir="ltr" style=""> </p><p style=""> </p> Tue, 04 Mar 2014 01:45:00 -0800 http://www.gamespot.com/articles/playstation-4-crosses-6-million-sales-following-strong-japan-launch/1100-6418086/


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